Hi all
I am not checking which is the easiest HC's generally but which HC's are more of a healer HPS check / dps check with little change in mechanics from normal.
So for example Norushen is perfect - pretty much exact same mechanics but you just need to be cleaner and do more dps / hps. Are there any other fights like this where the mechanics are very similar but you just have to output more.
On the flip side Immersues fight changes a reasonable amount from normal due to the shield / adds coming and stacking more (pool clusters), tank picking up the adds. I'm not saying it's not easy but it doesnt play into our strengths (our weakness and strengths are being stupid but can put out decent numbers on dps / hps)
We 2 shot the Norushen HC vs 50+ wipes on immersues HC (although I think we will get this down next week - no tips needed thanks we know this fight) - Noru was really easy - we only wiped once and this was to enrage which we beat easy next go.
So any other fights that are simple (very similar to normal) but just require decent numbers.
From checking the tactics my order would be
Galakras - same fight just have some range protect the NPC
Shaman (3 tank - bosses split) - Haromm players slightly spread (doesnt really change anything) - Kardis players top off on prison and use Def cd and shield from priest.
Iron Jugg - using the stack away from boss on siege mode - normal mode we are spread anyway so just more damage from Ricochet to heal.
Fallen protectors - Not sure - getting a decent rotation for passing the Mark of Anguish - a lot more healing and I think there is some rotation of interupts on a mob?
Nazgrim - extra add to deal with and more adds / wave, set a location for the marked player to go away from the raid - execute on tanks make sure topped up and has some kind of mitigation (at least eg barkskin or healer mitigation if on cd)
Sha of Pride - sounds like there is a lot of spreading and collapsing on this fight - collecting the ustable corruption quickly (not with the debuff) stacking for everything else with moving out of stack as normal for reflection / pride. I dont like the sounds of this fight for our group.
Any input from players that have already done these would be great....