Well, I think it may be time to start using more resources on content most people would go through. Seems like heroics are for a minority of the minority.
Well, I think it may be time to start using more resources on content most people would go through. Seems like heroics are for a minority of the minority.
We all know that this is pretty much how it's been in every x-pac. Exclusivity is not a bad thing.
What I would like to see is a comparison of % people who have killed Garrosh on all the difficulties. If there's a HUEG LIKE XBOX gap in % of players that have done say, flex or normal vs this 0.23% done on heroic, then there might be a problem.
My personal thought (and normally, I'm a huge elitist) is that if less than one quarter of one percent are killing heroic Garrosh... maybe blizzard is spending too much dev time on heroics?
Cheerful lack of self-preservation
Most of the playerbase is terrible and lazy. They will want one easy cakewalk of a thing that they can finish in an hour, and then they complain for more
Also I think the devs can really enjoy themselves designing for heroic raiding. If Blizzard said stop making fights challenging and intricate, make them all on par with LFR most would probably hate their job making some of the most simplistic and weak content they can muster
TY and I don't think it's the 14/14H on forums much bitching about lack of content. A year without a new content patch is too much time, but everyone agrees on that. We do it to ourselves by busting our asses quickly. If someone who is 14/14H is complaining, they need to just shut up cause its our own fault.
you make it any easier then world 1st guilds like method and blood legion clear the content in 1 week then you have that shitstorm also
Seems about right to me. There's still plenty of time before Warlords for more people to progress, and the number isn't so small as to suggest that only a tiny handful of people will be able to kill the Garrosh at 90. Plus as people have mentioned there have been holidays recently, which will bring the number down slightly.
It's also worth noting that the number isn't so large that we are likely to be looking at a massive portion of the player-base having nothing to progress on (if they want to progress in heroics) for months.
I'm not sure how much of a factor this has been as well, but with the announcement of 20 man raiding some guilds may have chosen to begin preparing for this early. I know several guilds have already moved into 25 man who have already killed Garrosh. Progression may have been altered by this too, if not a change of raid size, possibly an increase in the number of trials being offered. Trialling new members or changing raid size will have an impact on progression.
Guess that's the reason blizz is changing the raids difficulty names for WOD as the game that a lot of people on this forum claim is too easy is in fact to hard for most.
That btw does not mean I'm against hard content, everyone should get content tailored to his skill/dedication level (to a certain degree anyways obviously)
Are you kidding me ? 99th percentile is not much at all. In terms of IQ, 99th percentile is IQ 135 and higher. 99.9th percentile is 145. So 99.77th percentile (same relative rank of people who have cleared h garrosh) would probably be around low 140s.
You seem to be giving disproportionate weight to the absolute number. Only one out of 1000 people have IQ 145 or higher but that still means millions of people are like Einstein level intelligence. Does it mean nothing to be of Einstein level intelligence just because there are like 7 million of them alive today ??
Last edited by Count Zero; 2014-01-10 at 12:15 AM. Reason: off by a digit on some math :P
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So, you think the hardest level of difficulty on a video game should be more exclusive than the difference between average intelligence and Einstein level intelligence ?? More exclusive than to get into Mensa, more exclusive than to be an astronaut ? About as exclusive as it is to be an Olympic athlete ?
For a video game ??
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Yep. Most raid groups should not be able to down him, he should be tuned tightly imo. Only the best of the best should be able to, even those who have 13/13H on farm for the entire patch and are all BiS
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So a video game cant have exclusivity like the olympics? Why not? Why shouldnt there be something for only the best of the best of the best no matter what the subject is?
The way I look at it is this content is supposed to last until WoD. Heck my guild only just got into HM's last night, and we downed the first 3 HM's on one night of 'progress'.
I feel like the thread was made under the presumption that 5.4 was supposed to last until "4 months after it's release". Instead I'd like to have a look at the numbers when the next patch/expac is actually released, ya know, new current content. You'll see numbers more true to the purpose and proposed duration of 5.4 to determine things like "too many dev's dedicated to such a low percentage of players".