Aah, sweet tears from the anti-Blizzard kids. WoW is the King and will stay that way for a lONG time yet. And why shouldn't it? Great game, popular gaming universe even before WoW was released to back it up and millions, MILLIONS of dedicated fans that haven't been jumping ships or growing emo over the game since they actually WANT and EXPECT change in an mmo, unlike whingers wishing they were still back in 2004.
For those who think a certain TV-show "whisperer" is a natural at what he's doing, and still think about dominance when it comes to dog. Basically, people write extensive research spanning over 30+ years off in favor of flashy tv-shows and dramatic scenes. Pathetic.
100 mil played WoW and last quarterly said theres like what 8 million players left? When 92% of your players have quit maybe you should be making some serious changes.
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Millions of dedicated fans that havent been jumping ship? Really so what do you call the 92 million players that quit?
Since 9/11 the NSA has spent at least $70,000,000,000. The NSA has admitted lying about their effectiveness, but has definitely stopped one plot: transferring $8,500 to a Somali terror group. Even if we sweep aside the extensive lawbreaking, ethical problems, economic damage, and abuse of power, the fact remains that the NSA is useless.
Give it away for free.
The 100 million is spread over 10 years. Do you still play COD1 and Age of Empires 1 ? Let alone pay a subscription to these games ?
Of course it includes trial accounts too, but the mere fact is that 100.000.000 people created accounts and downloaded or bought the GIGABytes of WOW says enough;
What is even more impressive to me is the 500.000.000 characters created in the world of Azeroth.
And all those other stats taken from datamining on the servers. Equally impressive: 900.000 PVE instances being run on a DAILY basis and 670.000 PvP battles. PER day ...
Resistance is futile for a game that made 10 billion dollars over 10 years ... and counting.
WOW haters are such a crazy bunch of maniacs.
In the END it is what is found under the basic MONEY line that matters and that says: MOST money making for a single game in the history of video gaming.
Massively in numbers but ... ALSO in $$$$$$$$.
That's what counts: economic massive success, that's the ONLY measurement these days, even for Art, books, movies, CEO's and WOW stands at number 1.
Far more than any other single game title. GTA 5 ? peanuts compared to the 10 billion dollars of WOW...
Last edited by BenBos; 2014-01-29 at 11:55 PM.
The graph says OVER 100.000.000 btw, so your calc is already ~.
You PAID for 3 accounts, so I thank you as a shareholder.
NOW : CALCULATE the ONE accounts that were shared by familiy members and their children.
I already know 2 families (mine and my brother's 2 children (age 10 and 8) all play on his account- my minor son played 2 years on my account - perfectly legal btw.... ). Blizzard even allows Multi sharing up to the age of 16.
The number of shared accounts within each family will probably FAR exceed Multi boxing accounts.
SEE ? That's soooo trivial.
Edit: as a matter of fact our Guild leader's father uses his son's account, just like many others I know in real Life. So come to think of it, these paid accounts are all shared within families all over the place.
Last edited by BenBos; 2014-01-30 at 12:07 AM.
I've had 2 full blown accounts over the years and at least 2 more trial accounts. I don't feel like 4 persons to me.
As a matter of fact this is being done all over the place with minors...
You have no point there.
In view of the cost, most families do this with their children. Would you pay seperately for your 8-12 year olds ?
Of course not. What do you think happens most ? Multi boxing or letting the children play on the ONE paid account ?
Last edited by BenBos; 2014-01-30 at 12:14 AM.
And since that's an economical reason, it is only logical it happens more than Multi boxing.
Anyone with a family and children less than 14 will know what I talk about. My son got his own paid account at the age of 15 and he is still subscribed at the age of 21 while he started playing when he was 13 on my account. My brother's 2 children are 10 and 8, so they still play on their father's account. The father of our Guild leader is almost 64 and he amuses himself by doing gathering professions while his son works (now I know that is normally not allowed, but let's face it this happens all the time ...).
Last edited by BenBos; 2014-01-30 at 12:23 AM.
Then again, it all started to go downhill at Wrath, they listened to the wrong players, and now you have this.
Call me a WoW hater or whatever insult that comes to mind. But I don't exactly "hate" the game. I hate the changes that the devs are currently making. More P2W store shit, more buttons, instant level 90s, so forth. I hate it. But hey, negativity or any form of criticism isn't allowed here and you will get your posts shitstormed to death by the average Blizzard fanboy.
But don't get me wrong, I still pay a subscription nevertheless. I still play this game regularly. I absolutely love certain parts of this game. The things that keep me currently playing was rolling to a RP realm with a very great community. Often soloing old content, or with a group of people, farming transmog... but thats it. I'm just waiting for WoD to arrive, and hopefully, Blizzard learns from the mistakes they're currently making.
I was also shocked at the recent post of Taepsilum. They're almost forcing people to look at the shop, because for some reason, they want every fucking player to know about it. Bli$$ard just went full retard.