I honestly don't know why they didn't go the route of MoP where you don't get flying till the cap. all this talk of "exploring" died the 3rd fucking time I had to roll through valley of the four winds. and I really have to wonder how many of these "no flying" guys actually bother to run around on ground mounts most of the time.
this whole things stinks of a small segment trying to push their gaming style on everyone else.
Maybe not. However, where 1 might have stepped off the train because the story ended - they might have had 2 or 3 friends that left shortly after because their friend left. Those 2 or 3 friends might not have quit because the story ended but because the friend that they played the game with quit.
As a side note, when I left EQ1 - I found out later that the guild basically disbanded because I wasn't the only one that got off the train. Several left after I did. I'd like to point out that there was absolutely no drama surrounding me leaving. We said goodbyes and on good terms. Heard some of them went to WoW too back in the day, which was no real surprise.
The point is, people quit for many reasons - it's not always due to some rage inducing thing.
Last edited by Raeln; 2014-03-13 at 06:38 PM.
If this was true (which it probably isn't), I think it'd be nice to see all the entitled convenience babies leave the game. Will probably make for a better atmosphere and community.
Not to mention that no flying is awesome.
Last edited by Coronius; 2014-03-13 at 06:42 PM.
You cannot do that while stunned.
You cannot do that while stunned.
You cannot do that while stunned.
You die.
You are dead.
The highlighted portion is personal opinion, not fact. As for people disliking Cataclysm, it was the feeling of being disjointed. In TBC, Wrath, and MoP, alll of the zones were together. In WoD, they will be again. In Cata, you HAD to quest in order to unlock portals into these zones and could not just move seamlessly from one to the other.
Because people do a poor job at hiding their agendas.
There really isn't a pro for removing flying past level cap, besides for the sake of a vocal minority of (unskilled) PvP'ers as well as maximizing subscription time.
Kills immersion? Use a ground mount.
Same excuse as for those who roll on PvP servers.
Don't want to PvP? - DON'T ROLL ON ONE.
WANT THE WORLD OPENED UP? - DON'T USE A FLYING MOUNT.
Last edited by Conscious; 2014-03-13 at 06:40 PM.
They did better in LK when they allowed people to fly on subsequent leveled toons. In pandaria being forced back to the ground on every alt was irritating, there is a reason I quit for the majority of the expansion, I don't need that level of tedium, I enjoyed the quests the long way once, I don't need to repeat the experience on every character I have.
Proponents of no-fly zones have ulterior motives just like proponents of flying. I like to fly for exploration, and gathering nodes. What is your reason for wanting everyone on the ground? Only real reason to ground people is to incite world PvP. As I am on a PvE realm, this is not a concern for me. No flying would be more an inconvenience than a tool for immersion.
At this point in WOW's life, you do not remove a staple part of the game that has been important to nearly every player for 7 years as well as sell items for additional cash that are suppose to fly and then remove all that in current content where everyone wants to be, just so you can experiment with the paying subscriber and how far they will go when you piss them off.
Not a logical business move so I would argue with you in that blizzard knows what they are currently doing.
Kind of funny how you get a unique flying mount with the CE... which you might not even be able to use in WoD. LOL.
Ya know considering I have 213 mounts I'd be highly peeved if I can't use over half of them for an entire expansion. Seriously all that farming and hard work would pretty much be flushed down the toilet!
I was amused when I took an alt through Uldum and flew right into the zone looking for quests and found.. none. Then I remembered that I had to go back to Tanaris and start the breadcrumb chain to start Uldum due to phasing.
Just one small example how flying can break the story the developers are trying to tell. Without flying, the only way into Uldum would have been through the gate where the breadcrumb quest is at.