If your not instantly being revived, I'm not excited about it. Personally, while it may seem odd, either leave it as it is, or revive people. I'm getting really tired of people who think it's the rest of the raids job to rez them after they die, and are too lazy to run back. This could force people to run back and severely cut down on the in between time that is wasted for the most part by people waiting for a rez, not realizing that they have the debuff and no one is individually rezzing 12 people.
You also might want to investigate a thing called logic. It's quite useful in life.
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Still wont get people to release and run back on a wipe.
And before you continue to throw around assumptions about people -- I like this change AND I do work in the real world. Liking a change does not have to mean I live in Mommy's basement and want instant gratification.
Praise the lord... No more getting stuck on loading screens.
Got a sucky computer and having to go through two loading screens with kickhappy LFR teams it can be annoying so THANK YOU BLIZZARD I LOVE YOU <3
I can understand the flavor, but most instances have incredibly short runs to the instance portal right now and in most cases are literally a 5 second run. Furthermore checkpoints are enabled at certain points which automatically make you appear at certain points throughout the dungeon, this has been happening since Cataclysm launched.
WoTLK had short run backs as well, but instance check points weren't really a thing and were most explained with odd teleporters being located throughout the instance. Sometimes they made sense, other times they didn't.
TBC/Vanilla had a mixture of short to obscenely long run backs with the odd teleport to certain location NPC.
Good stuff. My computer hates vale and i generally wait in load screen for 10-20 seconds.
HEHEHEH Another case of "hey dude, do you realize we have the technology to replace this old model for years, already?"
At least they noticed this time.
This probably has a non-negligible positive impact on server load, since bouncing between world and instance servers isn't free.
Its a great change when it comes to server stability. Too many times ive been inside an instance just fine where someone releases and gets stuck on load screens while everyone else inside the instance is fine.
Main reason I'm for it is because of how unstable the servers have been recently and the issues with just getting through loading screens on a raid night sometimes. But I agree that Blizzard is making WoW more and more of an action game and has lost a lot of the RPG over the years.
http://us.battle.net/wow/en/characte...ennoyer/simple | 9hr/wk 25 man
If you dont see the point of this then you cleerly have never raided with someone who has a bad computer. We always had that 1 guy who had to be ressed to save time beause his loading screens were just stupidly long and it was faster for someone to ress him once they got inside then him running.