True, but its image as as a tech based character wasn't touched.
The baggage come from the trope in general...not just from WoW but from all games. The Bard is a rogue like support character who uses music. The baggage lies with the trope and not with any specific Warcraft iteration. Players suggesting Bard classes, for example, keep on putting forward minor variants of that Bard stereotype.That's way more baggage than a Bard Class that has not yet existed
I'd hope so.The only thing worth saving from that is - IMO - the name...and that only because the name Tinker has become associated with tech classes. I'm not really a fan of the CP - at least as it currently stands. As I've said, my preference would be for something like the various Operatives we see in game.But it would likely be as far removed from the Tinker concept to no longer be inspired by the Warcraft 3 Tinker at all
I can see a Tech class using a CP system but to me, it's just a bit too silly for a general class...for a Goblin Tinker? It might fit them but I don't think it'd fit any other race.
WOW is a hybrid environment, that mixes S&S with Steampunk.
Its a backdrop....that forms a major part of the Gnome character, forms a major part of the world history, is hugely visible in several zones, is available to the player, and so on. The Draenei, Worgen, Gnomes, Dwarves and Goblins are all industrialised and tech races. Players can learn the Engineering profession and make use of mechanical pets and mounts.Technology is a backdrop and something used by NPCs and bosses only to keep it that way.
You may not like it, but Tech is just as much backdrop as magic is. We have guns and cars and planes and subs and AIs and robots and orbital weaponry and trains...and that's just the Alliance.
Assuming it keeps a support role. And simply because you want to deny the game worlds technological aspect doesn't mean Blizzard has to.None. Only classical fantasy class that is open currently in WoW is bard, and that won't be in the game because it's support role.
EJL