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  1. #81
    Legendary! Luko's Avatar
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    Quote Originally Posted by Zenora View Post
    Well if you don't want a pet it's your choice, shame you choose a pet class in the first place though ^^

    Personally I will wait for either the beta or launch to judge the talents, I have ust seen a video stating they changed the "with or without you" talent completely. So don't know who or what to believe lol
    I chose the class to be an archer, the pet was a very unfortunate part of the package. They're definitely adding this talent as a response to popular demand.

    Anyway, if you're referring to the video that shows the talent listing off a bunch of pet stat ability increases, that's because in Beastmaster spec they're forced to keep the pet out so the talent does something different for them and changes its name/function completely. In MM/Surv it's still the petless talent.
    Listen kiddos, trust Handsome Jack. You want every part of this insanity.
    So many people are gonna die.

    Formerly Ryngo Blackratchet

  2. #82
    I've only just boosted my level 40 hunter to 90 so I'm a total noob but I'd gladly shed the pet! To be fair a lot of my annoyance was caused by having taunt on in LFR but I do like the idea of a pure marksman with no pet.

  3. #83
    Quote Originally Posted by Zenora View Post
    Well if you don't want a pet it's your choice, shame you choose a pet class in the first place though ^^

    Personally I will wait for either the beta or launch to judge the talents, I have ust seen a video stating they changed the "with or without you" talent completely. So don't know who or what to believe lol
    Pets are an unfortunate part of the package for some given Hunters are the only archery/ranged weaponry using class in the game.

    If there was an option to play something like a Dark Ranger, then your argument would have more weight to it.

  4. #84
    WOD Hunter changes suggestion

    General

    Arcane Shot renamed into Silver Shot
    Silver Shot: Level 90, 30 Focus, 40 yd range, Instant cast, Requires Hunter, Requires level 1, Requires Ranged Weapon, An instant shot that causes 125% weapon damage plus 2306 as Arcane damage. Applies the ‘Hunter's Mark’ effect.’
    For Marksmanship:
    Critical Strike from your Silver Shot will raise your mastery and haste by 3% for 30 sec. Stacks up to 3 times.
    For Survival:
    Your Silver Shot damage increased by 2.5% when the target is effected by Serpent Sting and another 2.5% when the target is effected by Viper Shot.
    For Beastmastery:
    Ranamed as Dire Shot
    Dire Shot: Level 90, 30 Focus, 40 yd range, Instant cast, Requires Hunter(Beastmastery), Requires level 60, Requires Ranged Weapon ;
    An instant shot that causes 125% weapon damage plus 2306 as Arcane damage and summons a Dire Beast to attack your target for 12 sec and generate 5 focus when each time it attacks a target. Each Kill Command adds 6 second duration and each Dire Shot adds 2 second to the summon duration. Replaces Silver Shot. Only one Dire Beast can be active at one time."

    Serpent Sting revamped
    Serpent Sting: Level 90, 15 Focus, 40 yd range, Instant cast, Requires Hunter, Requires level 10, Requires Ranged Weapon, Causes 16200 (+ 80% of Attack power) Nature damage over 15 sec.
    For Markmanship
    Can be refreshed by Chimera Shot and Aimed Shot. Each Tick has a chance of generating 5 focus to the hunter
    For Survival
    Can be refreshed by Snipe, Explosive Shot, Viper Shot and Cobra Shot. Can be spread by Multi-Shot, Barrage, Glaive Toss and Powershot.
    For Beastmastery
    Can be refreshed by Cobra Shot and Snipe. Each tick has a chance of triggering 'A Quiver of Cobra'.
    A Quiver of Cobras; Your next Cobra Shot or Snipe summons 3 angry cobras to attack the target for 8 sec. Can only occur once in every 30 second.

    Kill Shot revamped
    Kill Shot: 45 yd range, Instant 10 sec cooldown, Requires Hunter, Requires level 35, Requires Ranged Weapon, You attempt to finish the wounded target off, firing a long range attack dealing 420% weapon damage. Kill Shot can only be used on enemies that have 20% or less health.
    for Marksmanship
    If Kill Shot fails to kill the target, the cooldown is instantly reset, but cannot be reset more often than once every 6 sec and applies healing reduction debuff to the target for 11 sec.
    Survival
    Kill Shot applies 'Splinter' to the target, causing additional 50% damage and return 60 focus to the Hunter for the period of 6 seconds.
    Beast Mastery
    Your next Kill Command costs no focus.

    Blink Strike is now a baseline skill learned by hunters at level 30.

    Stampede can now only be learned via talent.

    Direbeast is BM only skill

    Master's Call revamped
    Master's Call: Summons 2 quick fleeted Ferrets with 5hp each to free the target and the Hunter's pet. The Ferret will follow the target and the Hunter's pet around for 6 second. The Ferrets are immune to AOE and movement impairing effects.

    New Skill; Rank of a Ranger (passive)
    Rank of a Ranger: Requires level 12, The Hunter now ranked as a ranger, increasing ranged attack power by 25%.

    New Skill; Rank of an Outrunner (toggle, active)
    Rank of an Outrunner, Requires level 24, Instant, 30 second cooldown, The Hunter now ranked as an Outrunner, losing all focus, disabling Rank of a Ranger, and damage done reduced by 30%, increasing movement speed by 30% and breaks free the hunter from movement impairing effects.

    Ammo Bag and Quiver makes a comeback and aesthetically changes depending on your equipped weapon. At level 1 you will have a passive called 'Ammo Container', which displays ammo bag or quiver on your toon.
    At level 10, a drop down list like your 'Call Pet' skill will be made available from Ammo Container for you to choose one these three ammunitions. You can have only one type of ammunition active at one time and it can only be switched when you are not in combat.
    Knucklesting Slugs Your next ranged attack will cause the enemy target to take 4% increased physical damage for 25 sec.
    Crackshot Slugs Your next ranged attack weakens the armor of the target by 4% for 30 sec. Stacks up to 3 times.
    Rumblestorm Slugs Your next ranged attack will increase magical damage taken by 5% for 25 sec.

    Trueshot Aura:
    Infuses all party and raid members with Trueshot, granting 10% increased melee and ranged attack power to all party and raid members within 100 yards. Only one Aspect can be active at a time.

    Aspect of the Hawk (Alliance,A)/Serpent (Horde,H)
    The hunter takes on the Aspect of the Hawk/Serpent,increasing their critical strike chance by 5%.

    Aspect of the Dragonhawk (Alliance,A)/Wind Serpent (Horde,H)
    The hunter takes on the Aspect of the Dragon Hawk/Wind Serpent, increasing the all party and raid member's spell power by 10% and critical strike chance by 5%. Replaces Aspect of Hawk/Serpent.

    Aspect of the Fox
    The hunter takes on the Aspect of the Fox, increasing the melee and ranged attack speed of all party and raid members within 100 yards by 10%. Only one Aspect can be active at a time.

    Aspect of the Wolf (H)/Lion (A)
    The hunter takes on the Aspect of the Wolf/Lion, increasing Strength, Agility, and Intellect by 5%. Only one Aspect can be active at a time.

    Aspect of the Boar
    The hunter takes on the Aspect of the Boar, increasing party and raid members' Stamina by 10%. Only one Aspect can be active at a time.

    Aspect of the Wyvern (H)/Gryphon (A)
    The hunter takes on the Aspect of the Wyvern/Gryphon, increasing the mastery of all party and raid members by 3000 within 100 yards. Only one Aspect can be active at a time.

    Survival

    Black Arrow renamed into Viper Shot
    Viper Shot: Level 90, 35 Focus, 40 yd range, Instant cast, 30 sec cooldown, Requires Hunter (Survival), Requires level 50, Requires Ranged Weapon, ‘Fires a venomous ammunition at the target, dealing 1570 (+ 126% of Attack power) damage over 20 sec.*Refreshes Serpent Sting.Applies the ‘Hunter's Mark’ effect.’

    Explosive Shot: Level 90, 25 Focus, 40 yd range, Instant cast, 6 sec cooldown, Requires Hunter (Survival), Requires level 10, Requires Ranged Weapon, You fire an explosive charge into the enemy target, dealing [(244 + 730) / 2 + Ranged attack power * 391 / 1000] Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect. ’Damage is increased by 5% if the target is effected by Viper Shot.Applies the ‘Hunter's Mark’ effect.’

    Marksmanship

    Aimed Shot refreshes Serpent Sting.

    New spell; Velocity (passive) :Aimed Shot, Silver Shot and Multi-shot reduce the cooldown of Rapid Fire by 4 seconds per cast.


    Beastmastery

    New passive; Killing Streak-If your Kill Command does critical strike twice in a row, your next Silver Shot or Arcane Shot will require no focus.

    Talents

    Tier 1 –same as live

    Tier 2 -
    Intimidation is ‘removed’ and now replaced with 'Arachnophobia’.
    Arachnophobia: 60 second cd, Summons a Broodmother Spider (Model used; Beth'tilac) to follow a friendly target for 15 seconds that flings Spider Hatchlings to nearby enemy face's, fearing the target for 4 sec and snaring them in spot for 8 sec.
    Tier 3 Aspect of the Iron Hawk is removed and replaced with Iron Beast
    Iron Beast: You and your pet take 10% less damage.
    Spirit Bond reworked
    Spirit Bond : Requires Hunter, Requires level 45, You and your pet will regenerate 3% of total health every 2 sec. While your pet is active, all healing done to you and your pet is increased by 5%.

    Tier 4 Dire Beast removed and now is a BM only talent
    Thrill of The Hunt now also effects the hunter's pet.
    Thrill of The Hunt: You have a 30% chance when you fire a ranged attack that costs Focus or Kill Command to reduce the Focus cost of your next 3 Silver Shots or Multi-Shots by 20 and your pet's next 3 Smack, Claw, or Bite to cost no focus.
    New skill *Vigilance (passive): Your Cobra Shot and Steady Shot and Snipe generate 10% more focus and will also generate 10% of your pet's focus.

    Tier 5
    Stampede is now a talent.
    Lynx Rush removed. Blink Strike is now a baseline skill for all hunter’s spec and replaced with ‘With or Without You’.
    A Murder of Crow revamed: Level 90, 100 yd range, Instant, 1 min cooldown, Requires Hunter, Requires level 75, Summon A Murder of Crow that circles the sky, attacking and changing from target to target, attacking 9 times over 4 sec. Each attack causes the target to bleed for [86 ( + 3.8% of Attack power) * 5] damage over 15 sec, stacking up to 9 times.
    With or Without you;
    Beast Mastery (Versatility), Passive, Increases the effect of your pet’s Combat experience to 70% increased damage. Your pet now gains the following abilities, regardless of spec: Rabid, Spiked Collar, Thunderstomp, Blood of the Rhino, Great Stamina, Bullheaded, Cornered, Boar’s Speed
    Marksmanship & Survival (Lone Wolf), Passive, Increases all damage dealt by 30% when you don’t have a pet active.

    Tier 6 – same as live

    Upcoming ; Pet changes, Glyphs, tier 7 and other things all huntery as well.
    Last edited by Hyde; 2014-03-21 at 02:07 PM.

  5. #85
    Quote Originally Posted by Hyde View Post
    WOD Hunter changes suggestion
    Snip ...
    Improved from ur original spec. but Dire Shot and Dire Beast both cant exist at the same time. since dire shot would do what dire beast does, only better per ur spec. and Dire Shot will be too OP.

  6. #86
    Someone tell me why a 'Marksman' needs to send his pet cat to scrath the dragons face.

  7. #87
    Quote Originally Posted by Raicky View Post
    Someone tell me why a 'Marksman' needs to send his pet cat to scrath the dragons back toe.
    Fixed that for you.
    "When in doubt, slap it with your big Penance." - Naér, Stormreaver

  8. #88
    Stood in the Fire Xalviar's Avatar
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    In my opinion a petless hunter isn't a hunter at all. That's the whole point of the class, that's what it has been for 9 years. Mages, Warlocks, Ele Shamans and Balance Druids are all classes that are ranged and don't rely completely on pets. If you want a petless hunter, go play one of them.

  9. #89
    Quote Originally Posted by Xalviar View Post
    In my opinion a petless hunter isn't a hunter at all. That's the whole point of the class, that's what it has been for 9 years. Mages, Warlocks, Ele Shamans and Balance Druids are all classes that are ranged and don't rely completely on pets. If you want a petless hunter, go play one of them.
    Some like the archery and ranger aspects, especially for Marksmanship. Unfortunately, Blizzard made the entire class a pet class and there's no physical ranged alternative.

    If we had the option of say a Dark Ranger or something, then your argument would be more sound. But as it is, they're wrapping all ranged weapon users under the Hunter banner so they're trying to give us more customization. A military sniper (Marksman) doesn't have much need for a pet and rangers in the WoW lore which are covered under the Marksmanship tree didn't use pets. Pretty sure if Hunters were recreated today, Marks would be petless to begin with.

    Besides, I like the option to sac it for some encounters that are garbage for pets. Pets despawning on Durumu, getting hung up on rocks on Megaera, Blink Striking out of range on Immerseus, instakilled by ash elements on Shaman if two tanking, Blink Striking into boxes on Spoils, travel time to mobs, etc.

    It will also come with a tradeoff, having to give up Focusing Shot which will inevitably be our best talent for raw output.

  10. #90
    I think the current iteration of the talent is okay - but it has one MAJOR flaw. Firstly, I think that those who ditch their pets are betraying the essence of what a "hunter" in WoW (nobody gives a shit if the guy from Diablo didnt have a pet) is. However, to each his own I guess. The major flaw with this talent is survival. What is it about survival that screams "petless"? Why is blizzard so adamant with throwing Survival into that category? There should be a third option for survival that actually matches the theme of survival. The other two specs make sense. Beast Mastery screams strong pets. Marksmanship screams petless ranger. When did Survival become marksmanship?

  11. #91
    Legendary! Luko's Avatar
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    Quote Originally Posted by shamSmash View Post
    I think the current iteration of the talent is okay - but it has one MAJOR flaw. Firstly, I think that those who ditch their pets are betraying the essence of what a "hunter" in WoW (nobody gives a shit if the guy from Diablo didnt have a pet) is. However, to each his own I guess. The major flaw with this talent is survival. What is it about survival that screams "petless"? Why is blizzard so adamant with throwing Survival into that category? There should be a third option for survival that actually matches the theme of survival. The other two specs make sense. Beast Mastery screams strong pets. Marksmanship screams petless ranger. When did Survival become marksmanship?

    The only major lore character with pet affinity is a melee. Most of the ranged units in warcraft were totally petless. There's nothing about Warcraft that dictates that hunters are "PET CLASS ONLY OMG!!" other than the fact that it's taken them 9 years to get around to making this talent.
    Listen kiddos, trust Handsome Jack. You want every part of this insanity.
    So many people are gonna die.

    Formerly Ryngo Blackratchet

  12. #92
    I am Murloc! prwraith's Avatar
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    Not having a pet that bugs out on every fight? Sign my ass up.

  13. #93
    They will probably aim to make the talent the worst of the tree, the Snipe talent will probably be far better on stand still fights and the third talent will probably be better than the petless talent.
    But I'm still okay with it, it doesn't need to be mandatory but it's good to have it as a option because there will always be a "Fuck your pet" fight or fights where you get %dmg buffs that doens't go to your pets (suffered a lot on first patch of pandaria when BM was the better spec but you had so many fights like that so you had to keep your SV spec ready all time.).
    Also would love if you could keep a pet buff even with the talent up, I would hate to be in a "Fuck your pet" fight but my raids need a pet buff, we're already the only of the pure dps that has to change spec to bring some buffs (BM pet buffs).

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