I'd be pissed that I'd lose Moggit
Wouldn't care if there was an ability squish and they finished the dungeon journal off. I only use bartender and atlas loot now anywho.
My Game of the year 2016: Enderal <-- Seriously, play this game. It's the best thing 2016 produced.
Most Hyped Games/DLC 2017: Enderal:Forgotten Stories, Elder Scrolls Online: Morrowind
Tinkering with addons like UI packeges and weakaura's used to take up allot of my time.
it was kinda my hobby to get a good looking UI that was functional yet minimalistic.
if wow didn't support addons anymore id never buy the nex expansion.
http://img687.imageshack.us/img687/4...4841599821.jpg the boy that will forever be named the HHD wiper. R.I.P
would kind of miss having loot tables at my fingertips and the lack of unitframes and DBM, but other than that it would not affect on me.
AH would be a bitch to use though.
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
I'd be fine, the only one I really use/like is whatever one that showed little numbers on the buttons telling you how long till the CD is up. I'd probably miss tomtom (so nice to be able to punch in coordinates) also. Otherwise I gave up using crap like DBM for raiding long ago and was still pulling decent numbers with my old semi-casual guild. But yeah, I'm not a huge addon guy, I can appreciate how cool some people can make their UIs and such, but for my ability to play, it just doesn't matter.
I use a few addons (when I play) ElvUI for one cause 2 years ago I played on a very low end computer so I needed something compact and took very little memory. Granted I not longer have that issue now but I really love the ElvUI interface and the minimal design of it. I dislike the Default UI with a passion and half the time don't see how people work with it when I look at mine and see now nice and compact it really can get leaving tons of free open space. Trinket cooldowns would be another thing it's a pain in the ass to track them half the time WITHOUT an addon. More so when you are trying (or hoping) that you can line up procs together to get massive burst damage.
I don't ever see it happening but if it ever did No thanks unless they redid the entire defualt ui and made it so we can do everything elv can I would stop playing for good without question.
I'd be pretty miffed. I only use Dominos, DBM and Recount as far as addons I care about are concerned, but my bars are intricate enough that I'd be upset by that and DBM is invaluable for timers and the like. coordinating modern mechanics with no timer display would be a nightmare. I don't know if I'd quit or not (mainly because the game would likely morph around the absence of addons and be a different beast entirely) but I'm at least pretty confident that Blizzard wouldn't even consider dropping addon support unless they were confident that all desirable addon features (UI or otherwise) were available by default.
Last edited by Eats Compost; 2014-01-25 at 02:50 AM.
It's all good being proud about what you are doing now in-game and motivating to think that right now is the pinnacle of raiding, but like you said yourself, when you talk about something you clearly don't know anything about, it's just white noise.
For me, it depends on how much customization they would add to the default UI. Left the way it is now, I would probably just stop playing.
Either way, it would have a huge impact on raiding. They would have to simplify the boss fights to make up for the lack of DBM, and it would be really difficult to put together any kind of serious raid team without being to see DPS/heal numbers.
I'd quit (raiding, maybe not the game). No accountability makes any difficult content HELL. I've played games without them. It simply doesn't work for the kind of content WoW is known for.
Originally Posted by Blizzard Entertainment
Default UI is shit. One of the smartest moves Blizzard did was addon support, so devoted fans can fix their sloppy mistakes.
Every winner ascends to the top climbing a staircase of losers.
I don't give a FUCK what you think, peasant.
This is your third post telling me I'm full of shit and that the game wasn't much more about managing people than playing the game well, yet you haven't provided a single explained counter argument why.
I'm starting to get a feeling that you are one of those people who jumps paragraphs on the off chance that someone might actually have something constructive to say that might invalidate your precious opinion, but I'm giving you the benefit of a doubt and repeating the second half of my last post.
Recording combat log parses, recount and boss mods are all interlinked, they work on the same principles. They NEED to be able to record and read your combat log to function. You cannot block one without killing the others too.
The reason why so few got far enough to finish the game was simply bad luck and connections. Because most of your items had to be from the previous tier to even stay alive in a new instance meant that there was constant funneling of players going on. It took very long for a guild to collect enough gear from noth and the spider wing to reasonably start progressing through the instance which meant that the impatient ones that were desperate for more progression would get in touch with higher up guilds every time they hit a new limit, and this would continue on until there only was one or two top dogs left - the ones on the server that actually managed to kill Kel'thuzad.
Please read this out loud: You NEEDED influential friends in the top guilds to be the one that gets picked, because they an endless stream of people wanting in. Remember, it was more important that you were able to stay alive until the end than having super high output which meant that your personality was more important than your ability to play.
Last edited by Strafir; 2014-01-25 at 07:34 AM.
quit playing... their UI is horrible lol.
Why would this even happen?
Love WoW's hardcore raiding, however, the rest of the game is shit. Plain and simple.
Wildstar hits the nail on the head with their entire mmo, yes I have been playing beta, And from what I see from the first 2 dungeons, their raiding is going to be the best out there.
Every beta I've been in since TBC has helped me cut back on the amount of addons I use anyway, so the addons I currently use are mainly for UI changes, I would miss my classtimer and DBM, but I would still play, I'd just have to be a lot more aware when doing certain things But as with everything i'd get used to it!
Might be nice to have no recount/skada spam almost everywhere you go
I also never had anything similar to clique or anything, just regular healing by selecting a player and healing him as fast as possible.
Addons are a choice and as usual when you give people choice they just overload everything. I like to keep my eyes on the screen adn what's happening, not following 5 different addons that tell me what is available and what's not. I have my sight for it and I use it all the time.
I would only love to see Blizz remove custom addons so I could see the floods of tears by everyone who can't even run the game without having 20+ addons running. But other than that I like that Blizz lets people play like they want to so it's very nice we can basicaly change anything we like.