There was a strat on Wowhead that said to run FAST with a potion and pop all anvils at the very start, and that it would put him down almost all the way, enough to use the spear. It didn't work for me, but I didn't use a potion. I got to the spear and clicked it once, doing it the regular way, but he died at the same time as me and I failed. I tried a couple more times and all my gear was broken so I had to port out and gave up.
I stopped playing in April with the 3000 valor needed quest.
I started playiong off and on the last couple of months but have probably logged maybe 10 hours, and most of that I wasn't doing anything but aimlessly enjoying nostalgic places in the game, hunting a few of the artifact weapons on MOP I didn't have, and enjoying my perception being illegally altered in most western nations while just marveling at the beauty of this game.
But the other night I unknowingly hit 3000/3000 thinking I was barely into it. So I have that carrot on a stick feeling that has me itching to play the game again.
I feel pretty damn lost with playing catch up. I have most of my 496 Timeless Isle slots and I need to reforge them, I never raided the Thunder King raid until last month one time, and I'm just kind of overwhelmed. I have a number of guides I need to sit down and read but my ADD like brain lately makes me feel like I have the attention span of a gnat. I still have no idea how far I am into the questline, I need to look through this wall of text.
But WOD has me ready for a fresh start and a new adventure, but I want to enjoy a lot of the new additions to MOP I have no idea exactly regarding how they work. I'll adapt, I always have. Hopefully in time for WOD.
If you like my draw-rings. http://yig.deviantart.com/
If you can't find them for some reason beyond that page. http://yig.deviantart.com/gallery/
WOW screenshot and concept art gallery http://smg.photobucket.com/user/evilknick/library/WoW
There is no point in removing it. It will be an enormous pain in the ass to get it in future expansions anyway since it is by far the most time (lockout) consuming legendary to date and it would be very tricky and tedious getting groups together for so many lockouts.
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Of course it'll be. But I'm sure it'll be nerfed to the ground for anyone level 91 and up.
My opinions: 5.0 was the golden age of content, the ability prune barely did anything, and 6.2 is actually an enjoyable timesink.
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Last edited by The Kao; 2014-01-19 at 09:58 AM.
There are too many design flaws in your game. As a result, your customers' game experience may be degraded. Fire or replace the failing developers if you don't want to see this message again.
http://i5.minus.com/iT9gBOC94PbmU.jpg NON SINE DIIS ANIMOSUS INFANS
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Not sure to the accuracy of that, but it rings in my main for some reason so I guess I read it somewhere
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Do yourself a favor and resub to get the cloak. Play around with it preferably in a Flex and either call it, or stay.
"When i am done with you, you won't trust your own mind."
check out my latest podcast episode which discussed Ahmed's clock bomb fiasco
I would be seriously pissed if they removed it or changed it when wod ships because it was the main reason i had "fun" this expansion if there wasn't a legendary cloak for me, i wouldn't have subbed for all those boring months
Not sure if it counts, but the Black Qiraji Resonating Crystal is also the other removed legendary. Back on topic, I don't see why they'd remove something so big without warning people prior to removal. They did so with things like Shen'dralar, Zandalar Tribe and other things like that.
Isn't it ironic how education is important, yet people forget all about it when they visit the internet?