1. #6201
    Quote Originally Posted by Sjoa View Post
    How am I over exaggerating, compared to his claims? I base my opinions on actual numbers.
    By your own admission. You said the collapse of guilds due to the Mythic raid size change was a "much bigger problem." The numbers do not support that claim. Factually, Mythic Raiding could be deleted altogether and not cause a significant dip in revenues. Yet the developers continue to dedicate seemingly strained art assets to it. Meanwhile the loss of flight affects everyone. Even a 3% share of "everyone" is considerably larger than a 100% share of "mythic raiders." And just based on opinion polls here, on a dedicated WoW site filled with hardcores and hardcore wannabes, it's at least an order of magnitude larger than that.
    OMG 13:37 - Then Jesus said to His disciples, "Cleave unto me, and I shall grant to thee the blessing of eternal salvation."

    And His disciples said unto Him, "Can we get Kings instead?"

  2. #6202
    Blademaster crowmancer's Avatar
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    I really don't think I'd mind. Now, I'd mind if I could never again use my flying mounts I worked for and enjoy, but I think in an expansion's zone setting, I think there would be ways it'd balance itself for that setting and I'd learn to adapt.

  3. #6203
    Quote Originally Posted by Ordinator View Post
    Gathering mats is playing..
    Gathering mats is part of leveling professions. Also, a big part of making flasks and banquets. I don't really consider the chores needed to play part of the playing.

  4. #6204
    Quote Originally Posted by Superman-BladesEdge View Post
    Gathering mats is part of leveling professions. Also, a big part of making flasks and banquets. I don't really consider the chores needed to play part of the playing.
    Realistically, the second you pick a character on your character select screen is when you start playing the game. I really don't think classifying certain things as work is fair to do. Even if that's how you want to look at it, say that Blizzard can make these things less strenuous on you while also eliminating the need to fly to speed run the "work". What argument is left? Your role playing issue?

  5. #6205
    Scarab Lord Wildberry's Avatar
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    Quote Originally Posted by Superman-BladesEdge View Post
    Gathering mats is part of leveling professions. Also, a big part of making flasks and banquets. I don't really consider the chores needed to play part of the playing.
    You have the option to buy them, you also have the option to not level professions, especially considering that combat bonuses will be gone; however, you are making the decision to farm and to level professions.
    Quote Originally Posted by ImportantLoreInformation View Post
    Seriously. Can this guy please be banned from the forums?
    Quote Originally Posted by JimPaladin View Post
    Could we just get this fucking clown a ban or something? Pretty please?

  6. #6206
    Quote Originally Posted by Wildberry View Post
    You have the option to buy them, you also have the option to not level professions, especially considering that combat bonuses will be gone; however, you are making the decision to farm and to level professions.
    I make 20K a week just selling herbs and Ore. Buying is not an option, since that is a waste. And anyone who doesn't level profs is probably gold capped and has been for awhile. Some of us still need to make some coin to get by in the game Professions are just another money maker, but that money maker should not consume all of my playtime. I had been working just fine with 2 hours of flight farming and 7-8 hours of actual playtime. Once my speed is chopped in half, that means my gather time is Doubled, or even Tripled (when having to battle mobs and other obstacles. So 2 hours becomes 5 or 6.

    I get that you flier haters have tons of free time and do not mind taking 3 times longer to accomplish things, but in a game... it shouldn't have to.

  7. #6207
    Quote Originally Posted by Superman-BladesEdge View Post
    I make 20K a week just selling herbs and Ore. Buying is not an option, since that is a waste. And anyone who doesn't level profs is probably gold capped and has been for awhile. Some of us still need to make some coin to get by in the game Professions are just another money maker, but that money maker should not consume all of my playtime. I had been working just fine with 2 hours of flight farming and 7-8 hours of actual playtime. Once my speed is chopped in half, that means my gather time is Doubled, or even Tripled (when having to battle mobs and other obstacles. So 2 hours becomes 5 or 6.

    I get that you flier haters have tons of free time and do not mind taking 3 times longer to accomplish things, but in a game... it shouldn't have to.
    Quote Originally Posted by Ordinator View Post
    Realistically, the second you pick a character on your character select screen is when you start playing the game. I really don't think classifying certain things as work is fair to do. Even if that's how you want to look at it, say that Blizzard can make these things less strenuous on you while also eliminating the need to fly to speed run the "work". What argument is left? Your role playing issue?
    You ignored this.

  8. #6208
    Quote Originally Posted by Ordinator View Post
    You ignored this.
    I didn't ignore it. It is simply irrelevant until they PROVE that it will not take me one SECOND longer to farm without a flying mount than it does right now. Until they can PROVE it, that theory remains in my "They're full of shit" category.

  9. #6209
    doesn't matter if farming mats is slower or faster. when they take everything into consideration, you'll only gather as many mats in a certain time period as they intend. this would be true if there were no mounts at all and you walked everywhere or could teleport form node to node.

    no flying has zero effect on material gathering

  10. #6210
    Legendary! Callace's Avatar
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    Quote Originally Posted by Blur4stuff View Post
    doesn't matter if farming mats is slower or faster. when they take everything into consideration, you'll only gather as many mats in a certain time period as they intend. this would be true if there were no mounts at all and you walked everywhere or could teleport form node to node.

    no flying has zero effect on material gathering
    Why would they make node runs faster when they're removing flight to slow down players from consuming content at the normal pace? Do you really think they are removing flight to coincide with improvements to the game? You guys are going to burn out a lot quicker than you can imagine.

  11. #6211
    The Insane smrund's Avatar
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    Quote Originally Posted by Callace View Post
    Why would they make node runs faster when they're removing flight to slow down players from consuming content at the normal pace? Do you really think they are removing flight to coincide with improvements to the game? You guys are going to burn out a lot quicker than you can imagine.
    Honestly, if nodes are as plentiful and respawn as quickly as they do in Vale, I don't think Blizzard needs to adjust anything, except perhaps placement. Flying around there I can clear the zone of nodes in ~10 minutes. If I had to ride, I would expect it to take about double that time. But that would probably allow nodes to respawn, and I wouldn't have to pause for 5 minutes while gathering.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    Sometimes life gives you lemons, other times life gives you boobies. Life is always better with more boobies.
    Blizzard removed my subscription from WoD's features, it'll be added sometime later.
    And thus I give you: MALE contraception!

  12. #6212
    Quote Originally Posted by Blur4stuff View Post
    no flying has zero effect on material gathering
    Ok, let's look at that.

    Flying - My Paladin flys with a 492% speed increase
    Riding - He moves at 241% speed increase
    Running - 130% increase

    Please explain again how flying has NO effect on gathering. Obviously you have discovered a path around physics and shared it with Blizzard.

  13. #6213
    Quote Originally Posted by Buu View Post
    I have nearly unlimited time to burn, which doesn't mean that I WANT to burn in useless walking.

    Which brings me to the second comment, in which I'm afraid of the trend that Blizzard is caving-in. They Actually are making their work easier, spending less time developing stuff, by doing the old EXCESSIVE time consuming of World of Walkcraft all over again, and then hiding behind some near-sighted players that defend the thing that can't be defended.

    While we kill each other, they high-five each other inside Blizz, telling how smart they are by being like the Syndicate people. You know the ones that throw workers against their bosses, make the two nearly kill each other, and then lock themselves with the bosses in a room, and blackmail a pacification of the workers.
    You don't actually believe this, do you?

    Quote Originally Posted by Superman-BladesEdge View Post
    I didn't ignore it. It is simply irrelevant until they PROVE that it will not take me one SECOND longer to farm without a flying mount than it does right now. Until they can PROVE it, that theory remains in my "They're full of shit" category.
    I can't imagine being so change-averse.

  14. #6214
    I've decided to not discuss with them anymore, lolercaust. It is endless and you'll get stuck in a primitive loop of the same things. *I want to do this fast, i want to do that fast. Superman literally listed his 10 or so reasons as to why Blizzard should keep flying and every single point was "I need it so i can do this faster"

  15. #6215
    Quote Originally Posted by Lolercaust View Post
    I can't imagine being so change-averse.
    I play WoW because it meets a certain criteria and has always kept to a pattern:

    TBC - Hit 70 - go fly
    Wrath - Hit 80 - go Fly (patch 3.2 made that 77)
    Cata - Hit 60 - go fly
    Pandaria - Hit 90 - go fly

    WoD? Hit 100 - wait til patch 6.1 (unless of course we decide after everyone buys the game and we have the money in our pockets we justwant to say fuck it and leave it out of the game but won't comment now cause that would just mean fewer game sales)

    I am just fine with seeing how things go til 6.1. But the speed of the flying mounts allows me to play 10 hours a week the way I have become accustomed. Without the speed, I am reduced to about 4 hours a week of actual non-farming play time. I have no intention of spending the same amount of money for half the amount of content, and the removal of a key feature which I personally find invaluable.

    People can make up all the bullshit excuses they like, but until I see some shred of evidence in the patch notes, or blizz finds a way to get me from node to node just as fast as a flying mount, I am keeping everything in the "I'll believe it when I fucking see it" pile.

    - - - Updated - - -

    Quote Originally Posted by Sjoa View Post
    I've decided to not discuss with them anymore, lolercaust. It is endless and you'll get stuck in a primitive loop of the same things. *I want to do this fast, i want to do that fast. Superman literally listed his 10 or so reasons as to why Blizzard should keep flying and every single point was "I need it so i can do this faster"
    Yeah, because time is a commodity to some of us.

  16. #6216
    I'm growing tired of this myself.
    I guess it's natural that some people don't want to have their fast travel removed. I just wish there was more open-mindedness, more thought towards the possibility that this little experiment MIGHT bear some significant results that will make the game better. I have my misgivings (since I absolutely LOVE my flying machine and nether drake) but I am willing to suck it up if it means potentially making the game as a whole better.

  17. #6217
    Quote Originally Posted by Lolercaust View Post
    I can't imagine being so change-averse.
    The problem is that if they do screw up, it will be a fairly massive problem throughout the expansion. And even if they don't screw up, they're going through a lot of work to make things as easy as flying when they could just leave flying alone.

  18. #6218
    Quote Originally Posted by Lolercaust View Post
    I'm growing tired of this myself.
    I guess it's natural that some people don't want to have their fast travel removed. I just wish there was more open-mindedness, more thought towards the possibility that this little experiment MIGHT bear some significant results that will make the game better. I have my misgivings (since I absolutely LOVE my flying machine and nether drake) but I am willing to suck it up if it means potentially making the game as a whole better.
    I feel like i have been too open minded before and should have complained about the direction of development long before.
    Edit:
    I mean i want flying to be more integrated into the world and should have complained when the trend shifted to grounded content.
    Last edited by Rutger; 2014-04-20 at 12:53 AM.

  19. #6219
    Quote Originally Posted by Superman-BladesEdge View Post
    I didn't ignore it. It is simply irrelevant until they PROVE that it will not take me one SECOND longer to farm without a flying mount than it does right now. Until they can PROVE it, that theory remains in my "They're full of shit" category.
    Over dramatization from you aside (who knew), garrisons have been noted for having some sort of farming capabilities. The fact is though they won't make it like farming with a flying mount because if you just sit in your garrison and collect all the mats you need, then when they are aiming to accomplish from removing flying mounts wouldn't matter. Also, in general, (Bolded because i know what you're going to say) there is more to this game than farming mats and i'll be damned if that is the reason flying HAS to be in the game.

  20. #6220
    Quote Originally Posted by Ordinator View Post
    Over dramatization from you aside (who knew), garrisons have been noted for having some sort of farming capabilities. The fact is though they won't make it like farming with a flying mount because if you just sit in your garrison and collect all the mats you need, then when they are aiming to accomplish from removing flying mounts wouldn't matter. Also, in general, (Bolded because i know what you're going to say) there is more to this game than farming mats and i'll be damned if that is the reason flying HAS to be in the game.
    There is more to it... you're right about that.

    There is the ability to fly to all of the Pet Battle Tamers (in WoD)
    There is the ability to fly up to the spires in Arak (in WoD)
    There is the ability to fly off to grind rep (in WoD)
    There is the ability to fly to dailies (in WoD)
    There is the ability to fly off and explore the zones from a bird's eye view (in WoD)

    and dozens more reasons why flying mounts improve my QoL in this game. Also, I made sure to include the WoD part for any of the rocket scientists who like to point out "But you can fly to all those things now herp derp".

    - - - Updated - - -

    Quote Originally Posted by Lolercaust View Post
    I'm growing tired of this myself.
    I guess it's natural that some people don't want to have their fast travel removed. I just wish there was more open-mindedness, more thought towards the possibility that this little experiment MIGHT bear some significant results that will make the game better. I have my misgivings (since I absolutely LOVE my flying machine and nether drake) but I am willing to suck it up if it means potentially making the game as a whole better.
    How can a game IMPROVE when someone wants to remove a long running feature and charge you the same amount of money for it. Some raid and heroic achieves come with a Flying mount. How pissed will people be when they spend WEEKS farming an achieve, to get a STELLAR looking flying mount and NOT be able to use it in Draenor, or at their OWN garrison? How many people will rush right out to clear the achieve and not even get to use the mount they just earned in CURRENT content.

    If you grow tired of the fight, then stop fighting. But myself, and the handful of people who firmly believe permanent removal of a prominent feature in a future release is a MAJOR mistake. I can tolerate it for a patch. But come 6.1, I'd better be completing some quest and unlocking flight, cause I have NO problem taking my generous hobby wallet to another MMO. I will find a game that ADDs features, and doesn't GUT the expansion for a theory.

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