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  1. #321
    The Undying Aeluron Lightsong's Avatar
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    Well when 6.0 comes Thok will be a bit harder >.>
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  2. #322
    Im not sure if this has been said yet but my paladin is a Blood Elf and the new Arcane Torrent racial is terrible compared to the other healing classes. 1 holy power for Arcane Torrent. Everyone else gets a buff from 2-3% mana returned. If they want to keep it to holy power it should be 3 holy power, or revert back to mana for holy spec. Non mana specs/classes only really ever use it for the interrupt anyway so IMO this change is unnecessary. (I actually do use it on energy/focus classes to get a small boost in certain circumstances.)

  3. #323
    Guardian bro is gone... ;(
    Great Uther's ghost, it's chasing after us! Squire, do something! Throw rocks at it! I have no plan!

  4. #324
    I'm digging Seraphim, I'm hoping it has some really bad-ass visuals seeing how WE LOST OUR WINGS

    Also what the hell is up with Devotion aura being holy only? Seriously? Devotion Aura is the armor aura, it should be prot only if anything! If they're giving it to holy at least give it a new name.
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  5. #325
    Pandaren Monk Freia's Avatar
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    Quote Originally Posted by Vergilius View Post
    I'm digging Seraphim, I'm hoping it has some really bad-ass visuals seeing how WE LOST OUR WINGS

    Also what the hell is up with Devotion aura being holy only? Seriously? Devotion Aura is the armor aura, it should be prot only if anything! If they're giving it to holy at least give it a new name.
    It isn't an armor aura anymore. The ability itself was always a baseline holy ability. I doubt anyone would be against renaming it back to Aura Mastery.

  6. #326
    I know, but I think most people associate Devotion Aura with armor. Imo they should just rename the ability, either come up with a new name or re-use something old, maybe Sanctity Aura. Yeah it was a DPS aura, but it doesn't have the same connotations as Devotion (Devotion came from WC3, after all).
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  7. #327
    Quote Originally Posted by Stricks View Post
    Getting rid of Holy Pally instant casts?

    Well.... bye...
    Seriously considering to reroll druid for WoD. I just don't see how the new holy pally can work in raid environment, unless they really plan to let healers stand still majority of the encounters. With the patch notes we're limited to Holy Shock and lvl 90 talent to heal on the move, and no way to spend Holy Power.

  8. #328
    Quote Originally Posted by Freia View Post
    It isn't an armor aura anymore. The ability itself was always a baseline holy ability. I doubt anyone would be against renaming it back to Aura Mastery.
    Aura Mastery is a bit of a misnomer when there are no other auras.
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  9. #329
    Avenging Wrath gone from Prot and Holy, so terrible. Should have gotten rid of DF for Holy and whatever from Prot and kept wings for all classes

  10. #330
    Pandaren Monk Freia's Avatar
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    Quote Originally Posted by Butler Log View Post
    Aura Mastery is a bit of a misnomer when there are no other auras.
    And? It was a suggestion to make people who try to use the false logic "Devo is armor, it should be prot only" happy (it isn't an armor anymore). I don't really care about the name and I am glad they are taking away the current Devo Aura from ret and prot as well as most(should be all) raid cooldowns from non-healing classes.

  11. #331
    Legendary! Huntingbear_grimbatol's Avatar
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    Quote Originally Posted by Rathimis View Post
    Avenging Wrath gone from Prot and Holy, so terrible. Should have gotten rid of DF for Holy and whatever from Prot and kept wings for all classes
    Avenging Wrath only served as a dps cd for prot and a bit of healing throughput, Guardian is prot's shield wall so they had to keep that.
    Avenging Wrath is the iconic throughput cooldown, best served for retribution (dps).
    They can (should) add some new flashy animation to the holy cd, hope they do
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  12. #332
    Stood in the Fire Zabannith's Avatar
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    Dont worry you guys they have saidthat they may bake DF effect into wings for holy only so you can keep you wings , and for prot they may give u a minor glyph to make them appear on your back when goak is out
    New Ability: Renounce. When cast, Renounce permanently changes the Retribution Paladin into a Warrior and actually be able to dps worth a damn.

  13. #333
    With new Resolve buffing selfheals and absorbs don't you think that in current state prot paladins will not benefit from it at all ?

    Our active mitigation model is based around flat dmg reduction rather than absorb effects and self healing effects are not really important in it because both are using holy power so if you have to choose between 100% uptime of SotR and casting WoG you will never cast WoG.

    Do you think they will iterate over it and replace SotR with absorb mechanics ?

  14. #334
    Stood in the Fire AndreiBD's Avatar
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    "Glyph of Hand of Freedom - Hand of Freedom immediately reduces the remaining duration of all effects which cause loss of control of a character by 25%. Any additional loss of control effects applied within 10 sec also have 25% reduced duration."

    If this is the major glyph what will the baseline ability be, since now it REMOVES slows and snares?? does this mean that the glyph will reduce stuns, fears and cyclones like effects by 25% ? Why would anyone use a major glyph slot just to reduce a cc by 1 or 2 sec???

  15. #335
    Legendary! Huntingbear_grimbatol's Avatar
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    If it works like that then in pvp sure, pve maybe depending on encounter mechanics.
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  16. #336
    Quote Originally Posted by AndreiBD View Post
    "Glyph of Hand of Freedom - Hand of Freedom immediately reduces the remaining duration of all effects which cause loss of control of a character by 25%. Any additional loss of control effects applied within 10 sec also have 25% reduced duration."

    If this is the major glyph what will the baseline ability be, since now it REMOVES slows and snares?? does this mean that the glyph will reduce stuns, fears and cyclones like effects by 25% ? Why would anyone use a major glyph slot just to reduce a cc by 1 or 2 sec???
    1-2 seconds lower duration of a stun or cyclone in a CC chain can turn an arena match. If it takes, say, 10 seconds to kill somebody while the healer is CC'd then being able to reduce a potentially 10 second long CC chain (no rarity) by a couple of seconds would allow you to get a big heal off or force the enemy team to pull the pressure off your team mate for long enough for them to recover by themselves.
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  17. #337
    Stood in the Fire Monoroth's Avatar
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    Quote Originally Posted by AndreiBD View Post
    "Glyph of Hand of Freedom - Hand of Freedom immediately reduces the remaining duration of all effects which cause loss of control of a character by 25%. Any additional loss of control effects applied within 10 sec also have 25% reduced duration."

    If this is the major glyph what will the baseline ability be, since now it REMOVES slows and snares?? does this mean that the glyph will reduce stuns, fears and cyclones like effects by 25% ? Why would anyone use a major glyph slot just to reduce a cc by 1 or 2 sec???
    Think of it as getting personal DR, reducing every CC thrown at your by 25% while you have HoF up. This looks very good vs classes with fear, if fear stays the same where you can get attacked in first 3 sec without getting breaking fear HoF will nicely help with that. As Butler said it's gonna work extremly well vs CC chains and have in mind lots of CC is being removed and merged so there wont be insanly long CC chain stacking. With less CC in WoD this glyph's value will increase.

  18. #338
    Seems like paladins haven't really got any changes yet, just some basic ideas with what blizzard wants to do with the class. They say holy and prot are losing wings but have yet to tell us anything about the talent that's going to replace sanctified wrath. Prot is lacking any means of survival scaling with crit while the other tanks have got some haste and crit scaling. Prot/Ret level 100 talents look really boring. Empowered Seals is a boring version of Unleashed fury. Seraphim seems like a cheap replacement for wings that will eat a lot of our holy power. And with a lack of haste for half the expansion seraphim seems like a really bad choice. Holy shield is some reactive damage and more block, while final verdict (pve wise) is just a change in color of a number.

    Quote Originally Posted by VoidyTv View Post
    With new Resolve buffing selfheals and absorbs don't you think that in current state prot paladins will not benefit from it at all ?

    Our active mitigation model is based around flat dmg reduction rather than absorb effects and self healing effects are not really important in it because both are using holy power so if you have to choose between 100% uptime of SotR and casting WoG you will never cast WoG.

    Do you think they will iterate over it and replace SotR with absorb mechanics ?
    I don't think so. Being percentage base means sotr already scales with damage you take. Similar to savage defense for druids, and shield block for warriors. It's just a mechanic that doesn't need vengeance/resolve to scale with incoming damage. We still have a lot of survival based on healing: soi, wog, ef/ss make up a very large amount of healing that we don't need to be healed for which needs to scale with resolve. Right now ef and soi can be 60-80% of the total healing I take in boss fight.

  19. #339
    Pandaren Monk Freia's Avatar
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    Quote Originally Posted by tuesday the paladin View Post
    They say holy and prot are losing wings but have yet to tell us anything about the talent that's going to replace sanctified wrath.

    Nothing is going to replace it. Celestalon already said on his twitter that Sanctified Wrath will affect Divine Favor and GotAK for Holy and Prot.

  20. #340
    Quote Originally Posted by Freia View Post
    Nothing is going to replace it. Celestalon already said on his twitter that Sanctified Wrath will affect Divine Favor and GotAK for Holy and Prot.
    That would make it a pretty shit talent for protection, Guardian only lasts for 12 seconds.
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