We have felled demon commanders, cowed the master of death, conquered Old Gods, and stopped the Aspect of Death from destroying the very planet. Now, we need to kill this dude who managed to enslave pudding eating panda's, slobbering sauroks, and hilariously inept hozen. Awesome. Really epic.
It won't matter if there isn't a reason for players to be there - which has historically been the reason world PvP has struggled since BGs were first implemented.
As long as world PvP "areas" are built in out-of-the-way areas that are insignificant to the daily life of the typical WoW player - world PvP will be scarce. Not that I care, I moved off a PvP server a long time ago but each expansion Blizzard tries some new gimmick so they can claim to be supporting world PvP.
It is not stupid, it is highly likely that it is an economic decision. Just like the daily quests in early MoP were, it was all about slowing people down to soften the exodus after the first month(s). We will see if WoD is going to be smaller or less developed than previous addons.
It is however a huge warning sign when developers praise the removal of an aspect as a feature. I have seen this in SWTOR before.
Removing flying mounts will be a game killer for me. All the hours and gold spent from obtaining these mounts would be pretty much wasted. If they make them ALL ground-able, I may be able to forgive but I still would probably quit.
On the bright side I would have time to do other things.
If Ground Speed = Fly speed, sure. Otherwise, hells no. One patch may be too long.
I know I'm one person out of millions of players but all removing flying will do (in my case) is just annoy me a bit. I'm not going to talk to random people in the world, I'm not on a pvp server and won't flag myself, I'm not grouping with anyone to do anything I can do alone (even if it takes more effort to do alone, if it can be solo'd that will be my choice). All Blizzard will do is take someone who flys everywhere and doesn't interact with random players and make him someone who rides his mount everywhere and doesn't interact with random players. I most certainly won't see the world either if that's their intention, my eyes are trained to lock for quest items/mobs and watch out for bad stuff. Now you're probably readying your fingers to say "garsh Drusin it's an MMO Y U NO socialize" but realize I do socialize, in the city/dungeons/guild. When I leave these places and go out into the world I do so with a specific intention in mind and it is not to mingle. I wouldn't be upset though and this isn't a QQ post despite how it may sound, I'm just saying for ME (one player out of millions) no flying would accomplish 0 of Blizzard's desired goals.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Those are decent reasons......to not allow flying while leveling. Once one reaches max level however most of those become irrelevant.
We have felled demon commanders, cowed the master of death, conquered Old Gods, and stopped the Aspect of Death from destroying the very planet. Now, we need to kill this dude who managed to enslave pudding eating panda's, slobbering sauroks, and hilariously inept hozen. Awesome. Really epic.
That's all well and nice if everything he's been saying about why they want to remove flying didn't clash with the direction the development team has said they're going to go in. And those reasons are almost entirely irrelevant at max level.
Particular his emphasis on structured questing, when they've said they want to pursue a dynamic and spontaneous questing akin to Timeless Isle.
Also Bashiok is a massive, massive idiot. I take every single word that moron says with a grain of salt.
It is a big economic decision for Blizzard. Developing dailies instead of traditional end game content like dungeons must have saved them a ton in development costs in MOP.
How much money are they saving not having to code the tops of things we cannot see thanks to no flying? How much money are they saving on not having to code the million different places for us to land. No Flying is a tremendous amount of free $$$$ for Blizz.
The player in me hates Blizz. The businessman in me marvels how they can squeeze their playerbase, continuously provide less value, and still get heralded by much of their subscriber base. Look at WoD, no flying plus a 25% increase to cost of exp. You go Blizz, keep tapping those veins.
Last edited by Barkloud; 2014-03-13 at 09:37 PM.
SWTOR, COD, BF4, D3, damn near all the games that remove features touting gameplay, when in the end they're entirely motivated by laziness and penny pinching.
They're moving to keep people subscribed so that the first quarter numbers don't hurt so much. Entirely it, one sweeping time-sink that affects everyone.
Reported and blocked.
We have felled demon commanders, cowed the master of death, conquered Old Gods, and stopped the Aspect of Death from destroying the very planet. Now, we need to kill this dude who managed to enslave pudding eating panda's, slobbering sauroks, and hilariously inept hozen. Awesome. Really epic.
Correct. It is even more impressive how they manage to get a lot of players to repeat their excuses to make this decisions. Remember "DAILIES ARE OPTIONAL NOW H`SHUUUUUUUUUUUUUUUT UUUUUUUUUUPPP".
They use the exact same reasons and phrases without even thinking. Its amazing.
Human progress isn't measured by industry. It's measured by the value you place on a life.
Just, be kind.