The Human and Dwarf Paladins today are really the same, they just lack the 'Order of the Silver Hand' tag."The Holy Order of Northshire Clerics, led by Archbishop Alonsus Faol, was devastated during the First War. Seeking to create an order that would suffer less attrition in battle, Faol recruited noble knights (to train in the ways of the Light) and members of the priesthood (to train in martial combat). In Alonsus Chapel in Stratholme, Uther the Lightbringer was appointed the first of the paladins. He was followed by Saidan Dathrohan, Tirion Fordring and Turalyon (candidates recommended by Alonsus Faol himself) as well as Gavinrad the Dire (a candidate proposed by Lord Anduin Lothar). The Order of the Silver Hand was thus born."
Blood Knights, Sunwalkers, and Vindicators function a little bit differently, but to the same effect.
Whereas the first order of Death Knights were made from the souls of Shadow Council Orc Warlocks placed the corpses of Stormwind Knights.
The Death Knights of the Scourge came originally from jaded and bitter Paladins of the Silver Hand, later they would also be reanimated Warriors and Paladins.
So basically, all it takes for a Priest to become a Paladin is a little bit of Sword training. Warlocks and Demon Hunters, while they share some visual similarities, are completely different (A Warlock can't just pick up glaives and become a Demon Hunter.)
We can all agree Illidan is the proto-demon hunter right?
All Illidan was was a mage who forsook the arcane for demonic power in order to fight demons. That right there is exactly what warlocks are, with the implication being that fel power corrupts and will always eventually lead to a reversal of fortune for the warlock where their soul will end up enslaved by the demonic forces they seek to control.
There really isn't a lot to separate demon hunters from warlocks. I'd go so far as to say that demon hunters are Nelf Warlocks, capable of enslaving demons and normally using a main and off-hand weapon. At this point it would be a flavor text - much of which was removed in WotLK - like the difference between a Priest of The Light and a Priest of The Fallen Shadow are there but for gameplay purposes both are just classified as "holy."
Lol you realise that the warlock class in wow basically stole the original death knight spell death coil for no apparent reason? and that the warlock class is a stupid mix of demon hunter/mage abilitites.
Also warlocks use fel which is something entirely different than the shadow magic of death knights.
- - - Updated - - -
The Death Knights are a hero class, which can coexist with the rest of the classes, even with the Necromancers (which I hope they become a regular class someday).
The same goes for the Demon Hunters or Dragonsworns, which are also hero classes and are compatible with all existing and future classes.
End of discussion, anything else implies a considerably narrow view...
Demon Hunters aren't in the same position, because we have a Warlock class. Even worse, we have a Warlock class that has Demon Hunter abilities, armor, and lore. Warlocks encompass the theme of demons and the legion, so there is no open demonic theme for DHs to occupy.
Dragonsworn doesn't work either because there is no unifying theme to construct a class out of. Every ability we've seen from Dragonsworn is already embodied in existing classes. Also their lore contradicts WoW class structure, since Dragonsworn must be more loyal to their Dragonflight than to the factions.
Frankly, a technology class is the most logical remaining option. It has none of the drawbacks of the other two concepts.
Last edited by Teriz; 2014-02-07 at 07:43 PM.
As for Gnome paladins, based off from what we know about Paladins in general (Especially Dwarf and Human Paladins) there's no real reason to not have Gnome Paladins, aside from the fact that, of course, they're gnomes.
What purpose would DHs really serve as a stand alone class that they couldn't serve as a spec or continued aspect of the Warlock class? We've already established that the only real difference between the two is that Warlocks can't wield the Glaives of Azzinoth.
People look at things and accept them for what they are. I see something, and imagine what more it could evolve into.
It's a valid and very real ironic comparison and evaluation.
Some of the points are *sort of* off, but the meat of it is there.
I see from your toon list you have a full compliment of 90's...though when I tried to follow the link to your druid to check if it was a guardian, it flubbed.
So uh...is it just decorative? Or just bugged? Anyways, got tanks who are non warrior?
If so, maybe it's time to back your train up to the station and change your stance or delete your nonwarrior tanks, non resto druids, other than holy paladins, and healing priests.
If you can't follow where I am going with this I feel sort of bad...for you, for being even MORE ironic.
"There are other sites on the internet designed for people to make friends or relationships. This isn't one" Darsithis Super Moderator
Proof that the mmochamp community can be a bitter and lonely place. What a shame.
I would tell you to stop while you're ahead, but you never were.
Blood knights use the light from the sunwell making them basically making them true pallies.
sunwalkers use sun light magic.
Vindicaters we dont know much about.
for me G1 dks were orc souls in human bodies. G2 was arthas who went from paladin to dk without actually dying. G3 is are playable dks and the ebon blade.
demon hunters have a ritual involved on how the gain their powers. so its different.