Does anyone else miss the old school vanilla days when Dishonorable PvP had it's consequences? I know this is a mixed topic for a lot of people, but i'm going to discuss the unfortunate and all too common situation where the level 90s like to spend their time farming lower level players in contested zones. Now before you go all "Omg scrub PvP on a PvP server QQ moar#yolo #swag" Hear me out: Yes. it happens all the time. Whether you do it to other players, or your new Pandaren Monk just got steamrolled by somebody 50 levels higher than you while you were trying to quest. We can't stop it. You either deal with it and enjoy your corpse runs, or you log onto your level 90 and go show that scumbag how to PvP.
Just to be clear: This is not a thread that I made to whine and complain about how my low level character gets farmed on a pvp server. We all see enough of that in the general chat. I am simply sharing my idea, and i'm curious to see if anyone else agrees on this topic.
That being said: I was thinking there should be a Dishonorable PvP System set up in contested zones on PvP servers. So lets say some level 90 player decides that he wants to be cute and go farm lower level players who are trying to do their quests. Well, every time he kills a lower level player such as people who are 'Worth No honor points' he gets a debuff that carries through all zones, and can only be diminished with time. The more Honorless Players the high level would kill, the more stacks the debuff would accumulate, and the longer the duration.
Now for the details of the Debuff: I was thinking that while the debuff is active. The Dishonorable player would receive X amount of increased damage from other players. And of course, the more the stacks, the more the damage taken is increased. Now this of course would only apply for world PVP, as the debuff would not be carried into any Arenas, RBGS, or regular battlegrounds, but would be returned to the player to finish it's remaining duration upon leaving any type of Arena and or battleground. Any player with the debuff would also be unable to unflag themselves from PvP in their own faction specific territories until the debuff is diminished. Players will not receive the debuff for killing lower level players in cities (I.e Orgrimmar, Stormwind) as many low levels would die just as collateral.
The debuff is ment to be carried around as a mark of shame so that everyone will know who the scumbag players are that deserve to be killed while out farming lower levels, or even just out doing their dailies.
To be honest. I have not put a tremendous amount of thought into this as I only came up with this idea a few hours ago, but feel free to comment with any other details you think that could be added to this.
And if you think that this idea is just completely absurd, that's okay too. Thanks for reading.
One last thing: I know some of you say that killing lower levels is still PvP regardless. But let's get real. Flying around a low level zone for hours on end one shotting lower level players and the NPC's they need to turn their quests in isin't PVP, It's Griefing. Plain and simple.