Vanilla, BC, WotLK, and Cata = $20
MoP = $20
WoD = $60
Insta90 = $60
Mount = $20
1 year sub = $180
A player that starts this year, and plays for 1 year, pays 360 dollars.
IF you've been with blizzard since the beginning...
Vanilla - $50
TBC - $40
WotLK - $40
Cata - $40
WoD = $60
$15/month @ ~120 months = $1800 dollars
Insta 90 = $60
Mount = $25
If you've been around since the start, IE a loyal customer $2115.
$60 is laughably high imho. I guess they are not satisfied at being only 7th in microtransaction sales last year even with a sub fee. Guess they are aiming for the stars now. It is outrageous that they would sell characters anyways but i guess their own greed may mitigate some of the damage.
I'm a Forsaken. I kill firstborns while their mamas watch. I turn cities into salt. I even, when I feel like it, rip the souls from little girls, and from now till kingdom come, the only thing you can count on in your existence is never understanding why.
It's an easy choice for me.
I could buy a level boost to 90... or purchase a brand new copy of Elder Scrolls Online (or any ES game for that matter...)
Yeah, I'm choosing content over a MMORPG convenience which its novelty will wear off in 2 hours.
Your whole argument borders on the ridiculous people want to skip the levelling content because they do not enjoy it and somehow because Blizzard attach a prohibitive price, equal to a new AAA title, you think this is better than charging $15!?
I would imagine that the target audience already has many level ninety characters and coupled with boost bundled with WOD that charging less Blizzard would not make additional money through volume so, no, I do not think that millions will upgrade two or more characters. Of course Blizzard want people to use this service they would not be advertising it by offering a bundled boost with WOD, have placed a shop button on the character selection screen or be talking about it several months out from WOD if they did not want as many players as possible to use the service.
Both Blizzard and EA want to try to make as much money from their customers as possible yet you try to portray one company as bad whilst excusing and defending the actions of the other which charges more for similar services.
60$ is not a high price. Think at the European players ... 60 EUR(82$) or 60 GBP(100$)
Also this is not a pay to win. You don`t win anything. You are low geared and still missing 10 lvls. I don`t see the win in this.
The way i see it, this is Pay to Save Time.
Last edited by cashcate1; 2014-02-18 at 08:58 PM.
good, if they're going to sell it i would rather it was expensive.
not worth it to me, you're better off finding someone to RaF with and RaF to 85 using the free 30days and then level the rest in a few days.
Too cool for a signature
If i was to come back and play i'd pay $60 bucks for a 90 boost any day. leveling to 90 is the most mind-numbing experience.
Mymm <Encore> - Retired
Pay to win, again is the act of purchasing things that provide an unfair advantage. When you see the scope and design of World of Warcraft comparing buying level 90 with purchasing gear is like comparing apples to space shuttles.
Levelling to 90 is first not challenging and most importantly there's no competition behind it (especially now that in wod there won't be any First Realm for level 100, if devs did not change idea about it) so the part about "win" suddenly lose every single ounce of significance (because there's nothing to win by reaching 90) in the grand scheme of thing.
As for now levelling to 90, paying it or not, is not achievement and has absolutely no significance
Gear is about power and power is about competing in raid progression or PvP. Buying items would be a -huge- deal because it would totally unbalance raid progression competition, purchasing a level 90, now that we're at the end of expansion and it WON'T be max level with WoD has absolutely *NO IMPACT* whatsoever
Greedy activision fucks in a nutshell.
60 isnt high enough.
20 is a joke, if it only cost 20 EVERYBODY would do it, and half the game is pre max lvl, its where you learn to play the class, if you dont needa learn your class to get to 90 just imagine how many more bad's their will be in the game, itd be an even bigger mess.
for 90 boost to work they needa make it so if you can afford it, you can only afford one.
a good goal for blizz would be to put a price tag a lil higher on it to ensure poeple (most) just get the one if any at all.
if it stays at 60 its gonna fawk things up imo, itd allow you to hop onto a new server, make a lvl 1 warr a lvl 1priest and a lvl 1 hunter, 180$ later you can join an end game raid and fill Any role(something that even after 8years of playing i cant do yet(working hard gettting my monk to 90 for just 15$ a month atm))