Yesterday, me and a couple of friends got ourselves thinking after watching an Anime called Sword-Art Online. "What kind of MMO makes you feel immersed?"
"Total Immersion" is having the sense of being totally drawn into the world in a way that engages all your senses mainly through imagination. This will be further discussed later.
These are in a nutshell the different PoVs. Oh, and VR was not discussed at all since, you know, not a reality yet.
-Ultra-HD graphics. The better they are, the better the feel and "attachment".
-Community. Replicating, in a way, real life society.
-Sandbox. EvE online style.
-Everything is unique. No copy-pasted textures, no rock is the same. Even the scales on the same fish are different from one another.
My point of view is that it goes way deeper than this. Yes, if you combine all three of the above you will have a somewhat "ideal" MMO. Still, imo, that's not all it takes. I had managed to replicate the feeling of "Total Immersion" in 3 games so far for a time.
You see, in my belief, it does not depend entirely on the game. It is the psychology and mindset of the player and how he reacts to initial stimuli. The experience must be strong enough to engage him and make him believe in the universe he is about to be thrown into. Some players can do this on their own, like, how no two people read the same book in the same way. For some it's easier for others it is not. Other than that it falls to the game designer to try and immerse the player through manipulating human psychology. This can be achieved by replicating intense feelings like fear. This can be any kind of fear. Fear of the unknown, fear of dying, fear of losing gear etc. Another strong feeling is the one that comes with exploration. The joy of a world unraveling in front of you. Popularity and fame. Being known as the best of the best, a well achieved person famous throughout the gaming world. There are more intense feelings like these, but you get the drift.
I first got the feeling of "Total Immersion" in a game called "Lineage II". My first MMO, brought to me by a friend who played on a local "private server". It was simple. 1: Get this cd. 2: Install game. 3: Create account (fake mail, fake id). 4: Play. Now here is the thing. My friend was a newbie as well (he got the game from another friend as well). I had no info, no warning, no reviews, no guides and generally nothing to streamline me through the game. The joy of exploration. In that game you also had a chance to lose your items upon death along with losing HP. Fear of death. Also it had a serious focus on PvP with a lot of fame hovering around it.
The second time was when i started WoW. Still the same things, but dying was not scary, and fame was something really hard to attain. It did not last long.
The third time was the game "Wizardry Online". Death there can be permanent. As in "if you die you lose your character. The end". Really scary. The drawback was that the game in itself wasn't very interesting in my eyes.
So all in all, what do you thing about this? Is it just me or do others share those experiences as well?