So this has been bugging me a long time, and in some places its more prevalent than others. Obviously a huge part of cutting edge raiding is competition with others. The rankings on WoWProgress are often used to mean the higher rank you are, the better your guild, or the better the players are. I believe this is only half of the truth.
In many cases I've found guild masters, raiders, and others are place huge emphasis on raid rankings, whether its Server, Region, World, etc. I think that's all well and good, but it doesn't take schedule into place. Recently my guild has been lagging behind another guild on our server who transferred here this expansion. We raid T/W/Th for 3.5 hours each night, with an optional Sunday for cleanup, not progression. The other guild on our server raids M/T/W/Th for 4.5 hours each night with Sundays during progression. We're 12/14H and they just killed H Garrosh last night. Falling a boss or 2 behind brings added pressure and stress into our raids and I feel its totally unnecessary.
I think its irrational to compare us to them based solely on the current days progression. They've raided at least an extra 3 hours per week more than us, not counting their extra progression day. Which equates to an extra hours of raiding, or 3 more weeks of raiding at our schedule. Counting their extra day they've raided an extra 105 hours than us so far this expansion, or 7 weeks of our schedule. On an even playing field, with equally skilled players we shouldn't stand a chance to keep up with them. We remained mostly even till Siegecrafter where they began to pull ahead, mostly due to the repetitions needed to get the last 3 bosses down, which they were able to get more of per week than us.
I've always looked for top notch raiding on a minimal schedule, so our 3 night schedule is perfect for me. However I don't think its fair to compare guilds without taking their schedules into account. I'd much rather say I'm apart of the #4 guild raiding less than 12 hours in the world, than the #60th guild in the world. I think total time raiding, and wipes before first kill, are the most important aspects we should be comparing guilds by, in addition to how quickly they get the kills.
Anyone else run into this problem?