Originally Posted by
Blitheqt
Maybe progression, but in a world where your heals are sniped by Priests and Paladins (in addition to their Mastery) it feels quite useless. Our Mastery's the second worst as a healer, next to Monks simply because it 99% of the time ends in overhealing.
I've wanted a rework of it since it made its debut, it makes PvP hard to balance around and it inevitably makes Raiding useless for us (due to overhealing). If our Mastery turned overhealing into a heal over time, or something, I'd be pretty happy.
"Increases the potency of your healing spells by up to 24%, based on the current health level of your target (lower health targets are healed for more), and causes 24% of any overhealing done to heal the target instead over 6 sec."