-Blizzard gives free lvl 90 characters
-Blizzard wonders why 1-90 lvl zones are empty
-Blizzard gives free lvl 90 characters
-Blizzard wonders why 1-90 lvl zones are empty
Just to complain, I'm looking forward to my free 90 as I am done with levelling in this game, I can't stand it.
People think it's a bad thing, because they cannot see past their own nose.
People play this game differently, and as already stated in your OP, the game is getting 100 levels now. It's starting to get a bit overwhelming.
Being able to buy level 90's isn't a bad thing. Anyone thinking it is, need to open their eyes and realize the rest of the playerbase don't play exactly like them, or share the exact same views. Your views on what makes a game, isn't a fact. You don't even get blocked from creating other characters before and after, which you can level from scratch if you like. In fact, I think any new player starting off with a level 90 and staying in the game for a while, will at some point try the journey from scratch aswell. I just can't see why this level 90 boost is a problem. Not the free version that everyone gets, nor the option to buy one or more later.
metanoia ~*~ Wir rekrutieren für Mythic Hellfire Citadel!
Main: Seriss - Restoration Shaman ~ Favourite Alt: Syope
I think what people mostly fear is the players that they will be with,
being in a WoD dungeon with some one who has no experience at all,
but that's where the '' grown ups '' we that have leveled and experienced
for so long should step in and explain what what is.
It's also the fact that people don't -Have- to buy a level 90. The option to level a character and experience all the quests and stories are still available.
Tbh normally I am against this stuff. But my first thought about a free 90 was "cool" so I guess it's alright, I am definitely using the free one. Won't be buying more as I still enjoy leveling characters sometimes.
*looks at LFR*
...
*looks at the low level experience*
Yeah.. I think the "learn while leveling-train" left the station a looong time ago.
No it doesn't.Correct - it requires SOME knowledge of the class.
Queue for dungeons and mash the [any key]. DPS from other players is so vastly overtuned that no one will notice you not performing anyway.
I somehow feel sorry, i guess, for all those who felt the need to prove something to themselves and in addition to others by playing a game.
I just play for fun, im not interested in proving anything to anybody.But its true that what some consider fun is making others stand in awe before them, even in a virtual world.
Free 90s and even buying 90s doesn't matter. People just like to blow shit wayyyyyy out of proportion.
Might have been pointed out already, but they aren't unlocking all spells in one go when you get the instant level 90. That's what I read anyways. They haven't given out details how it will work yet.
Also. The part where you learn about your class while leveling, is long gone. You just learn that you get a lot of spells which you never need during the leveling process, then forget about by the time you reach max level. If you lack the dedication, you won't know they are there before someone tells you to use it in a group/raid at max level.
"If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.
I guess it might be considered "pay to win" (with "win" defined as something also obtainable in game by normal, gameplay-related means, like level 90 character in this case), because people can buy something instead of obtaining it normally.
I'm not too fussed about people with instant 90s being presumably unable to play their class (since there will be that DK-like starting experience), but an issue might be different I guess - that in subscription based game, there should be no addtional payment for in game things (like pets, mounts, race/faction changes, etc.) - I know a player who because of that, refuses to buy any of those on principle, for example.
(I kind of agree with him... but I'm not fussed enough about it to not buy those things if I want them)
While I'm unlikely to buy that myself (I can level my alts just fine), I guess I'll use WoD's instant 90, because it will be there anyway.
Last edited by Demoneq; 2014-01-17 at 08:57 AM.
Also: It's instant 90. Not instant max level.
Judging by the Pandaria leveling model the current content will be the only one that is even remotely teaching.
On top of that you have the Trial thingy, which they want to expand.
99% of the players interested in their class read a guide anyway and the ones that aren't interested... well nothing at all will change for them.
"If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.
I like the concept of having one free level 90 on the expansion's arrival, the option to buy them later on down the track would completely ruin the leveling experience because of less and less players participating in it between 1 and 90. I'd propose an Ancient Elixir of Knowledge-solution instead, even if it is micro-transaction.
Interesting point.
For Mop I friends and Family chain leveled toons to save up to grant a Monk a free ride to cata. ( that is like a few 70s and lower lvl toons, done in a short time period)
Made a second monk, and leveled from one to max In TOF down time.
All that work to bypass the process of leveling was to support the need for a MW in my 25 man asap.
Why should it be THAT complex and stupid to just get something done?
Why would curiosity about the game and other classes suddenly not be there because you have a max lvl toon?
I see why it would be shitty if the game was SOLO, but due to the fact you interact with different people playing different builds of different classes, you will eventually want to try it out. Rite?
Maybe the critical failure over this is the fact people forget the MM in the MMORPG is a huge factor in provoking people to want to try other classes, and thus the old content.
The rare birds in WOW are the ones with only ONE toon total... come on now.
"If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.
How does anyone win by having a 90 toon given to them?! Not sure how you win a game like this at all.
I really don't care i enjoyed leveling the toons i have and if people buy theirs from now on they are missing out on some fun content. If people have done it so many times its just a grind then let them buy a 90.
I'm sure Blizzard is aiming this free 90 at new, potential customers. It's an obvious cash grab when aimed at their loyal long-term customers. Anyways, I can't see them reeling a whole lot of new customer's with game cost, sub cost, and additional level 90 character costs. IMO the game is getting far to costly for those who haven't invested already and those who have invested heavily have no use for the service other than to just play.
My guess is that an insta-90 would run 35 to 40 USD, this way they wont be undermining server transfers and faction changes.
Anyways conditioning at its best, 100 levels is far to much, you should buy 90 of them, if we nerf your class... You can buy 90 more FotM pewpew! Good on you Blizzard looking out for your customers!