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  1. #161
    Stood in the Fire Ticj's Avatar
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    No, I never understood the CRZ hate, completely unwarranted. I like meeting new people from other realms, and I hate only seeing one person in goldshire.

  2. #162
    Quote Originally Posted by Asuna-San View Post
    The only thing I hate about CRZ is when you have a 2 person flying mount, you fly over the border to another zone, the person on your back falls off and dies
    I dual-box, and CRZ has driven me nuts for that very reason. Passenger mounts are SUPPOSED to provide a parachute, but too often my other character just falls to their death. I also hate the hardcore quest progression-related zone phasing used in places like Jade Forest, where your passenger can get dismounted and suddenly you can't see them anymore - even though you're partied - because they aren't at the same quest progression for the zone. It's not fun trying to figure out where to go so they can "find" each other again....

  3. #163
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    Quote Originally Posted by Nerraw View Post
    If People have a problem with other people being around them, they shouldn't be playing an MMO.
    Agree with this 10000% if people hate having competition while questing in a zone then why are they playing an MMO, what is the point of having MMO's if no one likes playing with others around..

    Be good to have a time machine to go back and tell Blizzard other game developers not to bother making MMO's because they will only get a lot of QQ from people complaining about having competition from other people while questing / leveling amongst other things..

    But yes in the end if you don't like it then go play a single player game where you have no competition from other people, really if people are complaining about features like this then you should not be playing a MMO..
    Last edited by grexly75; 2014-03-01 at 06:58 AM.

  4. #164
    Quote Originally Posted by Farabee View Post
    CRZ will never be removed. The real reason for its existence is to reduce the amount of server shards Blizzard has to run. They are fully aware that it has no benefit on player experience, it's simply another cost-saving measure to improve profits that are constantly shrinking.

    What would be advantageous is increasing the spawn rate of "named" mobs so that they are always up, and taking Ring of Blood style quests (which are now absolute hell to complete) and giving them their own phasing for groups.



    World bosses can easily be done with the "other raids" tab. It takes all of my characters about 3 minutes tops to get groups for Celestials once I join it (don't have the cloak yet for Ordos).
    This is the truth. Now instead of every server having it's own "world" theres only like 10-15 worlds out there. Servers must have been narrowed down exponentially well.

  5. #165
    I actually agree, CRZ was a poor alternative to merging under populated servers, since Blizzard didn't want to be seen to be closing servers.

    That said. you do get some people who only hate CRZ because they've gotten used to never actually having to fight people on PVP servers or something stupid.

  6. #166
    Aye, I would like it gone too.

  7. #167
    I am Murloc! Raiju's Avatar
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    Quote Originally Posted by Azrile View Post
    This is not true.

    Go start a new MMO, or talk to someone who started WOW before CRZ. One of the first things you will hear is ´ghostland´... or that it is like playing a solo game. Everyone on forums will tell you ´ just level up, everyone is at max level now´.

    Most veteran players are just selfish. We can only look at this through our eyes and see which things were made worse because of CRZ. But the fact is, it is a huge difference for new players not to spend the first 2 months of their WOW experience playing in a solo game.
    We say the exact same thing now, and emphasize it even more because the levelling content is just made more frustrating when a clean story is cut up waiting 10 minutes for spawns.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  8. #168
    I love CRZ. Makes the world more alive, especially for a Wpvp'er and dueller like me

  9. #169
    Quote Originally Posted by Farabee View Post
    The real reason for its existence is to reduce the amount of server shards Blizzard has to run.
    except that every server is still being run, as seen on flight paths triggering NPC SCAN until you land and are transferred to a different realm the rare doesn't exist on

  10. #170
    Quote Originally Posted by coldrain View Post
    as seen on flight paths triggering NPC SCAN until you land and are transferred to a different realm the rare doesn't exist on
    Tell me about it, i missed timelost proto drake like that. the last time im taking fp thru storm peaks

  11. #171
    Nope. CRZs are great and should stay.

  12. #172
    Quote Originally Posted by Superman-BladesEdge View Post
    With the increase in merged realms, and the consistent over-population in some zones, I personally, in my own opinion, think it is time to remove CRZ. Cross realm Zones were a bandaid for a much bigger issue. Now that the issue is being addressed via realm mergers, there is no longer a need to be crossed with realms outside of our own merger.

    The rubberband effect when crossing the lines is ridiculous. Trying to chase someone down for revenge is near impossible if they end up in a different CRZ. Going back to grab that rare you spotted as you flew over on a flight path is seldom, if ever, possible.

    It's time to rip off the bandaid and let the freshly merged servers heal. Just my 2 cents.
    I can say that when leveling my pally and I'd get ganked, it was usually by someone on a different realm (i.e. not a connected realm) so I couldn't even get the chance to get on my main and find them, because chances were I'd never see them again. While CRZ was good in theory, I do agree it really sucks getting ganked by someone you can't get revenge on.

    The satisfaction of camping that 90 until they logout because they thought they were being cool by ganking my lowbie alt is something I should be able to get And I do unless it's just a CRZ character

    Did that to some warlock the other day who thought he was badass one shotting my 86 pally on the isle with a CB. After camping him for a half hour on my main, I was able to dance around him on my pally because the message had been well received... A message I can't send to CRZ toons

  13. #173
    No argument for CRZ even if there where any good justifies to keep them in the game as long as it remains a severly broken and poorly implemented feature.

  14. #174
    im greatfull CRZ came, But they overpopulated it imo, i played on a server all threw vanilla and all the way to wotlk when i would meet maybe 2-3 players in etach zone when i leveled(2-3 per day). And i loved that, having to deal with some ganks, some real pvp, and the posebility of pvp. Now its forced, and overpopulated. The first thing i would change was a lower limit on eatch zone, or a option to select "high pop/medium pop/low pop" as a CRZ option on eatch character.

  15. #175
    Quote Originally Posted by Superman-BladesEdge View Post
    With the increase in merged realms, and the consistent over-population in some zones, I personally, in my own opinion, think it is time to remove CRZ. Cross realm Zones were a bandaid for a much bigger issue. Now that the issue is being addressed via realm mergers, there is no longer a need to be crossed with realms outside of our own merger.

    The rubberband effect when crossing the lines is ridiculous. Trying to chase someone down for revenge is near impossible if they end up in a different CRZ. Going back to grab that rare you spotted as you flew over on a flight path is seldom, if ever, possible.

    It's time to rip off the bandaid and let the freshly merged servers heal. Just my 2 cents.
    Agree with you on this 100%.

    - - - Updated - - -

    Quote Originally Posted by MemphisMinnie View Post
    CRZ connected players from different servers in a seamless open world to play in.

    It is neither broken or poorly implemented as Blizzard is the first company that managed to regroup players from different servers in real time without loading screens.

    If you would play with an SSD the cross between zones has ZERO drops in frame rates. If you use old fashioned hard drives, just like in Vanilla WOW, you'll have a small hic up when crossing one heavy populated zone to another.


    Try logging into SW on a full server: an SSD allows it to display all data from all players on the fly, do it with a slow hard disk of 5400 or 7200 rpm and you have hic ups of loading all those player data.

    Nothing to see here but ignorant players.
    Are you Benbos in disguise?
    Quote Originally Posted by BenBos View Post
    GTA 5 has not sold so well on PC and the Multi player version (the one that is measured through Xfire) was not that good.
    Quote Originally Posted by xanzul View Post
    There is no way in hell Siege will last more than 6 months. It just isn't possible.
    Quote Originally Posted by WarlordsofDraenor View Post
    Anti-flying: Myriad of educated arguments as to why flying is detrimental to the game as a whole.
    Pro-flying: I like flying.

  16. #176
    It should be gone and leave no trace of its existence behind. One of the worst things ever to happen, and merge realms fixed what it could not.

  17. #177
    I can't stand chasing someone down for them to be Not in range.. for melee or not facing the right way for spells and they are behind me.... I back up a bit to hit them, they are too far now! I keep getting a few of these laggy buggers and it's just non-sense. At least more than half of the time when it's two of them one will not be so laggy and I can burn that one down.

  18. #178
    Brewmaster Aeula's Avatar
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    Agree, who's going to use those boring old zones with free 90s now anyway?

    - - - Updated - - -

    Quote Originally Posted by Ticj View Post
    No, I never understood the CRZ hate, completely unwarranted. I like meeting new people from other realms, and I hate only seeing one person in goldshire.
    Move to Argent Dawn EU or Moonguard US then if you want a full goldshire hehehe.

  19. #179
    Legendary! Spl4sh3r's Avatar
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    Quote Originally Posted by Baar View Post
    CRZ was developed for older zones, not newer ones. Which is the reason it wasn't enabled in Pandaria.
    CRZ is enabled on Timeless Isle though, at least on my server which hasn't been connected with any other realm yet. Or it might just be a lot of players that grouped with people on my realm

  20. #180
    Quote Originally Posted by Maxilian View Post
    If that was really your problem why didn't you transfered to a PVE server instead of a PVP horde dominant server?
    99% sure hes being sarcastic.

    OT: like a lot of people are saying. CRZ is for the older zones. honestly i HATED not seeing anyone run around through the 1-60 content. even if i never group up with them i still like the idea that im not alone in a zone. sure its not perfect but id rather them leave it than remove it. just because realms are being connected now does not automatically mean that the older zones are going to be populated.
    "The Horde has committed heinous crimes, Vol'jin. But some among you fought against Garrosh's tyranny. For that, I'm willing to end this bloodshed. But know this : if your Horde fails to uphold honor as Garrosh did, we will end you." - High King Varian Wrynn


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