Benevolence is a luxury for the strong - Wrathion
Plox. I got your plox right fucking here. - Animalhouse
I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo
I kinda wonder if i was playing the same game as you guys in the ESO beta based off your reactions i was not
Anyone counting on ESO or Wildstar to save them from their MMORPG slump will be disappointed. Neither game is anything special IMO and at most will only suck up a month or two of everyone's time before they go back to WoW (or quit MMORPGs altogether).
Hopefully someday a developer will finally figure out what makes a good (modern) MMORPG and make it.
If 100 people want to do an event, it may cause a queue, but it certainly doesn't mean the game is swimming in players.
As for player numbers, they bragged when they had sold 1 million copies, bragged when they hit 2 million copies, bragged with they hit 3 million copies...and they haven't said a word about sales since, meaning sales likely haven't hit 4 million yet. Even if you pretend for a minute that every single person who bought the game is still playing, you're still dealing with HALF the amount of players WoW has...and the fact of the matter is, a lot of people who bought the game AREN'T still playing it.
And one last thing about perception-let's say a game has 500k players(SWTOR has this many or more, and it keeps getting tossed around as a "failure" in this thread afterall). That's not a huge number of players, at least by WoW's standards. But if the game has 25k players or more logged on at any given time, it's certainly going to seem busy and active to the people playing it(like SWTOR and Rift alway do when I log on).
Last edited by Stormcall; 2014-01-03 at 06:51 AM.
Of all the people posting in this thread, almost every one of your posts reeks of self-important, vapid bullshit. You aren't "in the know". Just stop.
But at least you're getting some points for not pretending to have played ESO beta and claiming it's bad like the others who posted extraneous and unfounded replies so far.
The problem with new MMO's that have come out (some that have been very good) is that it's very hard to gain and keep a fan base. IMO, that's what it really boils down to. If you can't gain and keep people, it isn't going to survive long.
http://www.youtube.com/user/kclovesgaming <---- My Youtube Channel.