I chose dislike - but - I'd like to also list my pros/cons to leave a more clear/concise reasoning behind that choice.
-Flex Raiding:(Great for fluctuating raid teams and raiders that don't have the time to permit to normal schedules. Kudos to Blizzard on this one, awesome addition)
-Censer of Eternal Agony: (Some of the most fun I've had in years on WoW, brought back a version of World PvP - which the game was sorely missing)
-Brawler's Guild: (Solo'ing has always been a thing; and now there's a place specifically designated for showing your skill/mettle? More bosses please!)
-Scenery:(Vale of Eternal Blossoms and Jade Forest were beautifully designed, I definitely got a sense of exploration/awe/wonder when first setting steps in there)
-Music:(Masterfully done as usual. I can listen to WoW soundtracks on their own)
-Design Philosophy: (The more it goes towards entitlement, trophies-for-all, and instant-gratification -- the more it pushes me away)
-Asian Theme: (I thought the zones and lore was worthy of Blizzard's name, and I have nothing against Asian culture, but this was not Warcraft in any sense)
-CRZ: (Whatever identity servers had is now gutted. Especially now with the Cross-Realm additions)
TL;DR - The aesthetics were top notch as usual (aside from awful gear design/implementation IMHO) but the meat and potatoes of the game is being destroyed by entitlement, instant-gratification, and trophies-for-all hive minds.