I was recently convinced to reroll on a new server. I currently have a fleet of 90's on my old server. I was wondering what you profession junkies would do if you had the time to "retrain" your toons to maximize profession synergy? What classes do you usually reserve for the different professions. IE (do you always put tailoring on a clothie, or farm on a druid)?
Another example of what I am looking for information wise, Tailor + Miner on Prot/Ret Pally for AOE cloth farming plus Mining between PVP queues.
Warlocks/mages have always been one of the strongest options for cloth farming with packs, Priests aren't horrible but mana tends to be an issue with lower hp mobs in large qty's.
With the addition of the sky golem, all classes are now equal with druids in terms of herb farming without mounting. Paladin still has the benefit of added mount speed however, this also applies to mining.
Most other professions are gonna work on almost any class. BS is currently BiS on almost every raid ready class out there due to double stat secondary gems, JC is less so as it forces use of primary gems in red sockets to take advantage.
Depends on the server economy.
There is no right or wrong without context.
There is in this case, the ore flip involves a TON of stock movement, having to mail between toons for this process is a major slowdown. Where as alch has nothing to do with alchemy and as such clutters inventory.
The best I can seem to get with the least amount of characters is:
Main: LW + Eng, LW is one of the professions that scale the best with the character being able to farm well (mainly spirit of harmony).
Gatherer: Herb + Mining.
Alt: Tailoring + Skinning, mostly because you can use the spirits you get when skinning for bags.
Alt: JC + Ench, best gold making combo to have on one toon to save time. These gain really no benefit from being on a geared main.
Alt: BS + Transmute. Smelt trillium ore and craft belt buckles.
Alt: Potion + Inscription. Potions and Shoulder enchants sell on most servers.