Only reciently have we seen a wider variety of speakers. Like Ion, I like that guy.
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Take LFR out while you're at it and watch the subs drop. Then maybe we'll have more people who care to play the game, rather then the carried. lol
Silly me and my fantasies.
Does he have a fairly solid reason to get a refund, I think he does. He didn't buy that mount to rid it on the ground I bet and since we could fly at max level for nearly 7 years, I bet he thought he could fly in current content once he reached max level.
I think he has a valid point in asking for a refund.
I'm not going to argue in circles about why this decision is just fine, but I will say if you quit for this reason your absurd. Who plays wow to just fly around and that's it. The game doesn't depend on it at all. Travel time shouldn't be a problem as well because flight paths aren't going away. It's a change yea, but a necessary one.
Greg said he regretted it and would have seen it implemented differently. He was also very careful to use 'I' instead of 'we' on those tweets, to establish it as his own personal opinion. And, as he tweeted, WoW wasn't his personal fiefdom. If he had half as much control as this forum thinks he did, we would be playing Nerubians and Mantid by now.
On-topic, frankly, ground travel bores the hell out of me. The same rock formation doesn't get more interesting the fifth time I ride past it regardless of what mount I'm using, and even showing off some of my less-common mounts like the Argent Tourney stuff gets old after a while. Mob packs in WoW aren't dangerous at level cap and frankly never will be, outside endgame zones like Isle of Thunder/Timeless Isle, because they have to be balanced for the average questing player in that zone's questing gear. Three Spinning Crane Kicks and a Fists of Fury later, the annoyance is over with and I'm back on track.
So all this talk from Blizzard about reintroducing danger to the world by confining us to ground mounts for a patch is a bunch of bupkiss, especially on PvE/RP-PvE servers where we'll be getting a deflag option where nothing will flag us for PvP or allow us to attack another player outside BGs/Arenas. It's not dangerous when I can steamroll the poor bastards that aggro on my monk who makes a hobby of beating things five times her size to death barefisted, nor is it terribly difficult to learn the terrain and the fastest way around it. If it's because they want flying to feel like a reward, that's their prerogative and I had an easier time swallowing that line. If it's an attempt to revitalize world PvP, more power to them but it won't affect my gameplay outside constraining me to my ground mounts and flight paths.
This isn't a dealbreaker in the face of everything else Warlords is bringing to the table, but it's certainly a strong incentive to just chill in my Garrison or the cities and RP between dungeon and LFR queues and maybe spend ten minutes exploring 'til 6.1 hits and I can explore every nook and cranny of Draenor at my leisure.
The sheer fact that we have people being so asinine as to split hairs over the exact definition of content is a sign that there isn't any worth discussing for non-raiders.
Take garrisons, it's a mix of SWTOR companions, Sims time management and farmville upkeep with multiple tweaks. A copy of other games mashed together with tweaks.
But removing flying from max level?
Thats one of the more stupidest moves I have seen blizzard make in 10 years. As if flying at max level somehow hindered the game during level.
All of this is basically a war between people who actually want to play a mmoRPG and those for whom WoW is just cheap entertainment. Guess who is who. Not terribly challenging to figure out. Blizzard has catered in the last years, arguably since end of TBC, to the cheap entertainment crowd at the game's expense. Maybe they got tired of cheapening the game experience, got their souls back from the devil, or just want to experiment with moving in a different direction this time around with WoD. Nobody knows.
What is for certain though, is that Afrasiabi mentioned the possibility of no flight for the whole expac intentionally, to gauge reactions from the playerbase.
Last edited by Srg56; 2014-03-10 at 02:38 PM.
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Flying was never actually intended for the game. It is a bug similar to auto discovering flight paths for a couple of years.
Last edited by Darsithis; 2014-03-10 at 03:38 PM.