I believe there's correlation.
I believe there's correlation.
It's been worse, a lot more worse, before this. PvP balance is relatively better now than it used to be. The only major current issue that I see with pvp being affected by pve is that of item-levels and passive resil, and having to implement item downscaling and battle fatigue to try and balance it.
There are plenty of tiers of talents that are worthless in PVE.
Rofl at warriors crying when they're brought back in line with other classes.
Or does the arena ilvl still downscale to something like 496? I forgot to think about that. Yes i don't really PvP on this game... got way better options to do at that side of fun.
Last edited by Kankipappa; 2014-02-04 at 04:40 PM.
I assume these other spells will soon be nerfed to match, since having two interrupt spells is too powerful for PVE?
I hate PVP. I wouldn't shed a tear if it was removed from the game. That being said, this won't affect raiding at all. Everyone has an interrupt and warriors still have plenty of utility to bring to the raid.
Sucks for Warriors (I have one) and from what I can tell from reading the forums Blizzard decided to go a different direction from what balance was needed for Warriors(PVP). Not exactly a shocker as they've been doing this for years.
I've been saying since Wrath they need to be more dynamic with ability mechanics. Make ability X do one thing in arenas and BG zones, and do something else in world/raid zones. Separate it entirely. THAT, OR, give all classes one extra PvP spec. All abilities while in that specialization will be balanced around PVP only, and the other specs will be balanced around PVE. Blizzard has no problems making up excuses as to why they won't do either, it's really pathetic.
The reasoning behind the change is understandable. It is a little too powerful in PvP and it doesn't make any PvE encounter unplayable.
Why blow every little change and adjustment out of the water?
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Naturally when asked for suggestions, posters will usually say "It is their job, I am no developer".
EXACTLY. You (and we) are no developer. Apparently it is not that easy to just balance anything - as similar PvP discussions in similar games that compete with WoW also prove.
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
I guess critical and objective thinking is a foreign concept to most WoW players. The most minor nerf to an arguably already overpowered aspect can be hyperbolised to a massive degree without appropriate justification or critique. At the least, they could make this new change PvP only as they have done to gag order in the past.
I'm sure you've heard this before but CORRELATION DOES NOT EQUAL CAUSATION. Not to mention that if you were to evaluate the current state of PvP, there are more specs arena viable than ever before. State and overall design philosophy of PvP might have been superior given certain restrictions such as 3.3.3 but balance is overall better than most periods in WoW. For example I played Ele shaman since Wrath and they were unplayable during 4.1 and 5.1 in both PvE and PvP, they are significantly better now and this goes for many specs.I believe there's correlation.
The start of MoP I would somewhat agree with your statement as PvP was atrocious then, it's greatly improved now but will never be perfect. Finally, PvE is the focus point of this game and is what most people play evidenced by the recent statistics released by Blizzard. Compromising PvP does not mean PvE will be better and vice versa.
Last edited by RaZDaZ; 2014-02-04 at 05:47 PM.
So what? Why should warriors benefit from so many interrupts against NPCs etc. anyway? If anything, aside from strategic interrupts during boss fights (which again, shouldn't be easy in more challenging raid modes), I think you might as well immune most trash casters from interrupts for the simple reason that they don't do things like moving or fakecasting.
As for the PVP element? Awesome. I hope they bring CC etc. back to reasonable levels.
Last edited by Zathrendar; 2014-02-04 at 05:55 PM.
Start trying to work out who deserves what, and before long you’ll spend the rest of your days weeping for each and every person in the world.