The thing is, I'm not different in my preference for PVP over PVE. The vast majority of my toons are on PVP servers. I have 3 90s, 1 86, 2 85s, 2 80s on PVP realms and 2 90s on a PVE realm (both were fully leveled on a PVP realm) that I only went to for progression purposes (found the right guild and everything). Even when I play on that PVE server, I willfully engage in PVP. But that's not at all what the suggested function is about. This function is made for people other than you and I. And above all, it's made for people who probably are considerably less experienced. I've been playing since Vanilla and know my way around PVP if I have some reason I need to avoid it. But not everyone has. And not everyone is interested in what you and I are. It's a very big game with a very big customer base and thus, there will always be options that aren't made with you or I in mind.
Except, that it is: https://us.battle.net/support/en/art...assment-policy
And in this case, it is done with the expressed intent to trick the unwary into being flagged.Zone or Area Disruption
This category includes language and/or actions intended to disturb groups of players or areas of the world, such as:
Disruption of player events or gatherings.
Excessive use of in-game sounds or visuals.
Excessively casting spells with noticeable effects in crowded areas.
Impeding or blocking access to an NPC, doodad, doorway, or any other area of the world that a player would normally be able to access.
I can't help but think of the people who completely refuse and avoid any kind of pvp, whether it be accidental or needed for a quest, and then go so far as to complain about it on forums as the anti-social of the anti-social, lol. Massively Multiplayer game but "Don't touch me!".
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This needs to not happen. PvPers do not have an option to opt out of PvE entirely. Leveling through BGs? Not even comparable to leveling in dungeons. Hell you can't do much without doing some PvE. The fact thy they only flag when they choose to is already more than enough with the PvPers not having equal opportunities for leveling and whatnot.
This is simple a player skill issue. Don't be a twat and flag yourself if you don't want to. If I'm trying to fight somebody on the isle, my AoEs will get neutral enemies to attack me and hostile enemies agro me. Unless Blizzard is okay with letting me fight another player under Orods with 0 chance of getting attacked, this needs to not happen.
About damned time. EVE Online, regarded largely as one of the most hard core of hard core and unforgiving games added a 'saftey' mechanic like two years ago. Glad to finally see the softest of soft core games do something that should have been done when it launched.
"It is a demonstration of incomprehensible hubris to quote one's self, especially in one's own forum signature."
¬PetersenIII
Gods; the 'definition' train is here again.
If we go by the definition of 'grief,' then it is a response to loss. Mourning is a kind of grief. I don't believe we're talking about that.
No; we're talking about grievances. Hardships experienced or caused. If you willingly cause a situation that will frustrate other people, you cause them mild grievance. Ergo: It is griefing. It is only NOT griefing when they are consenting to the action; willingly participating in the event.
'Massively Multiplayer Game' does not equal 'Everyone has the right to screw me over as they see fit.' What it means is: 'I can play with other people over the internet!'
Pretty much this. And the servers are not built for "no PvP ever" they are flag at your discretion. And they are called Normal/RP
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You do realize the term griefing was developed to be separate from grieving, right? Grieving is mourning. Griefing is tied to games.
So many people in this thread seem oblivious to the fact Blizzard doesn't cater to each and every one of us on an individual level. They are trying to make the game better for groups of people. If you really enjoy PVP, PVP servers aren't going anywhere. For example, if Blizzard only catered to me, we'd still have 40 mans, with a couple 20 mans per expansion just for something extra to do, there would be attunements to raids and likely heroic dungeons, there would be no gear catch up mechanics, every server would be PVP only, and I'd probably eliminate a number of Quality of Life features that I'm just not a fan of since I feel like a number of them have done substantial damage to community and accountability. But I have a feeling most people here would hate all of that or at least most of those things. So, aren't you glad Blizzard can see the bigger picture? They aren't removing your option, they're keeping your option and giving more options to OTHER PEOPLE.
http://en.wikipedia.org/wiki/GrieferA griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways
Sorry, you are wrong mate. While it might be griefing to use large mounts in front of a mailbox to try and get flagged(not mentioned in the OP), it is NOT griefing to kill enemy NPC or leaders(mentioned in the OP).
What? I don't even know what you want to say?
I don't think you understood what the feature will bring: You can completely opt out of PVP on a PVE realm. But of course you still can flag yourself PVP on a PVE realm if you want to. If you have to rely on other people who accidently flag themselves to do PVP, and then claim they have to 2lp, I think we have different definitions of fair play.
...that's your argument? Seriously? Not that the action specified is specifically called out as not allowed, but you're going to quibble over what it is called?
http://en.wikipedia.org/wiki/Griefer
A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways
But, okay, fine, let's pretend that the two are not synonymous. Then we'll just do a find/replace for the word "griefing" in this thread and replace it with "harassment", because that will totally change the context of everything.
Last edited by Deathgoose; 2014-02-03 at 08:26 PM.
And like I said, why don't PvPers have the same options? Leveling via PvP is awful, can't get certain reputations up without PvE thus blocking us from crafting recipes and whatnot. You can't even get to level 10 without PvEing unless you get carried around exploring. Letting PvErs say no to any PvP from square 1 is ridiculous and they aren't offering the same opportunity to PvPers simply because somebody would get sad I can stand on my low level alt anywhere in the game as long as I'm flagged because that let's me bypass certain things.