Originally Posted by
Megamisama
People aiming for 95% of skill cap would likely say Ferals. Once you've reached that 95% though, it's quite easy to improve those last 5%. The difficulty curve smooths out there.
Arcane though, even at 80%, the curve goes up high and from 95 to 100% is an insane gap between skill levels due to the extreme managing of your position and your mana. You have to be able to plan ahead and miscalculating by one second will lower your dps. Perhaps not by much, but enough to separate you from the guys doing 100%.
As a Feral you don't have to be a good "raider" to perform at 100%. You just need to know the class properly, which may be hard compared to other classes, but you don't need to be a good raider.
To skill cap Arcane, you have to be world class raiding material, or else you'll fuck up when you haven't predicted a certain boss ability.
But sure, if we're talking about only learning an optimal rotation and not include the necessary raiding skills you have to be able to master to actually put it to practice, then yeah. I guess I'd pick feral too.
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Because when you actually do raid, it's more than just learning how to do a 100% optimal rotation. Some specs require you to plan ahead a bit and change your rotation slightly when you know you're going to get interrupted.
Arcane is affected by that more than any other spec in the game right now, which adds (a LOT) to their skill cap.
And managing their mana requires you to have a bit of experience so you know how your mana works. Any experienced player can learn which abilities to push when in a very short session, but it usually takes a while to learn your resource regeneration fully to be able to plan ahead.