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  1. #1

    Armory Stats - Siege of Orgrimmar Progression, Blue Tweets, DLC #423

    A Brief Look At Transmogrification, Suggestions for Fixing Current RoS Beta Issues, Eat Game Live: Reaper of Soles

    Hearthstone: Top 5 Plays of the Week, Weekly News Recap

    Armory Stats - Siege of Orgrimmar Progression
    Today we are taking a look at the Siege of Orgrimmar progression of players in each difficulty. Now that achievements are account wide, we can group characters by account and get an idea of what percentage of players (not characters) have defeated a boss on any difficulty at least once, based on progression data.

    The data used today is a sample made up of 6.9 million characters from 2.5 million accounts, with at least one character active after November 1. The sample is slightly biased, as players who are not in a guild are much less likely to appear in our sample.

    The second chart uses the number of players that killed Immerseus in each difficulty as the base of participating players for that difficulty. Each difficulty can be toggled on and off by clicking the name in the legend.

    We looked at absolute percentage numbers for Heroic difficulty a few days ago and included those numbers in the charts here, but keep in mind we used a different date for the cutoff then, which can change the percentages slightly. You can leave suggestions for future stat posts in the comments!

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    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Art
    Since Ogres are getting a new model in Warlords, is that a model just for Warlords or for all Ogres?
    Draenor Ogres less devolved than Azeroth won't be the same model for each, would like to update both eventually (Source)

    Need a rework of all npc's in WoWand a rework of the classic mounts
    npc's will update with new player models. Have heard a lot about mount updates, something I would like to do eventually. (Source)

    For later on additions to the game. Can druid forms wear certain parts of armor? Give the forms more uniqueness/flavor etc.
    we've played around with this, but it's nigh impossible to make shoulder/helm/belt attach. look good on that model (Source)

    Can we expect more class-unique animations? Dual throw for fury storm bolt, shuriken and glaive toss? Hunter looks dull btw
    I know our animators are fired up excited about doing this, it's on the wish list. (Source)

    Is MoP just going to be forgotten or are you going to work to keep the artwork alive in future content?
    most likely we'll find ways to bring Pandaren culture/art into Azeroth now that the veil has been lifted. (Source)

    Could we see the return of simple cloaks in WoD? The latest expansions brought a lot of incredibly overcomplicated designs.
    we did get a little crazy on a few, I'll keep it in mind. Had a few thoughts on capes on last WoW Source if interested. (Source)

    So is it you we ask for glyphs? Can Monks get one that turns Rising Sun Kick into Flaming Dragon Punch?
    Glyphs mostly class/system (& to lesser extent profs) but anyone on team can suggest & help out. But new anims = unlikely glyph! (Source)

    will we see heavenly blue cloud serpents? i can understand no green thoughhttps://t.co/qQbQup8Tfr look at it! look at it!
    Probably eventually? Hopefully not w/ green drake level delay! (Source)

    Character / Items
    Can you make it a policy (if you already haven't) to de-associate fun cosmetics and trinkets?
    I don't make policy, though I can suggest them. I'm not certain that'd be a good policy, though. I can see arguments for either way. (Source)
    I'd be curious to hear arguments in favor of trinkets with toys. I honestly can't think of any.
    Some are less freedom for item peeps to make fun player power rewards & intentional mudflation. Note that I am not making any args. (Source)
    I dunno, above all, I'd expect that you design a toy with the intent of having it played with. Trinkets contradict that.
    A toy is a toy. A trinket is a trinket; whether or not one thinks it's fun enough to qualify as a toy. Diff. items, diff. purposes. (Source)
    What about things like Super Simian Sphere and Piccolo of the Flaming Fire, which are trinkets w/ no trinkety purpose?
    PFF is an OLD item from a different time & SSS is copied from one (Orb of D). Always going to be a few odd exceptions! (Source)
    Can we make Time-Lost Figurine a toy? I'd love to keep the form in end game content.
    I don't know if items peeps have plans to modify old drops. I do suspect they're trinkets out of tradition. (Source)

    Entirely separate question is all the trinkets/toys/tabards that provide teleports/hearths. Toybox y/n?
    Toy box turns items into spells (e.g. current pets & mounts). Unlikely for equipped items, but maybe. (Source)

    Warlords of Draenor Stats
    So say if i have a Cleave gem inside im DPS and when i switch to my Healing kit will the Cleave gem still be there?
    Cleave is a tertiary; not gemmable. But if you meant Crit, yes. (Source)

    Will pet classes/specs benefit from Multstrike as much as petless? Currently f.ex multstrike isn't good for BM but is for SV.
    Yes. Pets benefit from all of the new stats. (Source)

    PvP
    Any chance WoD can reduce the ridiculous item level jumps from season to season? 496 to 522 is just too big a difference.
    Unfortunately, I think that gap is going to continue to exist. Something has to give when trying to keep up with PvE ilevels. (Source)
    does that mean the gap between pvp and pve ilvl will be as big as it is right now in current wow?
    No the plan is to improve that gap. (Source)

    On a scale of 1 to 9000, how cool is Ashran ?
    It's really coming along. Big challenge is it's tough to iterate on something that requires 200+ players to play like live. (Source)

    Any worry that glad-range players will "tank" their alts below whatever cutoff you come up with in order to up their main's rank?
    Spit in the ocean to be honest. They could have done the same with teams. (Source)

    people give you shit but with the name change i expect a good christmas present. are you fixing 2v2, the most played bracket??
    Feel it would benefit more from an earlier start to dampening than 3s, especially when both teams have a healer. (Source)
    That seems like a really good point, a good place to go from. would seperating double dps and healer dps be an option balance wise?
    No we don't think it's necessary or good to segregate healer teams in that way. (Source)

    Is there going to be arena system that there is now + the special Trial of the Gladiator, or the classic rating is removed?
    We're still discussing it based on a lot of negative feedback about the idea of rating disappearing from the existing queue. (Source)

    Professions
    Thought about making crafting an endgame option in same vein as PvE and PvP? Revamping, making crafting epic (as per leg cloak)
    That & many other variants on what crafting could be have come up over the years. Not sure what their plans are for WoD now. (Source)

    dave, can you shed some light on Wod archeology? Will we have new race types? Or more orc and dreanei stuff?
    Don't know much about current plans aside from proposed QoL improvements. I'll probably help make some toys for it, though! (Source)

    Any plans to bring the other Professions to the late game model that Blacksmith/Mining/Herbs has? (ie: easier leveling path)
    Not heavily involved w/ professions. Archaeology is likely to get a similar treatment for WoD. Can't speak for the others! (Source)

    Dark Legacy Comics #423
    DLC #423 has been released!

    Last edited by chaud; 2014-01-13 at 04:28 PM.

  2. #2
    Raiding is definitely getting more popular. Those graphs are astounding compared to Wrath.

  3. #3
    Bonus stats:

    • Someone has 73 Flex Garrosh kills on their account!
    • The average item level of a character who has killed Flex Garrosh, but not Normal or Heroic Garrosh is ~546.

    This chart discards anyone with 0 kills in that difficulty, as they aren't interesting for this comparison.

    Don't see a chart? Enable javascript!
    Last edited by chaud; 2014-01-13 at 03:15 AM.

  4. #4
    So they know there's issues regarding even future ilevels with PvP gear... But won't use the obvious answer of 'seperate PvE and PvP mechanics'.

    Oh well. Maybe the expansion after that.

  5. #5
    Find it interesting that more people have killed Nazgrim through Garrosh on normal than flex.

  6. #6
    Quote Originally Posted by moveth View Post
    Raiding is definitely getting more popular. Those graphs are astounding compared to Wrath.
    Wonder if the content clear have went up or down.. also does those % include alts

  7. #7
    Well the charts indicate what I've thought might be true which is that LFR really is the most popular form of raiding by far.

    I'd like to know how many subscribers have only done LFR.
    Last edited by Stellan; 2014-01-13 at 10:05 PM.

  8. #8
    What's up with the percentage difference between Galakras and Juggernaut in LFR? Data error? I can't imagine that many people have wiped so much on Juggernaut after killing Galakras that it made them want to never finish the instance.

    - - - Updated - - -

    I do like the relatively sharp dropoff between Paragons and Garrosh on normal. Good to have an appropriately difficult final boss for the end of an expansion.

  9. #9
    Warchief Regalbeast's Avatar
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    Wow, awesome data. Good to see that LFR is successful in that it's main purpose is to help more people see the content. Good job Blizz!

  10. #10
    Quote Originally Posted by smcn View Post
    What's up with the percentage difference between Galakras and Juggernaut in LFR? Data error? I can't imagine that many people have wiped so much on Juggernaut after killing Galakras that it made them want to never finish the instance.
    That would be a typo. Fixed!

    Quote Originally Posted by nekobaka View Post
    @Chaud: OOO nice you are able to get kill counts. Can you do that for LFR too please. This would perhaps show how active the features are and perhaps if players are ignoring the later wings.
    I'll look at kill number distributions at some point in the future, just quickly pulled Garrosh data for now, haven't looked at it as closely as I do the stuff I put on the front page yet.

    Quote Originally Posted by Shadowful View Post
    Find it interesting that more people have killed Nazgrim through Garrosh on normal than flex.
    A higher percentage of the people that started Normal killed Nazgrim through Garrosh on Normal, not a higher absolute number.
    Last edited by chaud; 2014-01-13 at 03:18 AM.

  11. #11
    Quote Originally Posted by Shadowful View Post
    Find it interesting that more people have killed Nazgrim through Garrosh on normal than flex.
    Was about to comment on that. I wonder if perhaps the gear level differences are large enough that normal mode guilds are not doing Flex or *gasp* normal mode raiders are not the no-lifers and hardcore than anti-raiders make them out to be. With also there not being full clears there isnt much complaints about difficulty and not getting full clears kind of like it was back with ICC. It is as if those who partake in organized raiding might just be a bit more mature and are doing something they enjoy.
    Quote Originally Posted by moveth View Post
    Raiding is definitely getting more popular. Those graphs are astounding compared to Wrath.
    Even more so considering that Flex is supposed to be about ICC 10 man difficulty although no one said with or without the buff and I havent heard anyone make a comparison. If I recall correctly I think it was also about 10% of playerbase killed LK with the 30% buff and it being out for almost a year. The cross realm factor must be helping a lot especially for realms that had issues with raid population even in WotLK. I am glad to see Blizzard no longer turning an eye to casual PuGing.


    @Chaud: OOO nice you are able to get kill counts. Can you do that for LFR too please. This would perhaps show how active the features are and perhaps if players are ignoring the later wings.
    Last edited by nekobaka; 2014-01-13 at 02:53 AM.

  12. #12
    The Patient Aerialslayer's Avatar
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    Quote Originally Posted by chaud View Post
    Bonus stat: Someone has 73 Flex Garrosh kills on their account!

    This chart discards anyone with 0 kills in that difficulty, as they aren't interesting for this comparison.

    <script type="text/javascript" src="http://media.mmo-champion.com/images/news/2014/january/garrosh3.js"></script> <div id="garroshdist" width="50%"> Don't see a chart? Enable javascript! </div>
    ....and I still can't find a flex group who can kill him.

  13. #13
    So, how can 100% of players have Immerseus Herioc down while not even having Garrosh normal down?

  14. #14
    Quote Originally Posted by Baelic View Post
    So, how can 100% of players have Immerseus Herioc down while not even having Garrosh normal down?
    100% of participating Heroic difficulty players have killed Heroic difficulty Immerseus because participating in Heroic difficulty is defined as killing Heroic difficulty Immerseus.
    Last edited by chaud; 2014-01-13 at 03:42 AM.

  15. #15
    Elemental Lord Rixis's Avatar
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    I like the way a higher percent of people have killed Protectors, Norushen and Sha than Immerseus. (100.3, 100.5 and 100.2% compared to 100% for immerseus) is that due to people getting partial group on their first LFR and not going back to kill Immerseus I wonder.

  16. #16
    Oh, so it's folks who have participated in that difficulty... Seems like I misunderstood the articles explanation.

  17. #17
    Quote Originally Posted by Noix View Post
    Wonder if the content clear have went up or down.. also does those % include alts
    and yet the poster clearly states that this is ACCOUNT based not individual toons
    ...Made it through 9 years of wow...

  18. #18
    This "Dark Legacy Comic" was really funny xD

  19. #19
    Quote Originally Posted by jangkun View Post
    This "Dark Legacy Comic" was really funny xD
    Time to start rebinding keys...

  20. #20
    Herald of the Titans Irisel's Avatar
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    Some of the answers in this roll out of Blues makes me not so super excited about WoD... Proffesions haven't changed significantly in multiple xpacs, including Arch., and yet they aren't making plans to really do much about it. I know it's a side thing, but I feel like if they can make MoP as beautiful as it was, and roll out Pokemon, then they can at least make Proffs more fun than they currently are (which is about zero). And, with the addition of Garrisons, I see this time as a prime time to do so.

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