Last edited by Brandon138; 2014-08-03 at 12:44 AM.
"Its not worth gathering herbs because I have to ground mount to them"
If they "aren't worth doing" because you can't fly to them, it's a problem with your expectations of the content, rather than a problem with travel.
Gathering, archeology, pet battles (getting to them), dailies etc etc are already tedious, with flight they are much less tedious and can even be fun.
Sorry I have such high expectations for a game to be fun and not a tedious grind. I guess that is why none of the Korean MMOs I have played caught my interest beyond the leveling experience.
If you like that sort of thing good for you. I am willing to bet that the majority of WoW players won't. People play to have fun not be annoyed.
Just please for the love of all that is holy say " I like the removal of flight because it makes it more the game I prefer". Don't try to sell it like they are actually doing it for the benefit of the majority of player. When it is being done to benefit the Devs, Blizzs bottom line and a few players who if they hated flight so much should have left 7 years ago.
If that is Blizzs plan to copy those tedious MMOs (like beta seems to indicate) and don't bring flight back in 6.1, I won't return.
It only bums me out that I can't even sell my account.
Last edited by Maneo; 2014-08-03 at 02:14 AM.
We won't know how many people feel it's game breaking for them until after WoD is out and we see numbers.
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If someone has x hours to play, and right now they can spend, say, 80% of that time on content and 20% on flying to and from, and with ground travel in MoP, in that same time, maybe 40-50% of their played time is now travel or AFK on a flight path...
You really don't see why some people would have a problem with spending twice as much of their game time to get to the content they enjoy playing?
if the zones have been designed around no flying (ie: silvermoon), there won't be flying since it will be too much work later to update.
Actually, they don't believe in the prospect of "time-sink", and if you want something in the game, it has to take long, you have to commit to fully, do it for months. They can't really pin point why they don't like, they throw words like "feel, immersion" around, whereas concept of time is really strange to them. My guess: They have fuckton of it, and if you don't they will just go "well, then don't do it if you don't have time for it, Blizzard already catered the casuals enough".
Because, god forbid you play 5-10 hours a week and get on the same level with people who play 40. "But, but, but, I'm putting more time into game, I should be rewarded more". Nope, false, nope, nope, you don't, just because you spend more time in the game doesn't mean you have to progress more than me. Why: I pay same sub as you. And that's what bothers them the most.
And that's exacly what flying allows me. Maxed professions, fuckton of gold, rare achies, while playing as little as possible. They don't like the idea people are trying to be logged as little as possible while getting most out of their time.
I guess being older maybe makes time more precious to me <shrug>
I always loved logging in for raid nights, and a hour here or an hour there and was still able to get shit accomplished w/out flight... not going to happen
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A game w/2 million subs will still be profitable ... but less demanding .. then you move resources elsewhere to attract new investors, players etc etc.
Do you guys have anything to say that isn't paranoid conspiracy theories? Flying is OP so they're taking it away temporarily, that's really all there is to it.
Wait, sooo there's a bunch of people who don't comprehend that time and effort translate to rewards in this genre? That's adorable.
Stains on the carpet and
Stains on the memory
Songs about happiness murmured in dreams
When we both of us knew
How the end always is...
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No..January of 2005.
Would you like to explain how a person who plays more achieves more? There are people who play less than 10 hours a week that are heroic raiding and people who play for 10 hours a day and never raid.
Remember......you said that it mattered, so the onus is on you to prove it.
If you want to say that the more you play the more opportunity you have to progress, that is valid. But that is not what you said.