Greetings.
I have seen some footage of WoD (posted on MMO - Champion) and would like to share some Death Knight changes. (Mostly Blood). Remember, it's still in production, so don't get too worried.
Death Strike (Blood Only)
Now deals 196% Weapon Damage. From 259%.
Heals you 30% of the damage received in the last 5 seconds from non - player sources of at least 5% of your maximum health.
Would heal about 2% in PvP instead of 3% (like it is now).
Horn of Winter
No change, as much as I can see. But it seems to have NO CD. Just a global CD. (Not sure if it still generates Runic Power).
Rune Strike
Same as before, except now does 155% Weapon Damage. From 200%.
Plague Strike
Now does 75% Weapon Damage. From 100%
Rune Tap
No longer heals. Instead placed an absorb which scales with Attack Power AND Vengeance.
Vampiric Blood
Dancing Rune Weapon
Bone Shield
Deaths Advance
Dark Command
Plague Leech
Lichborne
Heart Strike
= Have no change at the moment.
Not sure how people would feel this as a PvE standpoint but for people who play as Blood, it will be harder to survive and you will be doing quite a lot less damage.
(Was taken as level 90).
(Do not forget in WoD, every time you level up, one of your abilities will get a permanent buff).