The only way to remove inqu and not just roll it into SoL is to entirely gut the spec and every single ability and rebuild the class from the ground up.
This is something I find highly unlikely to happen.
Well they're editing every ability anyway to remove base damage, so why not. Wouldn't be much different from MoP Beta anyway, except they'd have to buff a bunch of abilities and our Mastery by 30% instead of nerfing some of them by a similar amount in every... little... micro-patch.
OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."
And His disciples said unto Him, "Can we get Kings instead?"
You know what happened in MoP beta? They went along with raid testing 10man and then later 25man and everything was as expected, ret was somewhere in the middle with no major concerns about anything compared to past expansion releases. Then 1 week (roughly) before the beta servers shut down and MoP actually released they decided to shoot us in the face without explanation, nerfed the shit out of our 2h damage scaling and then they figured out 4 months later that we needed a buff to SoL TWICE. We even pointed out to Blizzard devs when they did those changes that ret would need a buff every tier to keep up with other melee (in particular) and the way they scale with gear, the way they replied? "We're aware of that, when it becomes a problem we'll have a look at it." Not only did they KNOW what they were doing they did it on purpose for some unknown reason and that's not the first time they've cocked up classes at expansion releases, remember Rets in 3.0 or 3.1 whatever when we had Seal of Blood and we basically went around 3 shotting people in pvp the second week of WotLK? Then came a hotfix that made us pretty much useless until ICC where 100% crit on Exorcism, Tiny Abomination in a Jar and a bloody Legendary made us not fall to the bottom, on top of that the legendary and trinket in ICC basically double dipped from our passive so we could get 2 stacks per attack. This "bug" stayed all the way up to Dragon Soul when we started seeing rets with the famous Tentacle Sword, I remember when I had 8 of those things up at the same time and we were destroying everyone... for a week. Then they decided after 5 years (roughly) that something that's been in the game suddenly was deemed a "bug" and they hotfixed it and ret got shot down to bottom, again.
So when people talk about "it's fine if Inq goes, they can rebalance / rebuild ret again. They're already doing so many number changing things." it infuriates me. Yes, they CAN do it. So forgive me if I don't have faith in blizzard to properly make ret as good as it is today, their job is extremely hard and I won't blame them for a lot of the mishaps that's happened. That said when ret is SO good today why on earth would you want to risk it being changed from the ground up again? More to the point, why would blizzard risk that?
This isn't about pointing blame to blizzard or ghostcrawler or people on mmo-champion or wherever making suggestions and so on... This is about trying to preserve the way ret plays right now, change Inquisition or don't but let it stay. If ret is so sensationally boring for you to play then removing Inq as a button you have to use and manage isn't going to make it more fun, instead maybe ADD a new button for us to hit every 10-20 seconds that WOULD make a impact on how we play for the next idk 10 seconds or something.
I wish there was a single thread to discuss retribution about reading 3 different threads with the same arguments/topics is a headache.
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New Ability: Renounce. When cast, Renounce permanently changes the Retribution Paladin into a Warrior and actually be able to dps worth a damn.
We put Seal of Faith back on our Shelf of Ideas That Have Potential But Aren't Ready For Primetime Yet.
Sounds like they haven't given up on the idea that Ret Paladins heal. Will have to see what gets put in place before passing judgment.
Day 1 game releases are bad. I'll give a month or so of release to see if it's worth my time. I certainly don't want another MOP Ret experience.
Ret is SO good? Who, What, When, Where, Why?So when people talk about "it's fine if Inq goes, they can rebalance / rebuild ret again. They're already doing so many number changing things." it infuriates me. Yes, they CAN do it. So forgive me if I don't have faith in blizzard to properly make ret as good as it is today, their job is extremely hard and I won't blame them for a lot of the mishaps that's happened. That said when ret is SO good today why on earth would you want to risk it being changed from the ground up again? More to the point, why would blizzard risk that?
With all the numbers being changed, you really think that something like Inquisition is going to screw up their math? They're constantly readjusting numbers. Inquisition only exists to give Ret Paladins some difficulty in their dps. Not something fun. NOT FUN.
There are better ways to add complexity to the spec without something as mindless as refreshing a buff. Inquisition was a lazy design decision.
When developers watch the numbers coming in from the beta, they'll be constantly playing with all talents, as they always do.