Looking at your Enhancement stuff, I liked the basic ideas behind it which are: the spec feels a bit monotonous with a boring searing totem, lack of synergy between abilities and there needs to be a clear gap between the two dps specs which is why you cut LB / CL / FN.
I originally thought of a Maelstrom Weapon that granted some sort of secondary resource for an Ascendance that would have a reduced CD, so it would be similar to how demo locks use their Metamorphosis, but really I love your idea and it would be awesome for allowing the player to make some interesting decisions on when to use his MW stacks. This leads to a greater differentiation between a good and bad enhancement shaman; which is exactly what the spec needs. I was wondering, instead of having a max of 2 MW stacks, if you could build it up to a max of 5 (or more) and each stack would increase the duration of your Maelstrom Weapon. This would encourage more intelligent play from the shaman as to when you should use it and it would be less subject to RNG since if you're aiming for a max of 2 stacks at a time then I can imagine that each auto attack must have a really low chance of triggering the effect as we won't be using MW that often as it would become a significant DPS cd (assuming that MW uptime is intended to be relatively low say less than say 40%?).
Once again, I have to mention that I like how you're chucking out a lot of spells that don't have much purpose in the current enhancement toolkit, and how you're attempting to emphasize enhance's main spells: Lava Lash, Stormstrike and Earth shock. A spec doesn't need a lot of abilities and buttons to be complex or fun (take windwalker as an example which is simple in design yet it takes good management to play to its fullest IMO). However, I feel that with the removal of FN and the addition of Eye of the Storm + Empowered Lava Lash you're simplifying enhance AoE (which is a good thing) but you're also making it situational and possibly too passive which really is the opposite of what enhance needs for its current AoE. On the other hand, I loved the theme behind Eye of the Storm and if you could perhaps bake Eye of the Storm into Empowered Stormstrike that would allow the player to plan his AoE. The problem with this is the fact that your AoE is completely tied to a sort of DPS cooldown (again, it completely depends on what kind of Maelstrom Weapon uptime we're looking at) which is why I would suggest having Eye of the Storm as a new ability and an Empowered Eye of the Storm could be the idea you thought of, as a passive during MW.
Good work, I enjoyed the read and I honestly hope Blizzard will hear all these creative and interesting ideas from the playerbase to improve the game.