Page 7 of 9 FirstFirst ...
5
6
7
8
9
LastLast
  1. #121
    Quote Originally Posted by Thyr View Post
    what about becoming better instead of expecting nerfs?
    But that takes effort. And if this community has taught me anything, putting effort into something = BAD.
    http://us.battle.net/wow/en/characte...arrod/advanced WE ZOMBIE FIRE NOW 1/7 Mythic Highmaul.

  2. #122
    Quote Originally Posted by Zantos View Post
    I can't agree with anyone saying they have flex. The simple point is people will not want to continue to only be able to raid flex. Worse yet are the leaders of those groups. You don't already have 540+ ilevel gl getting into flex 3, or even flex 4. Hell, it's not uncommon for me to see people requiring 550+ for flex 4. So unless you get into normal raiding, you'll have to have full flex gear to get into flex raiding for the most part. At least the second half. My guild recently downed garrosh normal and it was annoying. Some of the targeted nerfs made bosses we had already killed feel so easy. I think the nerfs are inc. People might say "but the ahead of the curve achievement!". To that, I have one thing to point out to you. ICC nerfed. Heroic droped invincible 100% of the time on heroic. Did that matter to keep ICC hard for the entire expansion? No. Did the DS mount matter? No. The achievement will play no factor as to if the nerf is put into place or not.

    Im not sure when the nerfs will be put in, but they will be. They nerfed every other raid thus far, SoO will be the same.
    The answer is very simple-create one's own flex group. I know, I know, a pain in the ass it might be to organize an undergeared flex run that will probably actually wipe a few times.

    Also, not every raid has had rolling incremental buffs/debuffs to use as the nerf. SoO (even heroic) is also getting nerfs, though targeted and perhaps small in their design now. But no worries, we still have, what, another 5 months?

  3. #123
    Pretty certain they're going to nerf SoO at some point.

    Garrosh required full heroic gear (566) as an absolute minimum to kill for the top 10 guilds, now most people killed/are going to kill him with 575+. 582 is the theoretical maximum and quite unreachable for 10-man, just little more realistic for 25-man. And even with that gear 90%+ of raiders aren't even going to reach him.

    Yeah, upgrades are nerfing bosses hard, but the last three bosses were overtuned to begin with. I assume with 6.0 they're going to swing the nerfbat hard, especially since Garrosh drops gear relevant to the next expansion.

  4. #124
    Quote Originally Posted by Choptimus View Post
    LFR/Flex/Normal

    30/20/10% nerfs. There.
    More like 95%, 70%, 50%.

  5. #125
    Quote Originally Posted by Choptimus View Post
    LFR/Flex/Normal

    30/20/10% nerfs. There.
    What? Nerf LFR? Dude, go buy a brain if you can't even do LFR...
    As it was said in here already, SoO doesn't require a nerf, because you will overgear it soon enough. It's kinda ridiculous.

    - - - Updated - - -

    Quote Originally Posted by kamuimac View Post
    people get better only to certain point - after that point they cba and quit game.

    when blizzard sees q1 sub losses they will preset much more targeted/blanket nerfs in q2 -_-
    Learn to play the game... If you don't know how to play it to get the kills on heroic, don't ask for nerfs, get better. Life is hard son, when you need to work hard on something in life to get it, do you ask your m****r f***ing god to dumb it down for you?
    (Regarding DS LFR -> 5.0 LFR)
    The loss of the ability to pass on loot is the loss of the ability to choose. This is communism.

  6. #126
    I think its funny how people say "Well valor upgrade is a nerf"

    its not... If Blizzard did the content thinking that Valor was a nerf ... well that 5k valor that guilds had during progress on garrosh should have made him a fucking punching bag...

    That was not the case...

    Blizzard took in consideration the Valor Upgrade not as a nerf... but a thing that Progress guilds Have...


    Valor is not a nerf... stop dreaming.

  7. #127
    Quote Originally Posted by Tehgypsy View Post
    oh yeah.. my team is stuck on 12/14HC, we have been for 6 weeks.. we'll just give up and go LFR or flex!.. thanks for your awesome well thought-out suggestion!!.

    "If" we dont make progress this week, we draw a line in the sand and thats it.. we wait till next xpac.. we've had too many illnesses/absences/leavers/hoppers/<insert any other excuse> this xpac to get anywhere near finishing. We dont expect nerfs, we just say, we werent good enough this time.
    If you got 12, you can get the last two. It's just going to take consistency. Absences will set you back for sure, but the big jump is 11 to 12, not 12 to 13 and 14.

  8. #128
    Blizzard have to give in to the special snowflake cunts at least once or twice in every expansion i guess.

  9. #129
    14931 (50%) guilds have killed Garrosh normal

    52913 (82.61%) killed Madness in DS on normal

    It's a tuning issue and Blizz needs to nerf Siege so more people can see content. LFR and Flex is just not the same as normal.

  10. #130
    Quote Originally Posted by Tennisace View Post
    14931 (50%) guilds have killed Garrosh normal

    52913 (82.61%) killed Madness in DS on normal

    It's a tuning issue and Blizz needs to nerf Siege so more people can see content. LFR and Flex is just not the same as normal.
    Flex is exactly the same as 20%-30% nerfed normal would be. There is not a single noticable difference I'm 100% sure.

  11. #131
    They made a mistake in Cata, rolling progressive nerfs as early as 2-3 months into the tier. By April the instance was already nerfed by 20%, and DS lasted to September. People finished content too quickly and unsubbed.

    Despite Blizzard's best efforts, WOD will not come any sooner than summer. I bet for early autumn release. They want the content to last. If this was DS, we could already have 15-20% SOO nerf at this point and sure, more people would finish the content. But also more people would get bored of it. It was DS that produced the "5 raidable alts" mindset, that you were so upset about when MOP launched. MOP at launch was very alt hostile, making it almost unplayable for any more than 2 endgame characters.

    Instead they go with targeted nerfs now, evening out the difficulty spikes and imbalances between 10 and 25 man. One thing that I kinda don't like is still broken loot system in 10-man raids. The RNG is so punishing, there's nothing worse than disenchanting both drops from progression kill. Or getting warforged cloaks. I've hit item level 574 @ 11/14 heroic and that's almost it for this expansion. There's barely any room to improve and useful warforged loot happens less than rare mounts in 10-mans.

    This problem is going to be solved in next expansion by removing 10 man raiding (at hc level at least).

  12. #132
    Banned SL1200's Avatar
    Join Date
    Jun 2012
    Location
    Chicago Illinois.
    Posts
    3,348
    Nerfs are bad for a guild's morale. When there's a nerf and you still can't down it as a group it just hurts the group.

  13. #133
    Legendary! Taftvalue's Avatar
    Join Date
    Oct 2009
    Location
    somewhere in the desert
    Posts
    6,561
    because now there is flex
    There is only one god and his name is Sargeras.

  14. #134
    Quote Originally Posted by willemh View Post
    Flex is exactly the same as 20%-30% nerfed normal would be. There is not a single noticable difference I'm 100% sure.

    FLEX isn't the same.
    There's no continuity and you usually need multiple groups to finish it. Hardly the same.

  15. #135
    It hasn't.... yet.

  16. #136
    Flex and LFR reduce the need for such a blanket nerf, but patch 6.0 will indirectly nerf SoO by changing all hit/expertise/dodge/parry into the new stats, resulting in a pretty significant increase of power for everyone.

  17. #137
    There's a single difference between 10m flex and 10m normal: one drops a mount the other doesn't.

    If you want the mount, farm some gold and buy a carry.

    Btw, this is why they are changing the names of the difficulties. So people finally get they are exactly the same just different difficulties.

  18. #138
    Field Marshal
    Join Date
    Jul 2010
    Location
    Melbourne, Australia
    Posts
    94
    Quote Originally Posted by Elios View Post
    I think its funny how people say "Well valor upgrade is a nerf"

    its not... If Blizzard did the content thinking that Valor was a nerf ... well that 5k valor that guilds had during progress on garrosh should have made him a fucking punching bag...

    That was not the case...

    Blizzard took in consideration the Valor Upgrade not as a nerf... but a thing that Progress guilds Have...


    Valor is not a nerf... stop dreaming.
    Valor was intended as a nerf for Throne of Thunder. When blizzard decided not to bring out new VP items and left upgrades as is, every item you had unless you fed specific characters gear was fully upgraded. Also, Garrosh could definitely be done without valor upgrades, but it's definitely easier.

    This is the reason there should be alternating patches for VP gear and upgrades. That way, at least the 8 extra ilevels feels like a big enough nerf + the targetted nerfs that blizz generally do.
    Pastspirit <Ascension> 7/7 Mythic Highmaul

  19. #139
    Quote Originally Posted by Tennisace View Post
    FLEX isn't the same.
    There's no continuity and you usually need multiple groups to finish it. Hardly the same.
    You're viewing it from a pugging perspective, not its intended audience of casual guilds.

  20. #140
    The Lightbringer thunderdragon2's Avatar
    Join Date
    Sep 2010
    Location
    scotland
    Posts
    3,361
    you guys are forgetting 1 thing in 6.0 hc will be 20 man so they will need to nerf it coz they cant have it going live for 20 ppl using 10/25 man tuning
    Last edited by thunderdragon2; 2014-02-05 at 06:55 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •