Originally Posted by
Kathranis
WoD has 8 at launch.
If you want to talk about rehashing, almost all of the BC dungeons were "rehashed."
3 dungeons set in Hellfire Citadel, all using the same graphics, all with rehashed models for bosses and mobs.
3 dungeons set in Serpentshrine Cavern, all using the same graphics, all with rehashed models for bosses and mobs.
4 dungeons set in Auchindoun, all using the same graphics, all with rehashed models for bosses and mobs.
3 dungeons set in Tempest Keep, all using the same graphics, all with rehashed models for bosses and mobs.
2 dungeons set in Caverns of Time, both reskins of areas already in the game, with rehashed models for bosses and mobs.
In reality you had one Hellfire Citadel dungeon with three wings, one SSC dungeon with three wings, one Auchindoun dungeons with four wings, one Tempest Keep dungeon with three wings, and what basically amounted to two long scenarios...