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  1. #41
    https://twitter.com/WatcherDev/statu...05519606939650

    Watcher ‏@WatcherDev

    @OrniasDMF @holyshanthi Normal and Heroic will both open initially; Mythic a week later. No requirement to clear Normal to do Heroic.

    Mythic is week 3, just so folks know. Looks like there's a bit of confusion about that so I hope that helps.

  2. #42
    Quote Originally Posted by teebo View Post
    Level 90 boost

    "This will be included in Warlords of Draenor. Blizzard is aware that the boost will be available before"

    So does that mean the service is available before or after warlords comes out? Or do we get to use ours the day we upgrade/pre order warlords or wait till it comes out?
    Before. I can't find it right now but Rygarious made a post on his Twitter.

  3. #43
    Quote Originally Posted by Rolly View Post
    "You will need a Silver Proving Grounds medal in a given role in order to queue for random matchmaking for a Heroic Warlords dungeon."

    lol oh look another gating mechanism that will result in even less people queueing for random 5-mans. 3 months max and they will change that, random 5-mans will be a ghost town.
    What game are you playing? 5-mans have no value right now other than JP really and they have the shortest queue times in the game aside from arena/scenarios. 5-mans which currently have no real value have a TON of players doing them... so I don't see how you can draw that conclusion.
    #GarroshDidNothingWrong #TeamLightboundGarrosh
    #EXMVP

  4. #44
    Quote Originally Posted by HandbananaWHAT View Post
    Is this not a big concern for some people?

    A large % of the raiders will never touch mythic but still consider themselves more than a "casual" raider and will want the best gear available. What this seems to mean to me is that; as long as there is ONE person eligible for loot, even if you have killed that boss previously this week - you can go again for another chance at loot?

    This surely leaves the option open that one person who had already cleared a raid this week creates a pug, and only invites those who have not killed any of the bosses this week. So this would mean that say out of the 20 he invited, he is the ONLY one who has killed it already that week. That would mean the boss will drop almost the same amount of loot as if the whole raid hadn't killed any bosses and he can loot whatever he needs if and when it drops. That person can then rinse and repeat this, getting as many chances at loot as he is willing to spend time trying?
    Where are you even seeing this? The part you quoted says almost the exact opposite.

  5. #45
    Quote Originally Posted by Moradim View Post
    "In the end, we want to reduce the amount of buttons required to play and make the game easier for players who come back. The goal is to make the game understandable for every player, each button must have a very clear goal."

    this statement is what worries me the most. if people want simplicity, go play a MOBA. I still think current talents are too restrictive, and rotations could be far more dynamic.
    Most MOBAs have 4 or 5 abilities, most people who compete in arenas have 30+ keybinds (and that's probably on the low side). There is a happy medium between the two. Was PvP any worse in TBC or WotLK with less abilities?

  6. #46
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    Quote Originally Posted by Manataurus View Post
    Where are you even seeing this? The part you quoted says almost the exact opposite.
    I think he got the idea wrong, unless I'm mistaken myself. From what I gather, you can kill any boss more than once a week now because all loot will be personal like on flexible? I dunno it seems pretty vague :/

  7. #47
    Quote Originally Posted by teebo View Post
    Level 90 boost

    "This will be included in Warlords of Draenor. Blizzard is aware that the boost will be available before"

    So does that mean the service is available before or after warlords comes out? Or do we get to use ours the day we upgrade/pre order warlords or wait till it comes out?
    You're overcomplicating it. He says the gated/tutorial type boost will be introduced be in WoD, but acknowledges that the boost will exist before then.

  8. #48
    Not happy that Ner'zhul will be a 5 man boss. Did they learn absolutely nothing from Anub'Arak? Big characters deserve big stages, not to be pushed aside and shoved as a 5 man boss.
    Totally agreed. Ner'zhul is one of the most interesting characters in the Warcraft lore, having a huge importance on our current timeline. From being the orc who was manipulated by Kil'Jaeden to start the war against the Draenei (starting point of WoD) to the soul converted to be the Lich King. Maybe he won't have this great importance on the WoD timeline because the orcs won't drink the blood of Mannoroth, thus he'll lose vast part of his influence. Might be because blizz will focus the antagonism on Gul'Dan, who actually drank the blood even on the WoD timeline. Let's see and hope blizzard knows what they are doing.

  9. #49
    Deleted
    Quote Originally Posted by Rolly View Post
    "You will need a Silver Proving Grounds medal in a given role in order to queue for random matchmaking for a Heroic Warlords dungeon."

    lol oh look another gating mechanism that will result in even less people queueing for random 5-mans. 3 months max and they will change that, random 5-mans will be a ghost town.
    Really? Can I have some of whatever you are smoking pls?

    PG silver takes less time to do that a Heroic does.

    If it was Endless 30 I could maybe see your point, but Silver?

  10. #50
    Quote Originally Posted by benthehunter View Post
    Totally agreed. Ner'zhul is one of the most interesting characters in the Warcraft lore, having a huge importance on our current timeline. From being the orc who was manipulated by Kil'Jaeden to start the war against the Draenei (starting point of WoD) to the soul converted to be the Lich King. Maybe he won't have this great importance on the WoD timeline because the orcs won't drink the blood of Mannoroth, thus he'll lose vast part of his influence. Might be because blizz will focus the antagonism on Gul'Dan, who actually drank the blood even on the WoD timeline. Let's see and hope blizzard knows what they are doing.
    Exactly why he's a 5 man boss. For exposure. 5 mans are completely by almost everyone. He's an important character every player should know about. They want as many players as possible to be exposed to NZ so logically he's in a 5 man. SOME of them were bound to be 5 man bosses. They don't have the resources for that many raids.

    Also if I had to guess... they might not be "killed" in these early raids. They'll all just be bosses that get away, and then they'll all be a boss in the final raid.

  11. #51
    Yeah bombkirby, good point. Hopefully we won't get to kill NZ on this 5man, so we can deal with his Burning Legion connection on the xpac after WoD or maybe on the very last patches of WoD. Maybe now he'll be the one who betrays Gul'Dan? Who knows. This story has so much potential, can't wait for the new expansion.
    Last edited by benthehunter; 2014-02-23 at 11:06 PM.

  12. #52
    i'd like to punch these douchey little smartasses right in the mouth every time they say "doing this would take away from that!". just break their goddamn teeth, i swear to god. it's a fucking lie and they know it, that's why they grin like a goddamned opossum when they say it.

  13. #53
    Quote Originally Posted by HandbananaWHAT View Post
    Is this not a big concern for some people?

    A large % of the raiders will never touch mythic but still consider themselves more than a "casual" raider and will want the best gear available. What this seems to mean to me is that; as long as there is ONE person eligible for loot, even if you have killed that boss previously this week - you can go again for another chance at loot?

    This surely leaves the option open that one person who had already cleared a raid this week creates a pug, and only invites those who have not killed any of the bosses this week. So this would mean that say out of the 20 he invited, he is the ONLY one who has killed it already that week. That would mean the boss will drop almost the same amount of loot as if the whole raid hadn't killed any bosses and he can loot whatever he needs if and when it drops. That person can then rinse and repeat this, getting as many chances at loot as he is willing to spend time trying?
    They will probably make it so you can´t trade to players who received loot already.

    But otherwise, that is still a lot of work to organize pugs to do that, and then you still have no way of knowing if the people you are inviting are doing the same thing you are ( ie. already received loot). It would be an ironic twist if you did your second PUG of the week, and all 20 people lied about being able to loot the bosses.

    But I am sure they already thought of this and will just not allow trading.

    - - - Updated - - -

    Quote Originally Posted by Moradim View Post
    "In the end, we want to reduce the amount of buttons required to play and make the game easier for players who come back. The goal is to make the game understandable for every player, each button must have a very clear goal."

    this statement is what worries me the most. if people want simplicity, go play a MOBA. I still think current talents are too restrictive, and rotations could be far more dynamic.
    There are a lot of abilities that require no thought. IF everyone macros two abilities together, why not just combine them.

    - - - Updated - - -

    Quote Originally Posted by Xjev View Post
    Silver is way too easy, its just waste of time...
    It is a requirement to be able to queue for heroics. I don´t think their goal it so make it some exclusive club, instead, they just want to knock off the lowest 10% of players.

    Silver PG is fairly easy, but not simple. People will fail it.

    - - - Updated - - -

    Quote Originally Posted by Rolly View Post
    "You will need a Silver Proving Grounds medal in a given role in order to queue for random matchmaking for a Heroic Warlords dungeon."

    lol oh look another gating mechanism that will result in even less people queueing for random 5-mans. 3 months max and they will change that, random 5-mans will be a ghost town.
    Gating? It takes like 15 minutes and is about the same as doing 2 escort quests.

    Also, learn to read. Level 100 dungeons WILL NOT require PG-Silver. This is only for heroic dungeons which are going to be tuned harder than MoP heroic dungeons. Players will still be able to instantly queue for lvl 100 dungeons, no problem.

    I have to laugh at the people who use the term ´gating´ like it is the same as BC atunements or grinding a reputation. PG-Silver will take most players less than 15 minutes.

  14. #54
    Gratz Noxious for your win) Well deserved!

  15. #55
    Deleted
    Quote Originally Posted by Azrile View Post
    Gating? It takes like 15 minutes and is about the same as doing 2 escort quests.

    Also, learn to read. Level 100 dungeons WILL NOT require PG-Silver. This is only for heroic dungeons which are going to be tuned harder than MoP heroic dungeons. Players will still be able to instantly queue for lvl 100 dungeons, no problem.

    I have to laugh at the people who use the term ´gating´ like it is the same as BC atunements or grinding a reputation. PG-Silver will take most players less than 15 minutes.
    I do wonder if this is accountwide or character specific. With 8 toons at 90, this would take not 15 minutes, but rather 2 hours. And that's only one spec per toon. Having dualspec on every character means 4 hours. Thanks, but no thanks.

  16. #56
    Deleted
    Thats nice to hear finally nomore LFR hell to get Loot for the "real" raid.
    I hope they adjust it somehow so that with each new tier hc dungeon loot will be equal to LFR loot.
    Last edited by mmoc0fc2032db7; 2014-02-24 at 12:32 AM.

  17. #57
    Quote Originally Posted by Quilzar View Post
    Really? Can I have some of whatever you are smoking pls?

    PG silver takes less time to do that a Heroic does.

    If it was Endless 30 I could maybe see your point, but Silver?
    It's not the difficulty or how fast it can be accomplished. It's the pain in the ass factor, hop on that alt for a quick run, oh darn sorry, here dick around in this gating process for 15-20 minutes first. And that's not even mentioning how out of balance it is for certain classes or specs.
    They say they're going to rebalance PG, this time, just like they balanced it the first time. In the end they'll make it so easy that anyone can do it which begs the question, why fuck around wasting their precious resources they always whine about with it in the first place.

    edit: also I'm sick and fucking tired of them and the sycophants whining about resources, they measure their profits in the hundreds of millions of dollars if it's not money then it's employees and if they have a shortage of employees it screams of piss poor management that can't plan a route to the bathroom.

    Gotta admire the PR department though they've convinced certain fans that "resources" is a viable excuse for lack of content when it has more to do with pumping up the stock price.
    Last edited by Rolly; 2014-02-24 at 12:53 AM.

  18. #58
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    I can't even do gold proving grounds but I can solo most of the MoP dungeons, if proving grounds is made an entry requirement I will definitely have to think about buying this expansion and continuing my sub, I've already found another long term game, so it won't bother me if I quit.

  19. #59
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    I think the idea of an LFR piece for bronze challenge mode is kind of amusing.

    My only annoyance is Ner'zhul in a 5-man. Hopefully he doesn't get shanked in the 5-man, otherwise Blizzard has such a hate on for that guy. First Arthas emos and kills Ner'zhul with his mind after Ner'zhul gave him everything he had (and took away everything he had before really.) and now he's relegated to 5-man boss duty. Oof.

    Quote Originally Posted by Emerald View Post
    Thats nice to hear finally nomore LFR hell to get Loot for the "real" raid.
    I hope they adjust it somehow so that with each new tier hc dungeon loot will be equal to LFR loot.
    It very likely is only a first tier thing, as that was the only point where it's really a problem. Beyond the first tier if a guild is forcing their raiders to run LFR then your guild was abusing you, plain and simple.

    At launch normal 5-mans will provide you gear to make you capable of running LFR. Heroics will be close enough to LFR gear to allow you to skip LFR. LFR gear will be below normal gear, and so on.

    When the next raid patch launches there is no need to do anything at all to 5-man loot, or older LFR loot. Entry level 5-mans are obsolete and so is the gear from them, old LFR gets you gear for new LFR, old normal gets you gear for new normal, and so on. If they add new heroic 5-mans (unlikely based on past history.) then it can reward slightly better loot than the older heroics, but at that point it no longer has to compete with LFR.

    Probably the easiest way to fix all the tears about guilds forcing raiders to do LFR.

  20. #60
    12 months of SoO yes or no? Doesn't give an answer. Not giving an answer is the answer. I'm surprised he didn't just say, "no" because technically he wouldn't be lying since it's probably 13 or 14 months.

    - - - Updated - - -

    Quote Originally Posted by lakers01 View Post
    Or people might learn a thing or two and do it right.
    That was the attitude they took with cata dungeons. Oh just wait, they'll learn to stop being bad. We saw how that worked out. Making a blog and telling players to l2play doesn't miraculously make them l2play. It's a stupid idea and it will be abandoned very quickly. I give it a couple months before they take the PG requirement out.

    Quote Originally Posted by heerobya View Post
    I suggested on these forums, and the official boards, to use new, redesigned proving grounds as a player skill litmus test for LFD and LFR content...

    And was told it was a bad idea and mocked.

    So, hahahhahahahahahahahahahhaahahahahahahhahahahahahahahah on ya'll. Good to be right.
    It is a bad idea, not sure what you're gloating about. It will either be too easy, like silver is now which makes the whole thing pointless. Or it will be too hard and the queue times will skyrocket and the forums will drown in tears till it's removed. In other words, a waste of time, bad idea.

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