I would be down for another quest like this....as long as I was able to get it done via LFR, as I don't have access to good flex groups with my off the wall work schedule :S
Sucks I missed out on finishing the scepter quest, I was collecting the pages , had 7/8 when cata dropped, and no more quest chain At least I got the epic cooking recipe
Didn't we have one of these in the isle of thunder? (as in server wide progress). But as a quest then sure why not? Rather let people out in the world than just /afk in their cities.
If the end reward goes to anybody who isn't myself afterwards;
And if they implement it in such a fashion - I'd go to another game upon announcement.
Long, serverwide and engaging content is amazing - but using this as an example when the real end reward was the mount that barely anybody got is just a huge no no for multiplayer games in today's setting.
The LFR quest chain was great in concept but the fact it was doable in LFR (Should be nudged up to Flex if they do something similar again) and was just "Collect all these things" on crack kind of killed it for me.
The rest outside the RNG hell? Great. Need more like that. Thanks Blizz.
Last edited by Schwert; 2014-01-04 at 10:18 AM.
The AQ Questchain was one of the best things ever happening in this game. But the game itself will never be like it was in Classic so we will never see something like that again.
Of course we would. There is too much set in stone in Wow now, too many repeating patterns and mechanics which detract from feeling like you are playing an actual game.
Long grinds and quest lines? Hell yes, I remember that event, it was amazing. Went on for a long time and whole realm was involved, both factions. Unfortunately these days Blizz would just whisk you off to another island. Which is the most boring scenario ever at this stage but I think they are aware of that.
Anything to make the game slighty different. It's dead on its feet at the moment, look at the plunging subs and look at MMO-C's hits in last year, the site is also suffering.
It was an EPIC questline, too short IMO. Ah... I remember when the gates first opened...and the server DCed me..
Yep, the old days...
I see a few too many people bringing up the event as a whole. I know that wont ever be the case again sadly
I just mean the quest it self in terms of lore, length, etc
Absolutely! If the chain is as long as the Scepter one, then the reward could be well worth it-maybe for a 2nd legendary mount? I love the epic chains that taken you all over the world-the old low-level zones to the nooks and crannies of the forgotten areas, and battle cool bosses that require you to use your class and brain strategically. Add in exciting lore, and you've got me all excited! And there has to be some sort of achievement attached, too.
Isn't it ironic how education is important, yet people forget all about it when they visit the internet?
As long everyone can get it, unlike shifting sand mount, 1 pr server
Various quests in 5mans, flex/normal raids, etc would be nice
6 Legendaries and counting. CC ring, Ghoul Ring, AMS cloak, Aggramars Stride, Frost belt, HB Helm.
Yes, but maybe a pvp one instead.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Yes really, even more if the theme of it is good. (shifting sands = very good and subject to make the player travel to interesting places)
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If they should return a quest chain with this sort of epic scope in WOD (but without the stupid do it for five minutes and then be fucked for the week), I would welcome it.
Yrel is the hero the Alliance needs.