I was totally stunned when I saw that Blizz is removing realm first leveling achievements. Why would they do this? I can understand how adding/removing other features might require a lot of thought as it may negatively impact some players, but a lot of people don't even know realm first leveling achieves exist. It's not even as if there is a huge incentive to do it anymore. Back in WotLK you would get a title and a feat of strength, all you get now is a feat of strength and they are taking even that away... As someone who loves and looks forward to the challenge and fulfillment of completing a realm first level cap achievement, I will most likely not be returning to WoW for WoD.
Here are Blizzards “official reasons” for removing the realm first achievements:
Actively encourages exploitative behavior:
Some guilds look for ways to exploit to get a realm first boss kill, does that mean we should remove those too? Heck, people can look for ways to exploit any achievement in the game, to use this as an excuse is a cop out. Not only that but I think this is a much smaller issue than made out to be. The amount of people exploiting to get server firsts is a very small fraction of the already very small fraction of people attempting the realm first achievements. Furthermore, regardless of getting an achievement, exploiters will always be searching for ways to level up quickly.
Content gone after day one.
After I got realm first 85 and realm first 90 I still had tons of content left, there were entire zones I hadn't even touched (such as Krasarang in MoP) so to imply we finish all the content after “day one” is completely false. Also, nearly every single person who competes for a server first achievement does extensive testing of quests, dungeons, and all other content on the beta before release. The one day we spend leveling when the expansion comes out is not the only time we see the content. Not to mention, most if not all of us will level one or more alts during the expansion which will give us a chance to see the content again.
Other reasoning behind removing realm first achievements:
Encourages an unhealthy lifestyle
What? How is this even a thing? How are you going to try to judge let alone control someones lifestyle choices? What might be “too much gaming” for one person to handle may be perfectly acceptable for someone else. I was a full time student and had a full time job when I got realm first 90. I took my time to prepare everything that would be needed, made sure I got enough sleep, took breaks during cut scenes/flight paths, etc. You could argue that anything could “encourage an unhealthy lifestyle”
How would it be tracked with connected realms.
As someone who isn't currently playing the game, I can't speak too much to this concern, although I'm sure the great employees at Blizzard could find a solution. Even if it meant competing against the entire connected realm, that would still be better than not having anything at all.
Thanks for taking the time to read the wall of text. I'm curious to see what the rest of you think, although I'm sure most of you don't really care either way.