Last edited by Gehco; 2014-03-15 at 07:17 AM.
I just want them to stop trying to be clever and give me bigger bags. Another 100 slots would be good for me, with 100 more added per patch (xmog whore :P)
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
I just don't feel this is a big enough problem to spend time working on with an expansion working towards beta and eventual release. Seems much simpler and quite harmless to just keep slowly expanding craftable bag sizes. Most people use an addon like Bagnon or something to have one smooth inventory UI anyway so the backpack just isn't an issue worth consideration imo.
It seems like they could just basically cover the original bag slot with a replaceable bag slot. So the backpack would still technically be there but you wouldn't see it and anything that goes in it goes in the bag covering it instead.
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This kind of falls into the same category as flying in Azeroth. They'd have to redesign some code to change how the bag functions on the immediate character. The bag is not an item, it's a feature. There's no real reason to increase the size as long as you can increase the size of the secondary bags, or eliminate clutter like they are doing with the "random items" Menu or whatever the hell it is.
Hard coded or not, there are other game play implications they have not solved and did not want to spend time dealing. For example, what if a new player throws away their starter bag (if it were removeable and upgradeable)? They would only be able to loot currency but no other items. And some currencies may be designed to hit the bag first and then sort into the currency tab (if it were coded that way since the currency tab system didn't show up till a few expansions later). There's a can of worms to deal with if they changed it so they are taking the easy way and leaving it alone. If people want to upgrade bags, there are plenty of other slots to modify. If all your current bags are full, it's not the fault of the bag but mismanagement of the player. Stop hoarding crap, lol! ( I admit most of my bags are near full too! XD )
Swear to god, you're a bunch of gold fish.
"It's hard coded"
"Yeah, it's hard coded"
"No, it's not hard coded. It's hard coded"
On topic: It's hard coded.
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Im still trying to figure out how ppl fill their bags so much. Are you carrying 9 diff xmog sets while prbly wearing 1-3 of them
The problem isn't in a lack of storage, the problem is in an influx of shit that people find necessary to bring with them. IMO Equipment should be stuck into the wardrobe thing so it doesn't fill any slots. I dunno. A lot if items could benefit from being "stored" on your person in a tab somewhere instead of taking up space. Quest items used to be brutal, now they're only really attached to your quest tracker.