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  1. #261
    Quote Originally Posted by Ryme View Post
    Semantics - how you look doesn't impact how you play or how the game interacts with you (at least in theory, I know some people who become quite the different player once they obtain certain items).

    Mounts are generally different from gear because they are all identical in "power".
    If mounts are removed because of vanity of some elitist people, then by that logic gear should be removed also because why should people be able to get same gear easier?

  2. #262
    I have been doing CMs, they are shitloads of fun, and not only do I want them to stay so that the gear remains obtainable but also because they are excellent content and don't need retiring.

    I also hate having time pressure to do things before they're arbitrarily removed, I like to do things in my own time when it's convenient. I have to put a lot of other WoW goals and playing other games on hold while I grind these out.

    Quote Originally Posted by Syridian View Post
    You want to ''buy'' something that has to be earned? Personally I wouldn't want to wear the challenge mode gear if it all it showed is that I couldn't hack the challenge and had to cop out and buy it. ''pls link achieve'' etc. How embarrassing.
    You know people have been selling 9/9 CMs since they came out yeah?

    - - - Updated - - -

    Quote Originally Posted by Cle View Post
    If mounts are removed because of vanity of some elitist people, then by that logic gear should be removed also because why should people be able to get same gear easier?
    IKR? Why not delete an entire expansion once it ends.
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    Look Batman really isn't an accurate source by any means
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  3. #263
    Quote Originally Posted by Duridi View Post
    I don't mind that Blizzard remove rewards that require some effort for their time, but I wish they were consistent about it.
    This.

    The issue is that bliizard feels it alright to remove Naxx mounts, but feels Ulduar mounts are fine.
    They feel it alright to keep lvl 60 gear for 3 expansions, but suddenly feel like removing them entirely.

  4. #264
    Mechagnome Ashtwo's Avatar
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    pls delete wow and put it on hiatus after paragon or method kill garrosh, oh and please remove all pvp gear and everything once people get r1 and hero


    can't have someone having something that everyone else wants

    godforbid people actually play.

  5. #265
    Quote Originally Posted by Nnyco View Post
    if you wanted the gear you would have it by now, you had over 1 year time to do challenge modes
    This. Game is 10 years old, you can't and won't always have everything you want, thats called life. Suck it.

  6. #266
    Quote Originally Posted by Cle View Post
    If mounts are removed because of vanity of some elitist people, then by that logic gear should be removed also because why should people be able to get same gear easier?
    That gear will be irrelevant in coming patches/content, mounts/titles are timeless in that context so it should at least have some sense of prestige.
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  7. #267
    i like it. special stuff for people while the content is still "hard". Nothing worse than a solo guy killing bosses two expansions later and getting the same rewards.

  8. #268
    It'll still be months before that crap goes away, it isn't disappearing until the pre-patch they launch right before WOD to update everything. Seeing as how WOD isn't even in beta yet... Yeah... It's gonna be a long ass time.

    Any class armor in the world you actually WANTED to get, you could level that class from scratch, level 1, all the way to 90, get some 463 dungeon gear, coupled with a few odd JP epics, and a couple valor epics, and maybe a LFR drop or two (can run every single one of them since ilevel don't mean shit) and go clear 9/9 gold with your brand new alt and still have time to do the same thing numerous more times with even more alts.

    People bitching about this are people who don't want to put any effort into anything and want it handed to them. Anyone complaining now about "missing their chance" for challenge mode armor who doesn't get it before it goes away put literally ZERO effort into obtaining it. Either that, or they are awful as hell and can't even get carried through there with a decent group without just flat out buying their runs.

    The only thing I hope for is that eventually the mounts become account-wide so I can have all 4 on all my characters. Would be nice to have access to all the armor sets after doing 9/9 gold once on any char, but ultimately it doesn't matter because it isn't exactly hard to do. The only CM that is even remotely challenging is the brewery, the rest you can be a slackass, fuck up numerous times, even wipe, and still get gold.
    I like ponies and I really don't care what you have to say about that.

  9. #269
    Legendary! Ryme's Avatar
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    Quote Originally Posted by Cle View Post
    If mounts are removed because of vanity of some elitist people, then by that logic gear should be removed also because why should people be able to get same gear easier?
    No, you're still missing the logic bridge and falling into the crazy water. Gear effects the game and how it interacts with you, mounts do not - they are purely vanity items.
    I am the lucid dream
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  10. #270
    It is a double edged sword to say the least.

    Things like achievement mounts that get removed are fairly cool. I think making them a .5% drop chance or something is probably better.

    As for weapons/armour being removed I think its a good thing for challenge modes, as its a specific reward for those times. No doubt years down the line they make it available in some other fashion.

  11. #271
    Quote Originally Posted by Ryme View Post
    No, you're still missing the logic bridge and falling into the crazy water. Gear effects the game and how it interacts with you, mounts do not - they are purely vanity items.
    The argument for pro-item removal is that people should not get rewards from raids after they are current content, thus gear also must be removed from the game.

    Restricting removing items at mounts does not make any sense. Gear is just as much representative of achievement as mounts are, and its not like people need to have old epics because they are irrelevant in new expansion.
    Last edited by Cle; 2014-02-25 at 12:56 PM.

  12. #272
    Quote Originally Posted by Cle View Post
    The argument for pro-item removal is that people should not get rewards from raids after they are current content, thus gear also must be removed from the game.

    Restricting removing items at mounts does not make any sense. Gear is just as much representative of achievement as mounts are.
    No its that titles/mounts would be removed, gear becomes irrelevant as new content comes but titles/mounts are timeless.
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  13. #273
    Quote Originally Posted by Trollfaced View Post
    No its that titles/mounts would be removed, gear becomes irrelevant as new content comes but titles/mounts are timeless.
    It has no meaning in this debate, the whole basis for this argument is that items should be no longer obtainable when challenges get easier.

  14. #274
    Legendary! Ryme's Avatar
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    Quote Originally Posted by Cle View Post
    It has no meaning in this debate, the whole basis for this argument is that items should be no longer obtainable when challenges get easier.
    People would be just as content if the relative power of the items reduced as the challenge reduced. This already happens with gear as becomes less potent if you overgear it.

    Since that's not possible for vanity items since their relative power remains constant throughout the games existence, the only option is to remove them.
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  15. #275
    Quote Originally Posted by Cle View Post
    It has no meaning in this debate, the whole basis for this argument is that items should be no longer obtainable when challenges get easier.
    No, you got it wrong mr stubborn donkey.

    My opinion is that titles and mount-rewards should be unobtainable when new content is released, gear is irrelevant because you allways get better gear in new patches.
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  16. #276
    Gear is not irrelevant

    1. it is power boost for lower level players
    2. transmog

    It is not blizzards fault that people always rush to play new and shiny dungeons, when they could raid at lvl60

  17. #277
    In my opinion:

    - Last boss Mount drop rate is 100% while Ahead of the Curve / Cutting Edge is obtainable (patch is current).
    - Titles are tied to Ahead of the Curve / Cutting Edge.

    Other than that, people can go back there to do Transmog, Mount farm (capped at 2% drop rate), Achievement Runs (including mount from Glory of the Raider). There is a reason why "Hand of A'dal", "Champion of the Naaru", "Scarab Lord" and Realm First titles are much more impressive than "the Kingslayer". Anyone can go back to ICC now and faceroll our buddy Lich King. Even if back then you could have an easy time clearing it with 30% buff (it was 30% right?), it was still a bit of challenge compared to what it is today. Worst case, it meant you were there back then.

    "Oh, look, this guy has Fearless title, he managed to clear Sha of Fear while it was challenging". I can't grasp the arguments against a design like this. If you care about that title/mount/exclusive reward, go for it while it's current. If you couldn't do it, I'm sorry, you can't win every time. Try harder to get next Tier title.

    I'm all in for difficulty settings. They are a necessity because playerbase is composed by different style of players. What is challenging for you might not be challenging for me, but everyone should have a difficulty setting that fits their aims in-game. This doesn't imply that there shouldn't be exclusive rewards for the harder content.

    Restricting content: No. (Well, stuff like Algalon, Sinestra, Rag Legs and Ra-den are exception, I consider them just an extra).
    Restricting rewards: Yes.

    As far as Challenge Mode goes, I don't get all the whining. Just go there and get yours, so much time before it gets removed. Removing Challenge Mode isn't restricting content because you can still go there and do Stormstout Brewery anytime after WoD ships in. It just doesn't make sense to reward you for a Challenge Mode when there is no Challenge. It's inconsistent with what they have been doing with Titles, but it makes more sense overall, at least for me. Even if it was implemented a Level scaling to bring you back to 90, they would have to re-balance/re-design all MoP Challenge Modes to adapt to new class/mechanics changes coming in WoD. Again, I fail to grasp why this is so hard to understand.

  18. #278
    Quote Originally Posted by Trollfaced View Post
    No its that titles/mounts would be removed, gear becomes irrelevant as new content comes but titles/mounts are timeless.
    That's just your opinion.

    I think the Ashbringer is more "timeless" than an ugly protodrake mount nobody uses except for the fact it's "rare".

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  19. #279
    Too much stuff always available = "No need to sub now, I can always sub next xpac"

    Too little stuff always available = "there's nothing to do in this game"

    Blizzard is just trying to balance that.

  20. #280
    Quote Originally Posted by Cle View Post
    Gear is not irrelevant

    1. it is power boost for lower level players
    2. transmog

    It is not blizzards fault that people always rush to play new and shiny dungeons, when they could raid at lvl60
    I dont see old raid-gear getting removed so I dont know what you're on about anymore tbh.

    Quote Originally Posted by Schwert View Post
    That's just your opinion.

    I think the Ashbringer is more "timeless" than an ugly protodrake mount nobody uses except for the fact it's "rare".
    Ofcourse its my opinion, this is an internet-forum and everybody is entitled to their opinion.
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