I seem to recall reading a post a few years ago about how they pruned down long cd abilities because they didn't want classes to be reliant on them for dps/healing/whatever. This is alleviated with the current paradigm of boss encounters resetting cds on wipe, but I wonder if that design is still relevant. Alas, after a while of searching, I can't find the post, so I'm not sure if that was ever said.
EDIT: Found it! From 2009.
(Source: http://maintankadin.failsafedesign.c...hp?f=2&t=26600)Originally Posted by Blizzard