Siege, mogushan, shadopan
Gate of the Setting Sun
Siege of Niuzao Temple
Temple of the Jade Serpent
I would not blacklist any of them!
I don't run dungeons!
Siege, mogushan, shadopan
Dungeons are fine, I would blacklist that "A Little Patience" scenario.
Boils down to "those that feel like taking forever when going through them for the 400th time". So pretty much Siege, Shado-Pan, and Scholomance, the rest is acceptable.
There are too many design flaws in your game. As a result, your customers' game experience may be degraded. Fire or replace the failing developers if you don't want to see this message again.
temple of the jade serpent, mari takes so long to summon 4 water elementals.. most fights take forever to start cause of the lore bullshit
stormstout same reason
and shado pan monastery/ nizao temple/mogushan for the same reasons.
Siege of Niuzao Temple back then, mostly because it's such an oddball in terms of mechanics. People pulling adds, people ignorant about the bombs, people ignorant about interrupting last boss, people ignorant about sap bombs on 2nd boss throwing on the demolisher pack (ROYALLY FU!).
Shado-pan Monastery as a 2nd pick, again with the mechanics. Too gimmicky and way too long. Gets annoying with a bad group.
If they do things right with WoD dungeons (I wager not), we would have no RP sections, no artificial doorstops and no reason to stand still. No roadblocks like the tower boss of Gate where only range can DPS the boss (IF THEY ARE SMART ENOUGH TO KNOW THE BOSS' PATTERNS), or the gauntlet boss of Siege.
Why can't we choose to take the sap down and charge in the big pack?
We're limited to some mechanics the devs thought would be fun, but they didn't think about players ever returning to the dungeon.
My picks for Warlords of Draenor will hopefully be 0 blacklisted dungeons. I hope.
I've always hated Stormstout Brewery and I'm not exactly sure why...but that would get my blacklist.
Either Shado-pan or Niuzao. Tough choice.
Fantastic Signature made by Maybenotquiteasheavy
Tossup between Shadopan and Niuzao just because of all the forced RP slowing the places down.
Announce Interrupts: Announces in chat when you interrupt a spell.
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
EasyLogger: Turns on /combatlog inside raid instances, and off outside.
Simple class resource bars: Paladin Rogue Shaman Monk Priest
Voted siege of Niuzao. Tons of trash and long tedious bosses, worst of all being that long mantid gauntlet.
I don't mind any of the 90s but when leveling I would Blacklist Hellfire Ramparts after doing it 1 or 2 times, I get that one over and over again from level 60 to 64 same with Utgarde Keep when I get to 70.
Immersion - Hate the word but love the show!
I loathed Gate of the Setting Sun but for a while it seemed as if that was the only one I was getting. The boss fight was annoying and the mechanics with the elevators never sat well with me.
Honestly though, in a general sense I don't like fights involving gimmick mechanics and vehicles of any kind.
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Out of those choices, none of them. While leveling? Dire Maul and Blackrock dungeons. Any of them. I have to avoid random queueing just before BC just to make sure I don't end up in either BRS disaster.
All classes to 100. Check.
I don't like any that break the flow. I don't mind nizau, the second boss RP is crap but the fact that you can get 30 stacks of that buff and one shot whole trash packs is awesome.
Dislike stormstout the most though.