1. #6941
    Titan Granyala's Avatar
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    Quote Originally Posted by urasim View Post
    That's PvP. Ganking is killing low level players, or having a group slaughter a single person. Ganking refers to the act of killing someone at a disadvantage.
    Which is all World PvP ever was.
    Supermassive Battles that died with the implementation of Epic rewarding instanced Battlegrounds excluded.

    Open PvP:
    You alone at 100% Health: Hordie Waves and smiles.
    You alone at 25% Health in fight with a mob: Same Hordie kills you and spits on your corpse while trying to camp you.

    Open World PvP was never a playstyle that should have been encouraged. At all.

  2. #6942
    Quote Originally Posted by Serenais View Post
    I personally do not play on a PvP realm; if you meant it in general, then, well. I do not consider being randomly killed by a member of an opposing faction ganking (as long as it happens between players on roughly similar levels; a lvl100 murdering out a starting zone is definitelly beyond "randomly being killed by a member of a member of an oposing faction" and has no other purpose than to frustrate other players). That indeed does come with a PvP realm. I have a problem with people on purpose corpse camping people with no end. Moreso, as was stated several times (at least in previous threads, I do not recall reading it in this one), there are "PvPers" who do not want flying in the game because it might allow their target to escape the potential logging off out of frustration.
    That is what I consider ganking and what I think really does not belong to an MMO, and I did mention it for that speciffic reason.
    ganking lowbies, as sad as it is, is still something people on pvp realm should be able to cope with. same for corpse camping. it WILL happen on pvp realms and that's that. you knew what you were signing up for and if you didn't you can only blame yourself.


  3. #6943
    Quote Originally Posted by Granyala View Post
    Guys... get a room please.

    @Superman: Can you please put that image into context for me?
    It would be rather spoilery if he did. I can send you a PM if you like.
    Quote Originally Posted by joeyray View Post
    what? you can knock people off ground mounts with auto attack.

  4. #6944
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    Quote Originally Posted by Granyala View Post
    Guys... get a room please.

    @Superman: Can you please put that image into context for me?
    The Walking Dead, very popular show. There is a young girl named Lizzie who is Bi-polar and we find out through the course of the show, she is hurting small animals and doing some other dark things. So, when she kills her little sister to bring her back as a Zombie, Carol, the woman in the picture has to tell her to "look at the flowers" since that is what brings her down from her dangerous state. This gives Carol the moment she needs to do the only thing she can do, which is stop Lizzie from hurting anyone else, including the baby who was "next" to die after her sister.

  5. #6945
    Quote Originally Posted by Granyala View Post
    Which is all World PvP ever was.
    Supermassive Battles that died with the implementation of Epic rewarding instanced Battlegrounds excluded.

    Open PvP:
    You alone at 100% Health: Hordie Waves and smiles.
    You alone at 25% Health in fight with a mob: Same Hordie kills you and spits on your corpse while trying to camp you.

    Open World PvP was never a playstyle that should have been encouraged. At all.
    I honestly had a blast with the original WPvP back in classic and TBC. Back when there were a large amount of battles to be had. Sadly, the only thing that you run across in the world nowadays is ganking and not real PvP.
    Quote Originally Posted by joeyray View Post
    what? you can knock people off ground mounts with auto attack.

  6. #6946
    Titan Granyala's Avatar
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    Thanks Superman, I'm not into Zombie stuff, so I don't know that show.

    Quote Originally Posted by urasim View Post
    I honestly had a blast with the original WPvP back in classic and TBC. Back when there were a large amount of battles to be had. Sadly, the only thing that you run across in the world nowadays is ganking and not real PvP.
    Yeah I can imagine that. Though back in TBC it was no different for me.
    Can't comment on vanilla though. That was before my time.

  7. #6947
    Quote Originally Posted by urasim View Post
    That's PvP.
    but ganking IS pvp as it involves one player attacking the other (sometimes the other one might even fight back and maybe even win). it might be unfair, but it still pvp.

    no where does it say that pvp needs to be arranged or consensual.


    Quote Originally Posted by urasim View Post
    Ganking is killing low level players, or having a group slaughter a single person. Ganking refers to the act of killing someone who's at a disadvantage.
    well people have different definitions of ganking. the bolded part is ganking for me. levels don't matter, lvl 21 attacking lvl 23 fighting a mob is still ganking.


  8. #6948
    Quote Originally Posted by joeyray View Post
    but ganking IS pvp as it involves one player attacking the other (sometimes the other one might even fight back and maybe even win). it might be unfair, but it still pvp.

    no where does it say that pvp needs to be arranged or consensual.


    well people have different definitions of ganking. the bolded part is ganking for me. levels don't matter, lvl 21 attacking lvl 23 fighting a mob is still ganking.
    That is the widely accepted definition of ganking. Just know that when people say ganking they refer to that. A level 21 attacking a level 23 killing a mob isn't ganking. It's straight up PvP. A level 90 attacking a level 23 is ganking. A group of five max level characters attacking a single max level character is ganking. There is a reason why they are called different things. Yes, ganking is a form of PvP, but it is a very small subset of it. Most players shy away from that because they actually have empathy.
    Quote Originally Posted by joeyray View Post
    what? you can knock people off ground mounts with auto attack.

  9. #6949
    Quote Originally Posted by Granyala View Post
    Which is all World PvP ever was.
    Supermassive Battles that died with the implementation of Epic rewarding instanced Battlegrounds excluded.

    Open PvP:
    You alone at 100% Health: Hordie Waves and smiles.
    You alone at 25% Health in fight with a mob: Same Hordie kills you and spits on your corpse while trying to camp you.

    Open World PvP was never a playstyle that should have been encouraged. At all.
    TM vs. SS did die with introduction of BG's but it was a stupid zerg fest and i never missed it. blackrock mountain, tyr's hand, silithius... that was some good stuff though.


  10. #6950
    Quote Originally Posted by Superman-BladesEdge View Post
    Yet it is PvPers who flame the pro-fliers telling them it is a good thing and should be removed for good. Maybe, the PvE crowd would be less defensive if the PvP crowd would stop egging them on.
    Blizzard has a long history of tapping unreleased mmo's and putting the unreleased mmo *features* into their game. I believe this is why flying has been removed. Guild wars 2 and Wildstar have many jumping or climbing challenges/quests. Blizzard wants these too.

    It is a shame. Again, I think when those who play WOW, and have no idea we bicker back and forth everyday on forums, discover flying is gone.. Well, I think the response will be unprecedented.

    No flying will not work because Blizzard has a horrific (by horrific I mean the absolute worst in the industry) travel system. Taking 3 minutes to run to a flight path and then taking 3 minutes to fly to your location is simply not acceptable. It is not acceptable.

  11. #6951
    Quote Originally Posted by joeyray View Post
    TM vs. SS did die with introduction of BG's but it was a stupid zerg fest and i never missed it. blackrock mountain, tyr's hand, silithius... that was some good stuff though.
    I also had a lot of fun when BGs were introduced and you had to go to the entrances to queue up. We had lots of fights in Arathi but mainly between the AV entrances as they were closer to each other. That was really fun! The queue time was a bit longer too so it was a great way to pvp while waiting for BGs.

  12. #6952
    Quote Originally Posted by urasim View Post
    A level 21 attacking a level 23 killing a mob isn't ganking.
    why not? they guy is at clear disadvantage and is about to get pwnt. i mean why do levels matter? either someone is at disadvantage or not.

    is ilvl 500 attacking ilvl 570 who just pulled 10 elites on TI not ganking? same situation.


  13. #6953
    Quote Originally Posted by joeyray View Post
    why not? they guy is at clear disadvantage and is about to get pwnt. i mean why do levels matter? either someone is at disadvantage or not.

    is ilvl 500 attacking ilvl 570 who just pulled 10 elites on TI not ganking? same situation.
    You versus one other person that is attacking a mob isn't ganking. You attacking someone that is obviously at a huge disadvantage is ganking. I guess I shouldn't have expect someone who thought they could dismount players by auto-attacking them to understand the difference. Mobs at 23 are a joke, and ten elite mobs at level cap isn't a joke. Still having a hard time seeing the difference?
    Quote Originally Posted by joeyray View Post
    what? you can knock people off ground mounts with auto attack.

  14. #6954
    Quote Originally Posted by Granyala View Post
    SNIP...
    I hope it causes an outrage, so we can back to "no flying during leveling", which I always quite liked.
    Agreed. No flying while leveling and then the flying option when you reach max level and you've seen the majority of the world.

    Anything after max level should be designed with flying in mind.

    keeping flying removed for 2-4 months past max level while still selling flying mounts in the store is pretty damn tacky.

  15. #6955
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    Quote Originally Posted by quras View Post
    keeping flying removed for 2-4 months past max level while still selling flying mounts in the store is pretty damn tacky.
    Careful mate. Someone with a poor excuse for a logical argument will get you with the "But you can still use it in Stormwind and Org, herp derp".

  16. #6956
    Legendary! Fenixdown's Avatar
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    Quote Originally Posted by TyrianFC View Post
    That's unfortunate for you, but it was a smashing success for everyone else. So much so, in fact, that their in large part designing big chunks of the next expansion around its philosophy. Unless, of course, you think they're just doing that for fun or because everyone hated Timeless Isle and this will give them a good laugh, or something.

    The rest of your melodramatic rants, such as renaming game features to lame stuff like 'Wasteoftime Continent / Isle' do nothing but make one look as stupid as they sound when typing them.
    I'd love to live in your world where you think Wasteoftime Isle was a "smashing success". People occupying it for the first month in near full force doesn't make it good design, nor does it actually make it popular. Go there now and see if those same people are there, see if that "success" is still so "smashing".

    Your idea of a success is as delusional as Blizzard's is. You don't really have any grounds to call anyone stupid with comments like that. When you take a step back into reality, then come talk to me about "success".

  17. #6957
    Quote Originally Posted by DarkArchon View Post
    See now.. You toke what i said and twisted the meaning and turned it into a broader view therefore out of context. Nice effort tho. It's not the same thing.

    Flying takes all your fun away? And to the point you wouldn't even play the game? That's pretty sad. If that is indeed the case you can't be that much of a WoW fan...Then you make the point saying 'doesn't appeal to me'...Flying is the only thing that appeals to you lol? Ummmm.. Ok then.

    Well i guess take care then *wave*
    No, it is that I hate the overall feel of the game and how it plays when there is no flying. I wouldn't play if it had flying and literally nothing else, but without flying I don't care for the game as a whole. So an expac based around ground travel and restricting flying has no appeal for me.

  18. #6958
    Quote Originally Posted by Fenixdown View Post
    I'd love to live in your world where you think Wasteoftime Isle was a "smashing success". People occupying it for the first month in near full force doesn't make it good design, nor does it actually make it popular. Go there now and see if those same people are there, see if that "success" is still so "smashing".

    Your idea of a success is as delusional as Blizzard's is. You don't really have any grounds to call anyone stupid with comments like that. When you take a step back into reality, then come talk to me about "success".
    Stop embarrassing yourself. Now please tell me why Blizzard is in large part designing WoD around the philosophy and systems introduced in Timeless Isle. Id love to hear if you really think its just for fun., or perhaps because Timeless Isle was some kind of failure and they think it will be good for laughs to remake an entire expansion based around its principles.

    Repeat after me: You dont have to like something yourself to conclude it was a success, for better or worse.

  19. #6959
    Quote Originally Posted by rebecca191 View Post
    No, it is that I hate the overall feel of the game and how it plays when there is no flying. I wouldn't play if it had flying and literally nothing else, but without flying I don't care for the game as a whole. So an expac based around ground travel and restricting flying has no appeal for me.
    If you think that sucks (and I know I do) wait till you hear about the massive daze and knockdown mechanics blizzard has waiting on unsuspecting riders of the ground just to un-mount you. All under the guise of, "Look how challenging we made it" while everyone and their brother and sister does their best to ride around mobs, skip unneeded crap and wait for someone else to pull mobs so they can run past.

    While leveling it would have been no big deal. Just like it was for the past number of expansions. Gamers were Ok with that design.

    However for WoD, It will be as UN-EPIC as you can probably imagine once you reach max level and for 2-4 additional after that you will find yourself wasting time, fighting level 89 level mobs around your garrison in the starter area as you return to it that have a very effective dismount mechanic against a level 100 all to make sure you don't get herbs to quickly or be too efficient or so blizzard is sure you looked at the bushes and trees they planted as you ride by for the hundredth time.

    Quote Originally Posted by TyrianFC View Post
    Stop embarrassing yourself. Now please tell me why Blizzard is in large part designing WoD around the philosophy and systems introduced in Timeless Isle.SNIP....
    Cause their not.

    WHy, Cause if they were flying would never be introduced back into the game and you can bet your ass flying will return. It's too much of a cash stream for blizzard to stop selling flying mounts in the store. Especially when their newest mount based off the WoD expansion as well as every other mount being sold can fly.

    When flying returns, any TI style content would be pointless.

    So, the majority of WoD content will not be designed around TI style, some small area for people to go if they liked that sort of thing will be their but the majority of the open world will not be designed in a TI format.
    Last edited by quras; 2014-04-24 at 08:27 PM.

  20. #6960
    Banned -Superman-'s Avatar
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    Quote Originally Posted by TyrianFC View Post
    Repeat after me: You dont have to like FLYING to conclude it was a success, for better or worse.
    I like that phrase, it can work on many levels

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