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  1. #1
    Deleted

    I feel insulted with their excuses on the front page about pricing.

    Just say you maximize profit which is the truth. By saying "We gave a value of $60 to levelling to 90" you insult gaming in whole, not just computer gaming. You can not put value in gaming or sports, they are on a plane of their own.

    Besides, even if you could put value to it, which you can't, it's totally relative. e.g. the rich kids will find it peanuts anyway. A poor kid from the indian slumps will find it a fortune.

    So stop the hypocrisy and call it maximizing profit (or don't call it at all).

    Thread has been locked, there is already a thread of same topic active. Reasons behind disguest at 60 for lvl 90 chars.
    Last edited by Lochton; 2014-02-26 at 02:54 PM.

  2. #2
    this dude was a fucking lawyer, it's no wonder he looks so slimey. that's why they've got him speaking so much recently, he knows how to get people to eat the shit he's spewing.

    i hate this price, it's fucking retarded beyond belief. i'm thankful me and my friend will be in ESO for a while at least, maybe the price will be reduced when i come back for hallow's end.

  3. #3
    I think it's rude too, but hey that's PR aimed at most not us few.

  4. #4
    I have to agree, it doesn't make sense. $60 is not the price of 1-90, let's be reasonable here, even if you level with RAF it'll still take you 18 hours, $60 for 18 hours? No. If they were selling it based on the worth of leveling to 90 it would be well over $100.

    Seems like a pretty arbitrary number. Should have just been $40 or $45, they'd have sold more at that price and made more money most likely.

  5. #5
    40 bucks would have been the best price. I can see people paying that....not 60

  6. #6
    Immortal Zka's Avatar
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    Don't buy it if it's too expensive for you. They will lower the price if it proves to be prohibitive.
    Stop feeling insulted, laugh at the shitty PR explanation instead.

  7. #7
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    Well, for 60 bucks I'd rather get a brand new game than pay for a level 90 tbh.

  8. #8
    Quote Originally Posted by derpkitteh View Post
    this dude was a fucking lawyer, it's no wonder he looks so slimey. that's why they've got him speaking so much recently, he knows how to get people to eat the shit he's spewing.

    i hate this price, it's fucking retarded beyond belief. i'm thankful me and my friend will be in ESO for a while at least, maybe the price will be reduced when i come back for hallow's end.
    Because ESO doesn't have this but 900000x worse.
    http://www.youtube.com/watch?v=-G4CFCU0fWM

    That's what i call a fckn joke.

    Blizzard's should have either made it they way they do or not offer a lvl 90 boost at all.
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  9. #9
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Wargasm121 View Post
    40 bucks would have been the best price. I can see people paying that....not 60
    And that's exactly the point. That people DON'T massively buy 90s.

    It's more like an "emergency" option than something made to be common. Especially with the free boost included with WoD.
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    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  10. #10
    Quote Originally Posted by FemaleGoblinMage View Post
    Just say you maximize profit which is the truth. By saying "We gave a value of $60 to levelling to 90" you insult gaming in whole, not just computer gaming. You can not put value in gaming or sports, they are on a plane of their own.

    Besides, even if you could put value to it, which you can't, it's totally relative. e.g. the rich kids will find it peanuts anyway. A poor kid from the indian slumps will find it a fortune.

    So stop the hypocrisy and call it maximizing profit (or don't call it at all).
    The thing is, with as little development as this likely cost, they really could maximize profit by pricing it lower. This isn't maximizing profit. This is pricing to preclude people doing ridiculous workarounds to get more free 90s.

    If they want it, they can buy it. If they don't, leveling is still viable, and really not that huge a time investment.

    If they'd priced it at ~35-40 dollars, they probably would maximize profit, because a lot more people would pay it.

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  11. #11
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    Quote Originally Posted by Everything Nice View Post
    I think pricing is just right. Means it's possible to buy a 90, but not encouraged over actually leveling a character. If it was cheap, I doubt a lot people would bother leveling anymore.
    Pretty much this. Any cheaper and no one would ever actually level a character and then what? You'd go from whining the price is too high to whining that the game has become P2W or whatever nonsense people can think up.

  12. #12
    Quote Originally Posted by FemaleGoblinMage View Post
    Just say you maximize profit which is the truth. By saying "We gave a value of $60 to levelling to 90" you insult gaming in whole, not just computer gaming. You can not put value in gaming or sports, they are on a plane of their own.

    Besides, even if you could put value to it, which you can't, it's totally relative. e.g. the rich kids will find it peanuts anyway. A poor kid from the indian slumps will find it a fortune.

    So stop the hypocrisy and call it maximizing profit (or don't call it at all).
    Don't you think in order to maximize profit price would indeed be lower? (Not as low as 10 bucks, but 25-45). I think so, but I don't have math to prove it, nor market data. Do you?

  13. #13
    3 of 4 initial posts say they are maximizing profits directly against what was stated, insult the physical appearance and then one says they aren't maximizing profit because they would sell more at a lower cost. Not to mention calling 60 an arbitrary number then saying their own arbitrary number makes more sense. Oh and feeling personally insulted by a companies pricing policy.

    Completely logical points with tons of valid criticism going on in this thread.

  14. #14
    I don't care. I have a couple of 90s that I enjoyed leveling and I don't need any other class.

  15. #15
    The Lightbringer Seriss's Avatar
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    Quote Originally Posted by FemaleGoblinMage View Post
    Just say you maximize profit which is the truth. By saying "We gave a value of $60 to levelling to 90" you insult gaming in whole, not just computer gaming. You can not put value in gaming or sports, they are on a plane of their own.

    Besides, even if you could put value to it, which you can't, it's totally relative. e.g. the rich kids will find it peanuts anyway. A poor kid from the indian slumps will find it a fortune.

    So stop the hypocrisy and call it maximizing profit (or don't call it at all).
    It's simple logic and basic math really.

    Buy an entire set of WoW battlechest + necessary expansion packs for the level 90 boost and transfer the boosted char to your main account later on... or just create a lvl 1 char on your main account and buy a boost for it.

    So... I don't quite see your problem. Perhaps you'd rather have people who want the boost to go through all the hassle?

    (I'm just getting my free boost for a hunter char that I'm likely never going to look at again - but since it's the only class that I haven't even touched so far, it's the logical choice. I don't intend to buy any boosts myself. I don't see anything wrong about people who do buy boosts though. They'll have their reasons. And they'll not be any better or worse than any of the people who spend a few hours levelling and getting carried through Grim Batol some 4 times to get their last few Cata xps.)

  16. #16
    Quote Originally Posted by Theed View Post
    Because ESO doesn't have this but 900000x worse.
    http://www.youtube.com/watch?v=-G4CFCU0fWM

    That's what i call a fckn joke.

    Blizzard's should have either made it they way they do or not offer a lvl 90 boost at all.
    i won't get into an argument over it here, but imperials are just taller bretons. there's a video you can watch of an imperial creation and they literally look just like bretons only taller. if anything, the only reason to buy the imperial edition is the horse, which saves you 17k gold.

  17. #17
    Does it really matter? If people comfortable spending their own money on it, more power to them.

    Whether they introduced this boost to 90 thing or not, it was going to happen anyway because they'd have just bought more copies of WoD. All they're doing it is making it more accessible for those people.

    But of course the same people who say "how dare they start selling 90s" are often the same who then say "how dare they make them so expensive," which is just stupid, because they weren't going to buy it anyway.

    If they wanted to make a profit on it, they'd lower the price so more people would actually buy it. Look at what Microsoft's price for the Xbox One did for it's overall sales compared to the PS3. As you say, it's expensive, it's costly. As Nyshade said, you could get a brand new game. Also, what Indian kid in the slums is going to be playing WoW, really. The expensive price also doubles as a discouragement. Pay $60 to level to 90, or just spend two days or so leveling. Is it worth it? Not in my opinion. But that's all it falls down to - opinion.

    It doubles as a discouragement, it's just so that the option is there - because it was there regardless with WoD.

  18. #18
    Quote Originally Posted by Milkwolfgang View Post
    Don't you think in order to maximize profit price would indeed be lower? (Not as low as 10 bucks, but 25-45). I think so, but I don't have math to prove it, nor market data. Do you?
    I'm pretty sure they have so much data to work with, and financial experts to figure that out better than mmochamp community.

    It's just like with taxes. In some cases, lowering them would increase profit, in some, exactly the opposite.

  19. #19
    Quote Originally Posted by Museigen View Post
    3 of 4 initial posts say they are maximizing profits directly against what was stated, insult the physical appearance and then one says they aren't maximizing profit because they would sell more at a lower cost. Not to mention calling 60 an arbitrary number then saying their own arbitrary number makes more sense. Oh and feeling personally insulted by a companies pricing policy.

    Completely logical points with tons of valid criticism going on in this thread.
    I can argue logically for the $60 price point being used as a barrier, and not a profit maximization metric, quite easily.

    Simply put, all the technology necessary for this feature already exists. The RAF level grant system could easily be adapted to insta-90 a character, they've already given characters a base set of armor, you just have to adjust the ids, and scenarios or the DK starting area are great starting points for the "introduction to your new 90" zone.

    With all of that above, the cost of development on this feature would be minimal. Pricing it at $60, then, can't logically be asserted as "maximizing profit." To maximize profit, you price the product to move, and $60 is a significant investment for a perk in a digital game for most people. That's simply not pricing it to move.

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  20. #20
    $25-30 I would have considered buying one. At $60 per character I'd rather spend that on new games.

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