So as the title goes, are you happy with the level 100 talents for your main class? and or alts?
Keep in mind that they said things may change so some of them might not be final
Seal of Faith
Hahahahahahahaha, yeah, how about no. That has to be a joke talent right? Right?
Well, they are no doubt subject to change, so personally I wouldn't think too much about them currently, especially since we are utterly unable to test them in any way.
Amazing sig, done by mighty Lokann
Yes. It's actually what I am most excited about in WoD. Hopefully most of them will actually make it through beta, cause some of them seemed too good to be true last moment thrown together talents to please people like myself!
They're not completed, yet. Particularly any number you saw is just a placeholder so um... yes/no. As a Windwalker/Brewmaster, I'm pretty pleased. (Ranged Monk!) As a Mistweaver, I really hope Celestalon doesn't have another "I was never wrong, not even gonna review this" moment and leave the "on demand mastery bubble pop" at the same range as the passive effect the orbs already have. Otherwise, chain soothing will be awesome.
Currently playing Final Fantasy XIV. All melee classes overlap far too much mechanically but are thematically interesting.
My opinions: 5.0 was the golden age of content, the ability prune barely did anything, and 6.2 is actually an enjoyable timesink.
No, the hunter talents are trash. I get to choose from 1) Bola shot (which could, admittedly be nice cleave/aoe if done right), Snipe (why yes, I'd like to give up my ability to dps on the move for 50% more damage on my lowest priority, filler shot... not) or With or Without You which is a flat damage increas e but with no other compensation for the pet's abilities.
Now, could these be made interesting? Sure. Which is why I'll really wait until Beta to see what's what.
Wait you can already see them? Where? Dw should have read the comments lol.
Last edited by Airwaves; 2014-01-23 at 08:02 AM.
Angels and AirwavesCHVRCHΞS - Motion City Soundtrack - Bombay Bicycle Club - Los Campesinos - Empire of the Sun - HellogoodbyeEbonheart Pact - Dunmer - Nightblade - Laethys - High Elf - Assassin - Frostmourne - Orc - Rogue - Sea of Sorrows - Norn - ThiefBorderlands 2 - Mechromancer - Battlefield 4 - Engineer - Diablo 3 - Wizard
As a monk it'd say they look interesting, but dk's getting defile though.... sounds epic
For my DK I'm overall happy
Necrotic Plague is hard to say as there are some unanswered questions like when it jumps, does it leave the previous enemy or stay and just spread.
Also if you reapply it with Plague Strike, does the stack reset?
Defile I'm all in for, but I'd like to know what the area of it is before growing.
The Warlock ones aren't very imaginative. We get a spell back that was taken away shortly before it went live (Cataclysm) or we get permanent Doomguard/Infernal which has been suggested numerous times.
Chaotic Resources is interesting....maybe moreso for Demo than Destro and Aff....but this one is probably the most likely to get a rework before we see the next build.
Reserve judgment until I see them again. Some talents they probably just threw up with little thought to give a preview, other talents are either exciting or boring depending on how they actually work in practice.
I play a DK and flavor wise I like the talents for the class. I however would like to see how necrotic plague for example actually works before jumping to conclusion.
Across the board most of them for every class looks good, at least the concepts. Obviously they need to be balanced.