1. #1

    [Restoration][Patch 5.4]Shaman Healer PVE Guide

    New to the US server but was a hardcore raider in TW server, sad to see there is no good Resto Shaman guide here, decided to make one, first time posting here, referred to the "Restoration Guide to MoP" by Table

    1. Basics

    1.1 Introduction
    FOR THE HORDE!

    Basic Spec - 3,3,1,2,1,2

    1.2 Stats Priority

    Low ilvl (<550, or without legendary meta gem): Haste Soft Cap 7613> Spirit> Crit> Mastery
    High ilvl: Haste Soft Cap 15316> Crit> Mastery> Spirit

    Soft Cap with Ancestral Swiftness Talent (for healing rain): 7613(+2 ticks) & 15316(+3 ticks)
    Soft Cap without Ancestral Swiftness Talent (for healing rain): 10118 (+2 ticks) & 18207 (+3 ticks)

    1.3 How to Raid

    LFR level:
    1. Water Shield and Earthliving Weapon
    2. Keep Earth Shield on the Tank you will be healing most (multiple earth shields from multiple shamans cannot exist on the same target, please communicate with your fellow resto shammy)
    3. Put down Healing Stream Totem on cd
    4. Put down Healing Rain on the most crowded space
    5. Use Riptide and Healing Wave when you want to
    6. Pray to RNGesus
    7. ???
    8. Loot

    Normal SoO:
    1. Watch Youtube video guide of the boss
    2. Read your spell book (Default key: P)
    3. Prepare some Tome of the Clear Mind in your bag, for glyph and talent change
    4. Use Flask of the Warm Sun
    5. Have 2 level 600 Professions, and use their respective benefits
    6. Use Unleash Elements before you cast Healing Rain, EVERY SINGLE TIME
    7. Plan out when to use healing cooldowns, they are Healing Tide Totem, Spirit Link Totem, Ascendance (mostly RL’s job)
    8. Use Empower/Reinforce if you selected the Primal Elementalist talent (the buff DO benefits totems)
    9. Use your Astral Shift/Stone Bulwark Totem, also eat Healthstone
    10. Don’t forget your Ancestral Swiftness is a two part talent, it does have a great active, use it for instant heal which Shaman lacks
    11. Pace out your Riptide and Chain Heal, make good use of your Tidal Waves passive
    12. Your Chain Heal target should have a Riptide buff if possible
    13. Using Call of the Elements to reset the cooldown on your Healing Stream Totem is useful
    14. Your Ascendance affects your existing spell, cast Healing Rain BEFORE you use Ascendance can save you some precious cast time (Ascendance doesn’t copy Healing Tide Totem)
    15. When you think you have nothing to do, cast Healing Wave

    Heroic SoO:
    1. Read Dungeon Journal (Default key: Shift-J)
    2. Use Potion of the Jade Serpent
    3. Why are you here, go read an in depth guide of the raid.

    1.4 Races
    Alliance: Change to Horde (both races are fine)
    Horde: Orcs is good for burst healing; Goblin’s 1% haste is nice; Pandaren is good when fed; Tauren looks nice and reliable

    2. Talents

    Tier 1 - Survivability Tier
    Nature's Guardian
    - Don’t be lazy, learn to use Damage Reduction ability, skipped
    -
    Stone Bulwark Totem
    - Good for boss fights that have sustain damage instead of burst damage

    Astral Shift
    - Standard defensive CD, suitable for most bosses, recommended

    Tier 2 – Utility (very situational)
    Frozen Power
    - Very situational, nearly useless

    Earthgrab Totem
    - Good if the fight has mobs that can be rooted, again, situational

    Windwalk Totem
    - Best of the tier most of the time, also situational but can be used more often, this tier is not so important anyway

    Tier 3 – Totem
    Call of the Elements
    - Useful for resetting CD on Healing Stream Totem(more heal), Grouding Totem/Tremor Totem(Utility), Stone Bulwark Totem (Survivability)
    - CANNOT reset totems with 3 min cooldown

    Totemic Restoration
    - Useful when extreme burst healing is needed, but most of the time other healers should use their cooldowns too, so mostly useless

    Totemic Projection
    - Save it for PVP

    Tier 4 – Stats
    Elemental Mastery
    - Useful when burst healing is needed, shouldn’t be a problem for shaman, with all the cooldowns, and the effect of Mastery, less effective compared to Ancestral Swiftness
    - Can be combined with Empower and Healing Tide Totem to achieve ridiculous burst healing

    Ancestral Swiftness
    - Due to the frequency of people stacking in SoO, Haste (and soft cap for Healing Rain) has become the most important stat for Restoration Shaman, this talent is the most important talent in my opinion
    - It also gives shaman a form of instant healing spell, which Shaman really lacks (Riptide doesn’t count guys -.-)

    Echo of the Elements
    - The chance is too low, also, the extra healing will mostly become overheal, weak compared to the other talents in the same tier

    Tier 5 – Healing
    Rushing Streams
    - Greatly enhance the effect of Healing Stream Totem, good talent for most fights

    Ancestral Guidance
    - Further improve the burst healing power of Shaman, use according to boss, refer to other SoO guides

    Conductivity
    - Weak compared to the other talents on the same tier, only useful when the fight doesn’t require movement at all, however can save a lot of mana in those fight, situational
    - There can only be ONE Healing Rain at a time, the first one will disappear when the second one is casted

    Tier 6 – Output
    Unleashed Fury
    - Situational, good when the boss requires a lot of single target healing
    - The buff DOES NOT affect Healing Rain, you will get two buffs when Unleash Elements is used, only one will be consumed for Healing Rain, however other single target spell will consume both buffs

    Primal Elementalist
    - I prefer using this to improve all my Healing Stream Totems together with the Glyph of Fire Elemental Totem, and use Earth Elemental Reinforce to enhance my Ascendance, or as a small sustained damage reduction with benefit

    Elemental Blast
    - Completely useless, ignored

    3. Glyphs

    Glyph of Healing Wave
    - for very low ilvl, <515
    Glyph of Fire Elemental Totem
    - if you can manage to use it on cd, together with Empower, I suggest buff every Healing Tide Totem with it
    Glyph of Healing Stream Totem
    - amazing buff
    Glyph of Chaining
    - the cd is now neglectable, good for most fights that is chaotic
    Glyph of Cleansing Waters
    - only when the fight requires a lot of dispel
    Glyph of Spiritwalker's Grace
    - Situational
    Glyph of Riptide
    - Completely changes the style of healing, useful when carpet healing is needed but the raid is scattered, beware of mana when used
    Glyph of Water Shield
    - Only useful when Water Shield is triggered at least 2.63 times every minute on average
    Glyph of Totemic Recall
    - for absolute hardcore raiders and requires a lot of skill, can save you mana, especially when the special effect of Courageous Primal Diamond triggered, throw down a magma totem and recall it later can give you free 12660 mana, making good use of this will allow you to compress your spirit and reforge it into other stats, if you don’t think you can do it, better of use other glyphs, just reforge spirit to the amount you need
    Glyph of Eternal Earth & Glyph of Glyph of Telluric Currents
    - Maybe better to just recast your Earth Shield, and it sort of forces you to use these two in pairs, not as strong as other useful glyphs, not recommended

    4. Gearing

    4.1 Stats

    As most fights in SoO require stacking, the soft cap of Healing Rain has become the single most important stat for Restoration Shaman, thus the Stats Priority at the beginning goes that way.

    4.2 Pre-Raid

    Go farm timeless isle, then use Justice Points & Valor Points to buy gears, then LFR, then flex, good luck, remember your daily sacrifice to the RNG God

    4.3 Enchants (I just copied from the older guide :P, since there has been no change)

    Shoulder
    Greater Crane Wing Inscription
    Crane Wing Inscription

    Back
    Enchant Cloak - Superior Intellect
    Enchant Cloak - Superior Critical Strike

    Chest
    Enchant Chest - Glorious Stats
    Enchant Chest - Mighty Spirit

    Bracers
    Enchant Bracer - Super Intellect
    Enchant Bracer - Mastery

    Gloves
    Enchant Gloves - Superior Mastery
    Enchant Gloves - Greater Haste

    Belt
    Living Steel Belt Buckle

    Pants
    Greater Pearlescent Spellthread
    Greater Cerulean Spellthread

    Boots
    Enchant Boots - Pandaren's Step
    Enchant Boots - Greater Haste

    Weapon
    Enchant Weapon - Jade Spirit
    Enchant Weapon – Windsong

    Off-hand
    Enchant Off-Hand - Major Intellect

    4.4 Gems

    Red sockets:
    Potent Vermilion Onyx
    Reckless Vermilion Onyx

    Blue Sockets:
    Sparkling River's Heart
    Misty Wild Jade
    Energized Wild Jade

    Yellow:
    Quick Sun's Radiance
    Smooth Sun's Radiance

    Meta:
    Revitalizing Primal Diamond
    Ember Primal Diamond
    Burning Primal Diamond
    Courageous Primal Diamond

    4.5 Consumables

    Flask
    Flask of the Warm Sun
    Flask of Falling Leaves

    Potion
    Potion of Focus
    Master Mana Potion
    Potion of the Jade Serpent

    Food
    Mogu Fish Stew
    Pandaren Treasure Noodle Soup

    4.6 Professions

    Alchemy - Mixology
    Blacksmithing - Socket Bracer & Socket Gloves
    Enchanting - Enchant Ring - Greater Intellect
    Engineering - Synapse Springs
    Inscription - Secret Crane Wing Inscription
    Jewelcrafting - Sparkling Serpent's Eye/Brilliant Serpent's Eye
    Leatherworking - Fur Lining - Intellect
    Tailoring - Darkglow Embroidery/Lightweave Embroidery

    4.7 Trinkets

    10M: Prismatic Prison of Pride + Thok’s Acid-Grooved Tooth or Prismatic Prison of Pride + Dysmorphic Samophlange of Discontinuity

    25M: Prismatic Prison of Pride + Thok’s Acid-Grooved Tooth for concentrated raid heal; Prismatic Prison of Pride + Nazgrim’s Burnished Insignia for scattered single target heal

    5 Macros/UI

    5.1 Addons

    DBM
    - Can’t raid without it

    Grid
    - Useful for healers, you also need to install multiple addons to make good use of grid

    Totem Timers
    - Great UI for Shaman

    ExtraCD
    - To monitor your buffs

    Quartz
    - Enhance your casting bar

    5.2 Macros

    I am only listing out the ones I use, go google the others

    Code:
    #showtooltip
    /cast [nopet] Earth Elemental Totem
    /click [pet] PetActionButton7
    Click twice for Reinforce

    Code:
    #showtooltips
    /cast [nopet] Fire Elemental Totem
    /click [pet] PetActionButton7
    Click twice for Empower

    Will be improving it, please let me know what you want to see in this guide. I am "not allowed to post any kinds of links, images or videos until you post a few times.", not intending to do that, sorry for any inconvenience, you can Google those UIs and stuff.

  2. #2
    The Patient st33l's Avatar
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    More shaman, less L2R

  3. #3
    The Patient Sabbie's Avatar
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    Without links, references this is just a really ugly text post I understand you cant post links yet, but the layout just does not feel new user friendly at all (which is what this should be targeting).

    Please add more descriptions and reasoning.

    Example:
    1.4 Races

    Alliance:
    Draenei:
    [Gift of the Naaru] (Heals the target for 20% of the caster's total health over 15 sec) - Not a terrible Heal over time spell but comes with a very long cool down.
    [Heroic Presence] (Increases your chance to hit with all spells and attacks by 1%.) - Pretty much useless for a healer.
    [Gemcutting] (Jewelcrafting skill increased by 10.) - Doesn't provide much for a healer if your not a JC or profession is maxed.
    [Shadow Resistance] (Reduces Shadow damage taken by 1%.) - Not a noticeable passive.

    Pandarean:
    [Quaking Palm] (Strikes the target with lightning speed, incapacitating them for 4 sec, and turns off your attack.) - Not a terrible skill for leveling or soloing.
    [Bouncy] (You take half falling damage.) - Can actually be a decent passive if you take fall damage at all in a fight.
    [Epicurean] (Your love of food allows you to receive double the stats from Well Fed effects.) - Main reason to want to be a Panda, can give yourself up to 300 extra int or spirit.
    [Gourmand] (Your Cooking skill is increased by 15.) - Doesn't provide much for a healer if your cooking is maxed.
    [Inner Peace] (Your rested experience bonus lasts twice as long as normal.) - Useless for raiding.
    Not going to do anymore but you get the idea. Your post should have as much information as possible, to inform those who have absolutely no idea what everything is. Once you have access to posting links add links to EVERYTHING you can. With a bit of cleaning up you can make a very informative guide.

    Hope this helps, good luck.

  4. #4
    Honestly, the entire post is just poorly written and has a lot of opinionated and flat out wrong information in it.

    The notion that Totemic Projection is only useful for PvP is just idiotic. There is a huge amount of value/utility in being able to directionally place SLT, in being able to move MTT and Stormlash in range of the entire raid on heavily spread fights, and in moving HTT and HST if needed. Totemic Restoration is not "mostly useless"; it is very useful to get more potential HST/MTT uptime from being able to use both when they are off CD instead of often having to wait to avoid clipping another water totem. The output gain from Call of the Elements is very marginal (works out to about 1% at most), so there is plenty of justification for using one of the other talents.

    You bring up races and don't even mention Trolls, when they have what is generally considered to be the strongest racials in the game. Your stat priority discussions are generally useless; you don't flesh them out, you don't mention the option to go with an HST breakpoint between the 2 HR breakpoints, you don't bring up Spirit comfort levels.

    Most of your guide is also condescending. Like telling people to read their spell book and dungeon journal and watch boss videos is just puerile.

  5. #5
    Possibly the worst guide thread i've ever read, and im not even being dramatic... seriously, go google macros? Are you kidding me

    Not to mention other stuff that Tiberria brought up already

  6. #6
    Yea, was drunk yesterday, I don't even know why I wrote this, but seriously do you use every macro from one guide? or you go search for macros you want, or learn how to write macro stuff that is useful for yourself. BTW, reading the dungeon journal is very useful, even better than installing DBM. HST breakpoint is not a good breakpoint, esp when your latency affects it, better to go for other stats first. For the totem stuff talents, let's be honest, it all depends on the bosses, people should refer to the respective guide.

    And yea I guess i forgot about troll.

  7. #7
    HST breakpoint is not a good breakpoint, esp when your latency affects it, better to go for other stats first. For the totem stuff talents, let's be honest, it all depends on the bosses, people should refer to the respective guide.
    Why exactly is the HST breakpoint not a good breakpoint? latency affects it, but then you just add some haste compared to the exact requirement, you can always test ingame if you get the extra tick.

    Sure it depends on the bosses which talent you use, that is kinda the point with the new talent system. However saying one is useless and the other one is "mostly useless" is just a terrible.

    And macros should be in a guide, a guide saying to google them is not a guide, but a reference point. Might as well just have wrote http://lmgtfy.com/?q=Shaman+resto+guide at the start and tell people to click at the Icy-Veins guide.

    As most fights in SoO require stacking, the soft cap of Healing Rain has become the single most important stat for Restoration Shaman, thus the Stats Priority at the beginning goes that way.
    The soft cap for HST actually improved my healing more than the soft cap for HR in the more difficult fights on 10man.

  8. #8
    Quote Originally Posted by Bllets View Post
    Why exactly is the HST breakpoint not a good breakpoint? latency affects it, but then you just add some haste compared to the exact requirement, you can always test ingame if you get the extra tick.
    I don't know about the OP, but I never aim for HST breakpoints.

    The main reason is that I usually recall HST (due to running with 8k spirit). Lets say you aim for 9100, then you have about 100ms to recall the totem after the last tick. This is unreal and latency messes with it further, so you will generally miss the last tick if you recall. On the other hand if you're going for 7613 then it leaves you a lot of time to recall (more than one second).
    If you're not recalling HST then aiming for breakpoints is fine I guess, but it will also require higher spirit. I generally prefer to have less spirit and more raw throughput.

  9. #9
    This guide is so bad written, misleading and wrong.
    If you want start playing resto, DONT FOLLOW THIS.
    If you played resto even just one month, in a raid environment, you can understand why is wrong, so you are fine.

  10. #10
    Quote Originally Posted by maizensh View Post
    I don't know about the OP, but I never aim for HST breakpoints.

    The main reason is that I usually recall HST (due to running with 8k spirit). Lets say you aim for 9100, then you have about 100ms to recall the totem after the last tick. This is unreal and latency messes with it further, so you will generally miss the last tick if you recall. On the other hand if you're going for 7613 then it leaves you a lot of time to recall (more than one second).
    If you're not recalling HST then aiming for breakpoints is fine I guess, but it will also require higher spirit. I generally prefer to have less spirit and more raw throughput.
    It obviously comes down to playstyle, but saying going for it is "not a good breakpoint" is not correct either. Much better to explain the possibilities and let people decide which way to prefer to play their resto.

    Same thing with Mastery vs. Crit.

  11. #11
    Quote Originally Posted by Bllets View Post
    It obviously comes down to playstyle, but saying going for it is "not a good breakpoint" is not correct either. Much better to explain the possibilities and let people decide which way to prefer to play their resto.

    Same thing with Mastery vs. Crit.
    Yes, I agree. I don't know what he meant, but it's a poor choice of words by the OP.
    If you're saying something is bad you should explain why it doesn't work for you (especially when it works for so many people), instead of wavering it off.

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