View Poll Results: 4 months out, how many players should've been able to defeat H Garrosh?

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  • <.25%

    523 32.24%
  • <2%

    545 33.60%
  • <5%

    266 16.40%
  • <10%

    135 8.32%
  • >10%

    153 9.43%
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  1. #441
    Brewmaster catbeef's Avatar
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    Quote Originally Posted by Adonias View Post
    I personally think .2* is a bit lower, I know those kind of kills are for a select few, but THAT select few? I would much rather see somewhere around 2-5% maybe? it seems like such a waste for the other 99% not to have push it that far into heroic raiding (per tier).
    isn't the 2.2million figure just 'people who have entered siege of orgrimmar and killed something?'

    not everyone who raids wants to heroic raid. some people are happy with flex or normal or whatever. this is not 0.2% of ALL THE PEOPLE THAT WANT TO KILL IT, this is 0.2% of all the people who at the very least zoned in and killed a boss. their in-game goals are not specified.

    go count the number of people who are currently 1/14H to 14/14H and you've got a closer figure, but even then not everyone will have heroic garrosh as their goal.
    cow goes moo

  2. #442
    Mythic is going to help. The players that currently have their feet half in the current heroic raiding scene now have to make a choice to commit or get out. Casual heroic 10s had a good run.

  3. #443
    Quote Originally Posted by Monoxide View Post
    When reading this topic it made me wonder about another game, Super Mario Bros. I googled "How many people have beaten the original Super Mario?" I was hoping to find some statistics; I was just curious. What I actually found made me quite sad. I came upon an a Q&A done with Satoru Iwata, President of Nintendo, where he spoke about a test Nintendo did. I'll quote that here:
    Great read, thanks!

  4. #444
    Simply put HC Siegecrafter in 10man is still too dependent on classes to perform the functions needed (ie a hunter on belt) without that this fight is a total !%"£%!$% and considering the amount of 10man guilds there are ~80% ?? It's not surprising the amount of people that have killed it.
    Quote Originally Posted by Equim View Post
    I really don't see anything wrong with playing what you enjoy. Be it Frost, Fire, Arcane or Hello Kitty Island Adventure.

  5. #445
    What percentage of players have seen and done every single quest in mop? Lower or higher than the heroic garrosh %?

  6. #446
    He's the heroic level end boss of an expansion. That number sounds just right. So long as everyone has some avenue to do the raids and see the content and get gear (with quality proportional to the difficulty), then Heroic is not something everyone should expect to be able to do.

    For most people, Normals may be where you belong. Or Flex. Or LFR.

    (I say this as a casual that doesn't play anywhere near what he used to, and only does LFR at most.)

  7. #447
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by bufferunderrun View Post
    no peoples are pointing out that dispite blizzard investing alot of resources to develop hard content and dispite many peoples here and on the official forum advocating that it's not enought, the actual data show that an overvelming minority use it and do it.
    It is laughable the overwhelming shouts for MOAR FASTER when 99% of the player base has not gotten even close to comleting what is already out.





    There is no bad RNG only bad L2P

  8. #448
    Legendary! Raiju's Avatar
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    Quote Originally Posted by judgementofantonidas View Post
    It is laughable the overwhelming shouts for MOAR FASTER when 99% of the player base has not gotten even close to comleting what is already out.
    I killed garrosh on flex, I have completed the content for what I am interested in. Next plz.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  9. #449
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by Salystra View Post
    Simply put HC Siegecrafter in 10man is still too dependent on classes to perform the functions needed (ie a hunter on belt) without that this fight is a total !%"£%!$% and considering the amount of 10man guilds there are ~80% ?? It's not surprising the amount of people that have killed it.
    Ok. What 10 man guild does not have three hunters just clamoring for the raid spot of the one that is already in use? None. there are plenty of hunters available for classcentric positions.





    There is no bad RNG only bad L2P

  10. #450
    Legendary! Raiju's Avatar
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    Quote Originally Posted by judgementofantonidas View Post
    Ok. What 10 man guild does not have three hunters just clamoring for the raid spot of the one that is already in use? None. there are plenty of hunters available for classcentric positions.
    Nope, especially not at our low levels of progress. You take what you get.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  11. #451
    The Lightbringer judgementofantonidas's Avatar
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    Quote Originally Posted by Raiju View Post
    I killed garrosh on flex, I have completed the content for what I am interested in. Next plz.
    Yep. That is the main reason why the pool of available competent players has been decreasing.
    Blizzard offered cardboard cut outs with poster pictures of bosses stapled on them upside down and sideways and many players now feel that is raiding.

    - - - Updated - - -

    Quote Originally Posted by Raiju View Post
    Nope, especially not at our low levels of progress. You take what you get.

    don't know what you are doing wrong then. honestly. we have low progress and I have to turn poor players away by the handful.





    There is no bad RNG only bad L2P

  12. #452
    Legendary! Raiju's Avatar
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    For a start, we don't include players who can't tie their shoelaces as potential candidates The pool becomes quite small on a quieter server at that point.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  13. #453
    0.23% doesn't surprise me. Seems like heroic participation's been on the decline for awhile.

  14. #454
    Quote Originally Posted by judgementofantonidas View Post
    It is laughable the overwhelming shouts for MOAR FASTER when 99% of the player base has not gotten even close to comleting what is already out.
    simple peoples like to complain and generally lie on forums, they see a bandwagon and simply jump in.

    Quote Originally Posted by Raiju View Post
    So what if it's multi-level content? Why is a hard 5man heroic an issue if theres a level 100 normal mode setting too suitable for that person?
    The problem come when you ask to change a thing that 99% players do and are perfectly fine with, into something that gonna be used by an overwelming small minority, vasting alot of the dev time in the process.
    see challanging mode.
    Last edited by bufferunderrun; 2014-01-10 at 04:45 PM.
    How about we let the parenting of kids to... their parents? No, seriously, World of Warcraft is a videogame. Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you). Not some kind of "School of Hard Knocks about the Real World".

  15. #455
    Stood in the Fire NickCageFanatic's Avatar
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    Quote Originally Posted by ro9ue View Post
    Going off the stats on the front page, 0.23% of players (not characters) have defeated Heroic Garrosh. Of the 2.2 million sampled, that comes out to be like 5,000 players. Also keep in mind we are exactly 4 months out from this patch's release and the final boss has been killed by a quarter of a percent of players. What do you guys think? Is this too much, or too little? At 4 months out, how many players do you think should've been able to defeat the last boss on heroic?
    To my knowledge they haven't nerfed anything yet. Once they start doing that %s will rise. 5.5 (new pvp season) will do just that, which will drop in about 2 months.
    Very few players will ever see Heroic Garrosh let alone kill him. This is how it was for Ra Den, Deathwing, Al'Akir, Lich King, Yogg, etc...very small % of players ever run full clears of raids on heroic mode, nothing else to see here.

  16. #456
    Not everyone is meant to win a gold medal at the Olympics.

    Not every football player is meant to win the Super Bowl every year.

    Not every WoW player is meant to do everything there is to do in WoW.

    Believe it or not, not every single person in the world is inherently entitled to everything.

  17. #457
    Quote Originally Posted by Zaqwert View Post
    Not everyone is meant to win a gold medal at the Olympics.

    Not every football player is meant to win the Super Bowl every year.

    Not every WoW player is meant to do everything there is to do in WoW.

    Believe it or not, not every single person in the world is inherently entitled to everything.
    Thank you. Thank you so much. You summed it up in just a few sentences.

    The biggest difference between your first two sentences and your third, is that in WoW everyone *can* accomplish everything, with a bit of effort. They choose not to. They think because it exists, and because they play, they deserve it. That's the problem, the player, not the game. I, again, would like to refer people to my post on page 15 or 16 quoting Satoru Iwata.

  18. #458
    This discussion is pointless .....

    There is about what, 6-7% of wow population that have interest into Heroic Raiding? Guess what, it's all fine! Some people prefer to raid LFR, some people prefer to raid flex, so people prefer to raid Normal. Beside lfr, i know that some of my casual friend are still progressing into flex raiding. And they have fun. To make those statistic interesting, we should have them separate by level of difficulty of content while excluding people that are progressing into an harder difficulty of content.

    So we all put people that are only progressing into Flex together, all people progressing into normal together, and all people progressing into Heroic. We might seen statistic that are equivalent to those Heroic raiding statistic...

  19. #459
    The raiding numbers and success numbers during CURRENT content, have almost always been the same, this isn't anything out of the ordinary.

    I voted 2% as it's still current.

    This isn't really an issue, there is deeper issues you could talk about in terms of Heroic Raiding, but in comparisons of CURRENT content, the numbers are pretty much dead on, and it's still current content, we can only really judge it when 6.0 is out, then you could could compare, ToT has inflated numbers now because it's old.

    People have different goals, different endgames, different ways of enjoying the game, the target audience of heroic raiding is nowhere near the majority, and will never be that, it's always been, and will always be, the top %, just like the top % of anything, it's niche, it's small, it usually stays at steady small numbers, and thus can be considered a success for it's target audience.

  20. #460
    Quote Originally Posted by judgementofantonidas View Post
    It is laughable the overwhelming shouts for MOAR FASTER when 99% of the player base has not gotten even close to comleting what is already out.
    Which is true for every aspect of the game though. Can't blame players to expect a game to be made for people actually playing it.

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