Playing: WoW (casually), Destiny (XB1)
PC: i5 4670k @ 4.4GHz // GTX 970 // 16GB DDR3 // 750GB Samsung 840 EVO // 3x 27" 1440p
Thinking is the hardest work there is, which is probably why few engage in it. - H. Ford
Warrior can literally play with anything, and because of better mobility and defensive CDs, has better synergy with everyone, specially with classes that can put out a decent pressure by themselves (mage, lock, good hunter, etc)
Time is on our side
Brutal Gladiator Enhancement Shaman *rawr*
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I agree with many posts above...i mean every calsse has some strong side that is better against X and less usefull against Y.
There is just no reason why a single class should have strong dps, strong def, strong interrupts, stron mobility and that in many ways...
Warrior has more abilities to remove some kind of cc that some classes even posses to use
Rating =/= skill. Skill= Skill, so how about people step off their high horses, and listen to peoples arguments, rather than going "pff low rating, they can't possibly contribute anything of value"
I mean, shadow priests can't be that bad, representation above 2200 in 3s clearly shows that. Noobs (yes, people above 2.2k are clearly noobs) just have to adapt. 1.6% is enough.
And then, 17.8% for arms warriors. It surely isn't because arms warriors are that good.
You know, one thing I've learned from people like you is this: if they tell me that I'm some <insert random number> rated noob, they're <insert random number>+50 at best.
I do however agree that low-rated people might be a bad source of advice. You see plenty of dumb shit even on 1,7+ , there is a issue with valuing high rating however:
You don't know if the high-rated players got their rating legit. Worst case you end up listening to people even worse than those 1,5 players.
My m8 plays warr and had always mmr around 1550. now he has 2s and 3s 1900. within 2-3 weeks rating change of 300-400. and its not cause of dedication/time, cause he is mainly raiding. So when he makes a post now he suddenly is skilled and is right about stuff cause he has almost 2k? Hmm ok
Blizz originally stated in some Blue Post that they want Arms to get a lot closer to Fury for PvE. I'm dying to see the change, since I know, If they buff Arms' Dmg there's probably gonna be a big outcry to Blizzard from the PvP Community. Though I would love to see it. I'm also dying to see the change because I love Arms, but sadly it's not that viable for Progress Raiding, when it comes to Single-Target DPS. If they screw PvP for the advantage of the Larger Group (PvE) I'd be very very glad. It's not like I don't play PvP, but it's just something to do as a side-thing for me. Still got to 2,2k and would hold that rating without "OP LolZ Warrior".
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TBH as long as there are booms and Spriest above 2,2k rating means they are viable, only hard to master. But if you see a warrior or mage in 90% of teams, that means something is wrong.
Representation means far less than you think. Are Spriests bad right now? Eh, yeah probably, they aren't very good, but they aren't unplayable. But the thing about representation, is it has less to do with the strength of one class and more to do with the synergy between classes. Warriors, for example, can run Warrior/Hunter/Healer, Warrior/Mage/Healer, Warrior/Enh/Healer, Warrior/Lock/Healer, etc. They have a lot of comps, is my point. SPriests, on the other hand, can run SPriest/Rogue/Shaman and Spriest/WWMonk/Shaman (sort of). So, which is going to have more representation? The class with tons of comps, or the class with only one or two? The answer is obvious. And just because a class synergizes with lots of things doesn't mean it's strong, just means it works well in lots of comps.
Mage/Rogue/RDruid is the strongest comp in 3s right now, nothing else is even remotely close, but yet the ladder isn't full of Rogues. Why? Because Rogues can't run many other comps, they're incredibly strong right now, stronger than almost anything else, yet there's only a couple of comps Rogues work in because of the way the class works. So trying to use representation to talk about balance is foolish, because the two are only loosely related at best.
Warriors are a great example of this. Before Cataclysm, and even into Cataclysm a bit, playing a warrior required quite a bit of skill to play at maximum potential. Blizzard listened to the average players on this one (IMO), because they made warriors that much more accessible to a player of mediocre skill.
Now warriors are possibly one of the easiest classes to pick up and play well in a PvP environment and the majority of the community (read, mostly average players) are up in arms (lol) over arms warriors.
This may or may not be as a result of listening to the average player, but it is a great example of what would happen with other classes if Blizzard began to design around average player flaws.
While Blizzard don't have competitors on organized PvP scene you will face the same shit every season: some spec will always be on top, some will always suck. Why does it happen? Because they want ppl to level new classes on different servers, means stay in-game as much as possible. Pure business, nothing personal. How to deal with it? Dlete your account and make Blizzrad know why you do it. But you won't do this. So its dead end, get ready to have new classes-specs rule in WoD, cause I don't think TeS online will bring anything intresting in PvP
In Bold I agree with in Italic I disagree and ill explain why I disagree.
Warriors are indeed more manageable and easier to kill then say a very good Frost mage or rogue. The problem is the skill cap to play warrior decently well is absurdly low. Not only that they can run with almost any comp and get 2k rating fairly easy. Frost mage you atleast have to time up Alter time with your CD's correctly and hope for the crits. Warrior GG SWIFTYYOLOONESHOT macro initiated with wreckstorm on a healer and its pretty much good game. Rogues I really have no say because I don't play them and never have but from friends who have played and competed in 2400+ brackets they do require a form of skill. Hunters equal to warriors yea thats about right in fact I will even go to say with the right comp hunters are more brutal then warriros.
On to your warriors are not hard to deal with, every class has a way to survive against them. Please give me a talent/spell/glyph from the 10 other classes that helps them easily escape a warrior or "deal" with it. Then come back to me.
Elitism is not a pretty sight. Especially PvP elitism when all it takes is 500k gold and a team on Tich to carry you to Grand Marshall or Gladiator
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