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  1. #1
    not good with computers
    chaud's Avatar
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    January 10 Hotfixes, US FCM Next Week, Blue Tweets, Heroic SoO Progression

    Vendor Items No Longer Salvageable, Work On Patches Still Going, Curse Weekly Roundup

    Possible Beta Account Flagging Next Week, MLG/ManaGrind Tournament #11 Review

    Patch 5.4.2 Hotfixes: January 10
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes
    • Death Knight (Forums / Skills / Talent Calculator)
      • General
        • Necrotic Strike now reduces the target's casting speed on player targets by 10% (down from 25%).
    • Hunter (Forums / Skills / Talent Calculator)
      • Hunter Pets
        • Core Hound: Lava Breath now reduces the target's casting speed on player targets by 10% (down from 25%).
        • Fox: Tailspin now reduces the target's casting speed on player targets by 10% (down from 25%).
        • Goat: Trample now reduces the target's casting speed on player targets by 10% (down from 25%).
        • Sporebat: Spore Cloud now reduces the target's casting speed on player targets by 10% (down from 25%).
    • Mage (Forums / Skills / Talent Calculator)
      • Arcane
        • Slow now reduces the target's casting speed on player targets by 10% (down from 25%).
    • Rogue (Forums / Skills / Talent Calculator)
      • General
        • Mind-numbing Poison now reduces the target's casting speed on player targets by 10% (down from 25%).
    • Warlock (Forums / Skills / Talent Calculator)
      • General
        • Curse of Enfeeblement now reduces the target's casting speed on player targets by 10% (down from 25%).
      • Demonology
        • Aura of Enfeeblement now reduces the target's casting speed on player targets by 10% (down from 25%).

    Quests
    • [Requires a realm restart.] Winterfin Commerce: Resolved an issue that could cause players to be unable to collect Winterfin Clams.

    Free Character Migrations Next Week
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We'll be offering Free Character Migrations next week for realms currently seeing high queue times at login. Those looking to avoid waiting to log in can take advantage of the free transfers to a set destination realm.

    We're targeting the middle of next week for these Free Character Migrations to become available, and they'll remain open for approximately one week, or until a destination realm fills up. If you're looking to transfer with others we recommend setting up plans early to avoid any stragglers being left behind.

    • Area 52 => Turalyon
    • Stormrage => Turalyon
    • Tichondrius => Blackrock
    • Illidan => Blackrock
    • Bleeding Hollow => Korgath
    • Darkspear => Korgath

    The transfers will be announced on the front page once available.

    Blizzard Customer Support Callback
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Over the last few weeks, we’ve launched a new callback-based system for players who need phone support. This is a big change from our traditional phone support, so we wanted to provide some details about this service.

    How does the callback system work?
    • Instead of calling a number (and potentially waiting on hold) for support, you’ll use the support site on Battle.net to request a callback.
    • You’ll enter information about your issue, along with your phone number.
    • A Game Master will give you a call back.

    How does the callback system benefit me as a player?
    • You won’t have to navigate a phone menu or spend time on hold.
    • Since the support site collects critical details in advance (like the answer to your security question), you’ll jump directly into problem solving.

    What’s happening to Blizzard Customer Support’s existing phone numbers?
    • We’re transitioning to a point where our phone lines will no longer present a menu system, but instead play a brief message directing users to the support site.

    We hope you enjoy using the new service to get help when you need it!

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Art
    Question: Visually, what was your favorite race pre-update, and has this changed whilst working on them?
    Man, it's like picking your favorite kid - you curse the rest with low self-esteem and counseling bills (Source)
    Draenei for the women (it's a tail thing) Dwarves for the drinking and beards, Goblin when I'm being honest (Source)

    What tools/programs are most commonly used at blizzard and which is ur fav ?
    Photoshop, Max, Zbrush, and Maya. I'm a Photoshop fan for illustration/concept/texturing Max for modeling. (Source)

    Do Blizzard artists come with that art style already somewhat in place or develop it in house? Cheers 0/
    awesome question, 80% pre-installed, 20% learned (very roughly) it took me a few months to adopt the style. (Source)

    By that I mean an item stored in the new Toy Box feature that you use an angel wings appear in your back.
    Angelic wings are currently kind of a paladin thing. But who knows; lots of crazy toys get made! (Source)

    with character models/ possible subraces, any chance I can make a dwarf or panda that's not overweight? Or a fat Belf?
    Dwarves & pandaren are JUST the right weight for dwarves & pandaren. How dare you, sir. HOW DARE YOU. (Source)

    PvP
    Is Trial of the Gladiator just 3v3 and RBG?
    Yes just 3v3 and RBG (Source)

    what's your personal stance on separating pvp and pve entirely?
    Hear this a lot & curious how people think it would work. So I'm killing a quest mob one second & a rogue jumps me, what happens? (Source)
    We already separate them to a large degree. PvP CC durations, base resilience, battle fatigue, PvP nerfs on specific spells, etc. (Source)
    But in WoW, how my character behaves is my constant. It is just a question of what activity I'm doing with my character. (Source)

    And they would only be used in Battlegrounds and PvP settings and "World PvP" would just happen in PvE specs and wouldn't matter.
    Based on the response to how gear and World PvP has shaped up this expansion, I can't agree it wouldn't matter. (Source)
    But I strongly dislike the idea of a PvP spec that only works in instanced PvP. That's a totally different game at that point. (Source)
    I personally don't believe WoW is or ever was the right medium for PvP competition. That's not to say it can't be or hasn't been.
    WoW is a big game & it's easy to become laser focused on a single part of it. PvP is quite broad but many only focus on arena (Source)
    I'd love it if WoW Arena was a separate game. There would be no excuse then not to make it as good as it can be.
    It's debatable how many players you'd gain versus the ones you'd lose. I don't think we'll find out in WoW. (Source)

    agree.. Very disappointing. You need to ahange your ‘last season/patch means no more major changes policy’
    There is no such policy (Source)

    you guys dun goofed with baseline resilience on PvP servers. Have you and come up with any improvements for 6.0 ?
    Base Resilience isn't the problem. PvP gear ilevels couldn't keep up with all of the new tiers of PvE gear in MoP. (Source)
    We've changed our opinion about where PvP ilevels should fall next expac (i.e. relatively higher). (Source)
    Can you please ellaborate on that? Will PVE gear still outshine PVP gear in wPVP but lesser, or be equal or
    Hard to elaborate on twitter. Think it would be better to get a blog or forum post to provide more info (Source)

    Future
    So you could log onto a character and play while waiting for your other character's queue to pop?
    I definitely see the appeal of that, but it comes with significant design and technical challenges that we'd have to solve. (Source)

    What you guys think about Scaling down to old dungeons? Or old dungeon challenge modes?
    I think it'd be amazing (raids, too), and have been hoping we'd get it in for years. I still hope we get it in, ASAP. (Source)

    Warlords of Draenor Stats
    if parry and dodge are gonna stop existing as status, what will happen to items gemmed with those statuses?
    We'll likely replace dodge/parry on gear/gems/enchants with other stats. (Source)

    Doesn't this mean the exponential scaling will continue and we'll need another squish? Why not all linear?
    Linear power growth doesn't feel rewarding to players. You feel 100->120. You don't feel 500->520. You do feel 500->600. (Source)

    PvP
    What do you think about removing the cooldown on dispel in the near future?
    We don't plan to remove it. (Source)

    Any chance a votekick system similar to LFR can be put into random Battlegrounds? People who just troll chat sucks the fun out.
    Yes, it would be a good addition going forward. It isn't planned for WoD release but it is something we should look into. (Source)

    Okay, a (more) serious question for do you have any plans to adjust the WSG/AB rep grinds for the loss of Marks turnins for rep?
    I'll have to investigate the reputation situation. In the age of Random Battlegrounds, I don't think it has been a priority. (Source)

    Any chance that we can someday mail Honor and Justice between alts so an advanced main can help an alt gear up?
    Prefer to do something like BoA "boost potions" or something that still requires you to play the character, just more efficiently (Source)

    Classes
    Why bring a hunter over a warlock? Less DPS, Less utility, less AoE, less survivability. Any extra utility in WoD for hunters?
    What you just described is a problem with Warlocks, not Hunters. (Source)

    Future
    Account-Wide Repuation, Sound like a good idea ?
    There's internal debate. In the words of Nicol Williamson's Merlin: "A dream, to some. A NIGHTMARE TO OTHERS!!1!" (Source)

    Is Blizz happy with the social aspect of WoW? I sometimes find guilds are very lacking.
    Specific opinions vary, internally, though everyone would like the social aspect - and every other aspect! - to improve. (Source)

    Heroic Siege of Orgrimmar Progression
    There is an ongoing topic on the forums about the number of players that have killed Heroic Garrosh.

    Mini Armory Stats - ~9% of players active since Nov 26 have now killed Garrosh on Normal or Heroic difficulty and ~46% have killed him on any difficulty.

    Watcher also commented on progression today:


  2. #2
    Some interesting hotfixes the last week.

  3. #3
    Well Blackrock is going to get spammed with people :3. Might balance out between Horde and Alliance with the Tich xfer open. I know a lot of alliance went to Tich a while back. Wonder if they will come back home!

  4. #4
    Keyboard Turner ryocoon's Avatar
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    Quote Originally Posted by noladrew View Post
    Well Blackrock is going to get spammed with people :3. Might balance out between Horde and Alliance with the Tich xfer open. I know a lot of alliance went to Tich a while back. Wonder if they will come back home!
    Saying this having high level characters on both sides of the fence on this server:

    For the love of baud, don't allow any horde to transfer to Blackrock... Blackrock is full, GTFO. On the other hand, PLEASE BRING SOME ALLIANCE OVER. We are massively imbalanced, even in cross-realm areas. I don't really think anybody will take up this transfer though... at least not allies.

  5. #5
    hotfixes for the arena season coming up to give people a reason to still play they will probably make more fixes like this next few weeks/months

  6. #6
    Just nerf LFR by 30%, flex and normal by 20% and heroic by 5% and call it a day.

  7. #7
    Actually, 0 % has killed Garrosh... he's still alive :P

  8. #8
    Quote Originally Posted by Fluttershy View Post
    Just nerf LFR by 30%, flex and normal by 20% and heroic by 5% and call it a day.
    Eh... why? Honestly I'm tired of this "nerf everything" attitude.

  9. #9
    -10% casting speed = no use whatsoever.
    Goodbye curse of enfeeblement.

  10. #10
    Quote Originally Posted by ryocoon View Post
    Saying this having high level characters on both sides of the fence on this server:

    For the love of baud, don't allow any horde to transfer to Blackrock... Blackrock is full, GTFO. On the other hand, PLEASE BRING SOME ALLIANCE OVER. We are massively imbalanced, even in cross-realm areas. I don't really think anybody will take up this transfer though... at least not allies.
    Blackrock really isnt full anymore. It's not nearly as populated when it was when people actually said "Blackrock is full GTFO". We could definitely use a decent pool of people to be able to recruit from, being as most "decent" or better players are already in guilds.

  11. #11
    Nerf LFR should not happen, i think it's fine where it stands. Normal 20% seems fair, and nerf part 4 flex 20 as well, heroic is bullshit content anyway

  12. #12
    give hunters dual wield so they can use a bow and something to.

  13. #13
    No nerfs.

    My guilds started out doing nothing but the first 2 wings of flex, barely scraping by. Now one guild is on heroic progression and the other has just made it to garrosh for the first time on normal. Nobody is stuck, every week each guild on my server downs a new boss. There is NO need for nerfing. The difficulty of flex is absolute perfection; it weeds out the shitters like hypetrain.

  14. #14
    The Patient
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    If your horde on Tich, or Ili that free transfer to Blackrock might be very tempting ...

  15. #15
    Stood in the Fire Deztru's Avatar
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    I don't really get these half-random hotfixes

  16. #16
    I am Murloc! Alenarien's Avatar
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    Glad that they're reaffirming the thinking behind Heroic raiding. That 0.23% of people have killed Garrosh is a good thing; that mode of raiding is not for everyone, hence why we have about 3 others.

  17. #17
    Glad that they're reaffirming the thinking behind Heroic raiding. That 0.23% of people have killed Garrosh is a good thing; that mode of raiding is not for everyone, hence why we have about 3 others.
    Yes and no. Those who can't handle raiding shouldn't be raiding, it's as simple as that; Instead there should be more smaller-scale solo / 5-man content to compensate, with appropriate / competitive rewards.

    And no, daily repgrinds don't quite cover that.

  18. #18
    Quote Originally Posted by noladrew View Post
    Well Blackrock is going to get spammed with people :3. Might balance out between Horde and Alliance with the Tich xfer open. I know a lot of alliance went to Tich a while back. Wonder if they will come back home!
    Spammed is probably over stating the popularity of free realm transfers from Illidan. People transfer to illidan because it's full. They might get some players that didn't know what they were up against in terms of 1000+ queues in prime time. That's not too many.

  19. #19
    I can't believe there are migrations TO black Rock. I'm a vanilla argent dawn player and black Rock used to be one of the most populated. Man have times changed

  20. #20
    Why bring a hunter over a warlock? Less DPS, Less utility, less AoE, less survivability. Any extra utility in WoD for hunters?
    What you just described is a problem with Warlocks, not Hunters.
    More nerfs to warlocks on the horizon maybe?!?
    Probably see the same old shit yet again like everytime with locks.
    Nerf , ops better buff some midless shit again , nerf, ops better buff some mindless shit again.

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