With this change, I now doubt that rolling 5% nerfs will happen like in ICC and DS.
Is Cutting Edge achievement still available since 6.0 has not been released?
Confirmed, it is still available.
Last edited by Ddos; 2014-03-18 at 10:03 PM. Reason: updated info
I actually welcome this change... Just cause our own raiding as a guild has kind of disappeared somewhere and it opens up the opportunity for me to get decent friends in as fillers from other realms, be it for progression or normal farm.
I do understand the people who say that it might not be right for heroic modes or their progression, but for guilds like mine which kind of lacks the people it is welcomed change.
And I do feel for people who are afraid of their guild falling apart due to that, but the always loyal people will stick with the guild, no matter what
I hope it opens soon in EU as well.
All of my work is being diminished due to the rate at which the gold I receive from selling SOO clears being reduced in the near future!
Last edited by Nishida; 2014-03-18 at 10:08 PM.
IMO? 1. If this change was as easy as it apparently is, what's the point of a warning? It'd be like giving a warning that "I shall be turning on the lights in 1 minute." When you're standing by the light switch and everyone wants them on now.
2. If they did give a warning, people would've been disappointed they didn't get this warning yesterday. So no win situation.
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you can make arguments that it will tear apart low pop servers guilds or something but in terms of raiding nothing changes.
i welcome this change.
Lots and lots of scorpion mounts are about to be sold for cash despite the ToS violation.
I will eat, sleep, and breathe Dark Souls 3.
Add me on the PSN for jolly-cooperation @ PuppetShoJustice
Second part: how do I put this: IMO 20m mythic is good in the long run. 20m mythic would've destroyed that guild and all small server 10m heroic guilds anyways (assuming they were a heroic guild). (Though admittedly, small server 10m guilds are always doomed as IRL problems happen and if you can't recruit, 1person quitting kills it.)