He added your name at the last sentence.
On a sidenote, saw that TBC thread. People are quite volatile about the subject still it would seem. Though I agree on the LFR point. Wish it wasn't a theme park ride to nigh-free gear(if it drops). Though it's more of the awful attitude people exhibit in LFR than anything else...well besides the gear thing at any rate.
Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji
Song that's currently stuck in my head: pretty much anything from Dance With the Dead
Flame Levithan had heroic. You just ruined the joke Freddy.
Should be like Archimond Heroic Doomfire now moves twice as fast and causes instant death. He now throws you in the air and the tears are not available. HoP you have slowfall!
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Or how bout Heroic Kaz'rogal you now have minimal mana regneration and the boss destroys your mana forcing you to use minimal attacks and seal of wisdom....
Oh fuck wait... Crap uhhh... that happened T_T
Or oh boy Heroic Shade of Aran! "Flame Wreath now also kills all other characters, on any server. Character created in the future will not spawn at their respective spot. Instead they have to corpse run to said spot"
Fel Reaver on heroic.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Heroic Anaxie: If you try to gank him and disturb the beast he will skullfuck you so badly you delevel and your gear is permanently red. You also teleport to Westfall upon death.
I don't die as a raid encounter I get banned upon defeat. That is how we explain my boss lockout
I'm the last person to forget the past on anything, but it's also closed beta. If the past teaches me anything is that developers don't tune numbers until they begin raid testing. Just being realistic here. I'll give Judgement until open beta, before I blame developers like Tigole and Furor. Do remember them right? The ex Everquest players who hated the existence of Paladins. The guys who crashed Everquest in protest against Paladins? They played a Warrior and a Rogue? Furor designs quests, while Tigole is apparently the current design lead or was the lead designer.
But I've learned from my mistakes with WoW, and decided to not throw money at them. I will wait a month afterwards to see how Ret is doing before buying the game. Even then, I won't buy WoD for $50 while they retain their $15/month fee. Which more then likely means I won't be coming back to WoW.
Last edited by Vash The Stampede; 2014-04-27 at 07:03 PM.
With a 20s duration, you have enough time to run through all four seals to keep them up. If you have the empty GCDs to do so, you'd be a fool not to and indeed, trying to keep all four up and then judging which ones to drop if the GCDs aren't available is about the only way that any degree of skill can be demonstrated with this talent. Anything less than four simply opens up the room for error a lot. Which then turn this skill into an exercise not in skill but maintenance.
So - movement speed and self healing may not be the number 1 priority here. But needing just two Seals trivialises the talent.
Nor have you pointed out anything to suggest that the issues Seal Twisting had before have been addressed.
Self healing can be very powerful in some circumstances and you better believe that Blizzard will balance survival around that possibility. And movement speed is always helpful and affects uptime...and therefore DPS...in many encounters. Secodnary in priority they may be, but they also aren't useless.The balance in GCDs used to switch seals lies in the buffs you get for doing so. You're only getting stronger with the AP and the Attack Speed buffs, the rest is worthless outside of very specifics encounters/mechanics
Should I care about the end effect when I'm talking emchanics? What it gets down to is simple - its a self maintained buff available on a 30s CD that is gained by using a HP Consuming ability and which you will want up as often as possible.If you think Seraphim is a passive effect knowing it works with Readiness then you're just ignorant. Depending on the scaling, 5/10 seconds cut off of Avenging Wrath can make a huge difference for progress.
It is, in short, Inquisition. Sure...the effect is different and there is potentially some scope (limited because you do want the shorter CD on the CDs) for timing activation around a burst window but as far as the mechanics of the spell are? It's Inquisition. Few people complained about Inq effect but rather its mechanics.
Movement speed affects uptime in many encounters and can potentially affect survivability. Highly desireable for DPS. Self healing affects survivability and the need for healers to heal you. You might see little reason for Blizzard to balance around more than 2....but that in itself is part of the problem with the talent. If you just need to keep two up, then there is no level of skill involved in doing so. It becomes what Inq is now - a button pressing exercise.I don't even know what you're trying to say here. Movement speed and a self healing will not make any big difference in pve.
EJL
Last edited by Talen; 2014-04-27 at 07:19 PM.
If you don't get where you wanna go fast enough now with LAotL, or either of the other two really, you're not where you should be. The only time this entire tier I had trouble keeping up was H Lei Shen because we had a warrior tank leaping between quadrants. Literally 0 problems otherwise.
Not to mention how much dps you'd lose by wasting GCDs switching into those seals, especially because our abilities often clash, and if you delay a CS or exo or anything for a stupid move speed buff or healing buff, you're losing dps that you cannot possibly gain back with either of those buffs.
Wow so you intentionally put yourself behind the entire raiding curb. Gross
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Talen just stop. The self healing talent is trash because we already have ways to heal ourselves and mitigate damage without going through a clunky rotation that costs dps. Sorry going to dogshit dps seals costs you passive dps the 18% holy weapon damage truth procs aren't free.